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Recent reviews by ♣♥заводила♦♠

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Showing 1-10 of 12 entries
No one has rated this review as helpful yet
87.7 hrs on record (87.7 hrs at review time)
hackers
Posted 10 December, 2025.
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No one has rated this review as helpful yet
31.5 hrs on record (17.4 hrs at review time)
its gud and hard
Posted 28 November, 2025.
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2 people found this review helpful
2.9 hrs on record
uegoyslop
Posted 18 September, 2025.
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No one has rated this review as helpful yet
26.7 hrs on record (13.5 hrs at review time)
chinese megaslop. 32v32 is alright
Posted 20 July, 2025.
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No one has rated this review as helpful yet
0.4 hrs on record (0.2 hrs at review time)
game sucks tbh
Posted 1 January, 2024.
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No one has rated this review as helpful yet
2,016.3 hrs on record (723.2 hrs at review time)
CS:GO Review
this game enables minors to gamble.
Posted 19 May, 2022.
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No one has rated this review as helpful yet
668.7 hrs on record (557.9 hrs at review time)
Halo: The Master Chief Collection is a compilation of first-person shooter video games in the Halo series, originally released in November 2014 for the Xbox One, and later on Microsoft Windows through 2019 and 2020. An enhanced version was released for the Xbox Series X|S in November 2020. The collection was developed by 343 Industries in partnership with other studios and was published by Xbox Game Studios. The collection includes Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4, which were originally released on earlier Xbox platforms.

Each game added to the Master Chief Collection received a graphical upgrade, with Halo 2 receiving a complete high-definition redesign of its audio and cutscenes, exclusive to the collection, to celebrate its 10th anniversary. The game includes access to the live-action series Halo: Nightfall as well as the Halo 5: Guardians multiplayer beta that was available for a limited time. The collection's multiplayer features every map originally released with each game, including six Halo 2 maps remade from the ground up.

At launch, critics generally praised The Master Chief Collection for its updated audio and visuals, as well as its quantity of content, but was also met with negative reception for its multiplayer aspects due to a significant number of bugs and poor matchmaking experiences. Many of these technical issues were later fixed in post-release patches.


Contents
1 Gameplay
2 Development
2.1 Halo 2: Anniversary
3 Release
4 Post-release
4.1 Microsoft Windows release
4.2 Xbox Series X|S release
5 Reception
6 Notes
7 References
8 External links
Gameplay

In the Halo 2: Anniversary campaign mode, players can switch between the original game's graphics (top) and new graphics (bottom) with the press of a button.
The Master Chief Collection originally consisted of Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4, complete with their full catalog of extras, including all multiplayer maps and gameplay modes.[3] There have been no story or gameplay changes to the original releases.[4] The games are first-person shooters with vehicular combat that takes place from a third-person perspective. Each campaign has four difficulty levels and access to gameplay modifiers known as "Skulls".

All four campaign modes can be played alone or cooperatively via split screen or Xbox Live on Xbox One and Series X/S. The Microsoft Windows release does not have split screen capability, but it can be played cooperatively online with Steam friends and Xbox friends.[5][6]

As in Combat Evolved Anniversary, Halo 2 players can swap between the original and upgraded graphics on the fly. Additions to Halo 2's campaign mode include "Terminals", and new prologue and epilogue cutscenes to link the series for Halo 5's debut.[3] Since only six of the game's multiplayer maps were remastered, there are two Halo 2 multiplayer modes. The Halo 2 anniversary multiplayer mode uses the six remastered maps, while the standard Halo 2 multiplayer mode includes all of the original game's released maps with a full graphical update but no remastering.[4] The Collection multiplayer includes Mission Setlists, curated lists of levels selected from throughout the series.[3]

The Extras menu includes access to live-action video series Halo: Nightfall and the Halo 5: Guardians multiplayer beta, until it was removed prior to the game's release.[7] The compilation features new Achievements, and all difficulty and play modes are unlocked from the start.[3] The game launched with a total of 4,000 Gamerscore spread across 400 Achievements—the largest amount of Gamerscore given to a game since its introduction.[citation needed]

Development
343 Industries studio head Bonnie Ross pushed for Halo 4 to be a launch title for the Xbox One, but it instead released in 2012 for the Xbox 360. The timing left a gap in the release schedule between Halo 4 and Halo 5. Having previously developed Halo: Combat Evolved Anniversary for Combat Evolved's tenth anniversary, the initial plan was to release a similar standalone Halo 2 Anniversary within the first few years of the new console's lifecycle.[8]

The collection was developed by 343 Industries, Certain Affinity, and Saber Interactive, with development assistance by United Front Games a new cutscenes by Blur Studio.[7][9] Following the announcement of The Master Chief Collection at the Electronic Entertainment Expo 2014, Phil Spencer, head of Microsoft's Xbox division, stated that the collection originally began as just a remastering of Halo 2 to celebrate its 10th anniversary. 343 Industries decided that it would be a great opportunity to release the other main Halo titles for the Xbox One in preparation for the 2015 release of Halo 5: Guardians.[10] All of the games run at 60 frames per second and have received lighting upgrades; all but the Halo 2 remake have a native resolution of 1080p.[11] On October 18, 2014, the game had been declared gold, indicating it was being prepared for duplication and release.[12]

Combat Evolved Anniversary is based on the high-definition remaster of the original game released in 2011 for Xbox 360.[4] Kinect features from the Xbox 360 version are not supported in the Xbox One collection.[11] Stereoscopic 3D features from the Xbox 360 version are not supported in the Xbox One collection.[13] Ruff
Posted 11 April, 2022.
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No one has rated this review as helpful yet
213.1 hrs on record (154.3 hrs at review time)
is iight
Posted 6 April, 2022.
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No one has rated this review as helpful yet
64.6 hrs on record (11.9 hrs at review time)
v good
Posted 12 August, 2021.
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1 person found this review helpful
1 person found this review funny
158.7 hrs on record (156.1 hrs at review time)
Early Access Review
Probably the worst game on steam in this genre
Posted 7 December, 2019.
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A developer has responded on 7 Dec, 2019 @ 1:20pm (view response)
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Showing 1-10 of 12 entries