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Recent reviews by Hollowsong

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Showing 21-30 of 47 entries
No one has rated this review as helpful yet
108.8 hrs on record (101.7 hrs at review time)
Oddly enough, I wasn't a fan of the first, but I absolutely loved the 2nd.

Highly recommended as one of the most entertaining modern isometric RPGs I've ever played!
Posted 25 November, 2017.
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No one has rated this review as helpful yet
6.7 hrs on record
Early Access Review
In a matter of minutes, you see exactly why this game tops No Man's Sky from every angle of gameplay.

For a pre-alpha game (and yes there are obvious bugs), this is astoundingly good!

This goes to show that you don't need high-poly visuals to enjoy a game; you need an intuitive interface, a sense of exploration, and the ability to share that experience with others. Sure, there's no naming system or animal AI yet, but it feels right. Resource gathering feels like basebuilding rather than inventory grinding.
Posted 22 December, 2016.
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6 people found this review helpful
1 person found this review funny
0.0 hrs on record
I get that there's a lot of backlash from the community wanting more value for their deluxe edition DLCs, but in the world of mobile gaming they charge 19.99 for a handful of "gems" that last all of 5 minutes on my phone.

It's all perspective; I'm not against spending 5 bucks for 3 natural wonders, 6 city-states, and a scenario... but I think this should have been combined with the new Poland civ.

That said, I'm recommending based on the QUALITY of the content, rather than the QUANTITY. I just wish we had more of it.
Posted 22 December, 2016.
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1 person found this review helpful
173.2 hrs on record (130.1 hrs at review time)
By far one of the most satisfying learning curves of any game I've played.

I spent 2 weeks watching Scott Manley before playing this. Worth every minute.
Posted 28 November, 2016.
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No one has rated this review as helpful yet
4.8 hrs on record
For what it's worth, it's decent, but I liked Pillars of Eternity better.

So far I can't figure out if you can make your own NPC companions or not. I'm also not a fan of the story at all.

I hate the factions. They're effectively Chaos and Order, but both sides have flaws so any reasonable person would side with... both... when they're smart,... and neither when they're doing something idiotic. It's very black and white with no catering to a 'gray' character.

I ended up not caring even a little bit about the conflict between the factions. Pillars of Eternity felt more mysterious and unknown; Tyranny just felt like you went from place to place deciding how much of an ♥♥♥♥♥♥♥ to be to everyone. Whenever I chose sides, someone would do something that made me regret it. It felt like I wasn't playing a character that fit my playstyle.

Anyway, with all that said (opinions and preferences), the game is still ok and I enjoy isometric RPGs. The magic system is pretty cool too. I can't recommend it, even though some people might like this game, but I'm just not invested in the story.
Posted 20 November, 2016. Last edited 23 July, 2020.
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15 people found this review helpful
1 person found this review funny
0.8 hrs on record
I love the series so far, but holy crap the episodes are short. I thought Robot Chicken was short; these episodes are barely 10 minutes.

I guess I'm spoiled from watching 60 minute HBO shows, but I would've liked the episodes to have more to it. It feels more like a few skits than a tv show because of it.
Posted 13 November, 2016.
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1 person found this review helpful
0.3 hrs on record
Doesn't support SLI. Running twin nVidia 1080 GTX and it crashes every time mid-cutscene after starting the game.

Was a huge Deus Ex fan back in the day. Sad to have to request a refund on this. Not willing to have a 30GB brick sitting on my hard drive for months waiting for a fix.
Posted 27 August, 2016.
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1 person found this review helpful
21.9 hrs on record (21.0 hrs at review time)
I thought I learned my lesson when I was lied to by EA Games and bought the new Sim City Deluxe edition. Nope. I dun screwed up again by buying this utter trash.

Seriously. It took me 21 hours of hoping that I was just getting bad luck in seeing the same thing over and over. But no, after some online research and long reddit articles, I realize just how much the audience was cheated and lied to.

