7
Products
reviewed
108
Products
in account

Recent reviews by 巨浪

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
7.7 hrs on record (3.3 hrs at review time)
有超时空了!

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没有超时空DLC,不支持远程同乐,只能本地同屏玩,快乐少一半又一半
Posted 29 July, 2022. Last edited 5 April, 2023.
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No one has rated this review as helpful yet
2.2 hrs on record
Early Access Review
不更新做手游去了
Posted 20 April, 2022.
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No one has rated this review as helpful yet
7.3 hrs on record (7.3 hrs at review time)
憋尿玩通关。

一个字
太TM鸡儿 爽 了!

听说有隐藏结局。
Posted 3 July, 2019.
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1 person found this review funny
10.2 hrs on record (9.8 hrs at review time)
好玩!!!

优点大家都说了,我来说缺点吧
-跳跃手感
比较差,强烈要求加入空中位移来弥补!!跳跃手感差点没关系,但是需要跳的地方有点多啊,有的地方说塌就塌,没来得及跳,可以用空中位移来弥补失误,多好。而且作为一个不能好好走路能跳就跳的玩家,奔跑时跳跃会减速简直太不爽了。(顺便战斗外就不要消耗耐力值了,没什么意义,跑一会歇一会的)

-弹反机制
有点迷,获得[防御心得]的成就时,我还是没什么心得,而且防反的时候不是无敌的,也不会强制打断小怪的攻击和技能,给我的感觉有点鸡肋,只有打BOSS时很好用。
建议:用视觉效果来给玩家提示防反判定时间。举个例子,《战神3》就是当玩家按下防御时,手臂会亮一小段时间,然后不亮。很显然手臂亮的时候是完美防御,可以无伤弹反,手臂不亮时只能挨打。又例如《怪物猎人XX》勇气太刀的弹反判定,但你按下R时,你的刀会有短暂的明显的白色光效并且带有“呲”一下的声音,这也是视觉和听觉直观的给玩家一个判定时间提示,所以我认为可以改成完美判定时间的光盾会高亮或者更大,然后到普通防御时光盾会暗淡一点光盾也会小一点。

-视觉UI
就给人网游的感觉,左下角的对话框感觉随时会有人喊麦:高价收屠龙宝刀MMMMMMMMMM

-(很奇怪的喷点)
全屏时不能调分辨率。。。对于我这种1060 2K显示器用户,全屏时默认2K分辨率,但是我特效全开又不能稳定60FPS,想用1080P又必须选窗口模式。有点儿蛋疼。


总:
(9/10)非常喜欢
Posted 28 January, 2019. Last edited 28 January, 2019.
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No one has rated this review as helpful yet
0.4 hrs on record
不错的小游戏
考验眼力和手速
想起以前玩的那个《全世界只有5个人通关》的小游戏 有人告诉我名字吗?
Posted 16 June, 2017.
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No one has rated this review as helpful yet
28.2 hrs on record (11.2 hrs at review time)
+能使用各种超能力的GTA(误)
+极具创意的剧情 像横版过关的街机模式 FC年代的对话RPG 以及福利满满的主线 233
+可以捏脸(男号的不好捏) 比GTA线上好太多
+各种酷炫的载具

-贴图一般

(8.5/10)
Posted 12 June, 2017.
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1 person found this review helpful
1 person found this review funny
122.0 hrs on record (41.1 hrs at review time)
不单单不锁区 还TM打骨折!
Posted 13 November, 2015.
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Showing 1-7 of 7 entries