None of the promised functionality around planets or ship battles or physics or faction reputation or interactivity between lifeforms worked. It was all removed mysteriously before launch.

The flying system is on rails. You literally don't need to steer because you can't really hit anything except asteroids that spawn 1 every 5 meters. Flying through space is like flying through a destroyed Alderaan and all the objects pop into view 2 meters in front of you, killing the immersion.

I'm running twin NVIDIA 1080 GPUs and a new 6900k processor with a striped and mirrored SSD on a 4:4:4 Chroma TV with OLED technology so there is zero jittering. It's one of the best possible setups you could have for a game, shy of 4-way SLI TITANs, and the game is mediocre at best. ~30fps most of the time. NO WHERE CLOSE to as smooth as the trailers.

Much of what you find in the game is useless. Repeat blueprints for nonsense upgrades that I never bothered to install. Combat is so easy you never need to upgrade any items, just inventory slots for making money. All the ships fly exactly the same. You only get 2 weapons: mining mode, photon blaster mode. Period. You have a ship version and an on-foot version. There's really not much difference between firing modes either.

There are only about 12 buildings in the entire game. Literally: Ruins, Monolith, Small Trade Platform, Big Trade Platform, Drop Pod, Space Station, Satellite Dish, Twin Trailers, Anomally Station, Atlas Station, Overgrown Shelter, and some other generic building with an NPC in it. Okay, 13 if you count the structure that doesn't do anything and was supposed to be some kind of portal.

See all those sentinel walkers in the screenshots above? Not possible. You fight them maybe if you piss off enough sentinels and get a max wanted level (think SWAT team in GTA).

Big ships don't move and you can't destroy them. You can't rename your ship or weapon. Resources are literally giant voxel towers that stick out like sore thumbs (or mined from one of 3 different colored plants on every planet). Resources also aren't dependent on the planet, it's just randomly generated. It's also the only destructable piece of the game except for the cut-and-paste plants and iron oxide rocks.

Let's be clear... I didn't buy into the hype before it released. I hadn't followed all the E3 trailers and didn't even care about the lack of multiplayer or not. I just wanted a base-line game that delivered a fraction of what was advertised. The game feels like a paper thin version of a game set in a world of immense potential.

Yet another procedural disappointment. It's SPORE+ yet again.
Posted 16 August, 2016. Last edited 30 August, 2016.
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7 people found this review helpful
4.3 hrs on record (4.2 hrs at review time)
Looks and feels very unprofessional. Nothing like the actual Warmachine tabletop game.

It's a little sad that we can't just have a digital version of the tabletop game... I don't know why people feel the need to recreate this as something entirely different.

Both times I made an attempt to enjoy the game, all the characters were wearing santa hats with no way to turn it off. Such limited content, grainy pictures and graphics, just all-around amateur.

Also, the launch menu is utter crap. No way to exit the screen until you launch the game, wait for the cutscene, then exit the game.
Posted 19 December, 2015.
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2 people found this review helpful
137.7 hrs on record (27.2 hrs at review time)
I'm not sure what you guys expect from a game, but these review are harsh.

The game has fully voiced actors and an insane crafting system for all your gear, and you all ♥♥♥♥♥ about getting power armor early or... a hotkey you wanted cant be changed... or they didn't add food/water bars? Seriously!? You can't wait a week for a mod? What kind of world do we live in where this isn't immediately noted, hands down, as a ♥♥♥♥♥♥♥ AMAZING game?

Yeah, sure... there are a few loose ends with some hard-to-notice bugs, some jittery corpses, and the graphics aren't CryEngine 4 level, but c'mon guys... base-building? Custom weapons? Tame-able monsters? Followers?

First day release. On time. With promised features. No crashes. Give Bethesda some credit, man.

For a fallout game, this has it all. Attention to detail is phenominal! Wholeheartedly impressed so far.
Well-beyond expectations.

Posted 10 November, 2015.
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Showing 21-30 of 47 entries