LaxN
 
 
目前離線
INFO:
⠀⠀
no luck
最愛遊戲
3,744
遊戲時數
61
成就
成就進度   61 / 92
螢幕擷圖展示欄
M4a4 Howl mw
開放交易的物品
1,787
擁有物品
5,079
完成交易
16,647
市集交易次數
最近動態
總時數 361 小時
最後執行於 2 月 1 日
500 經驗值
總時數 22 小時
最後執行於 1 月 31 日
總時數 3,744 小時
最後執行於 1 月 3 日
成就進度   61 / 92
wasda_masta 2019 年 12 月 17 日 上午 5:00 
Amazing the level of movement these players can achieve in CSGO... This is something I really appreciate in Source games. These KZers are basically like the CS version of parkour pros. And I'm sure even in a comp game they are capable of supernormal movement. In most other games, you aren't even allowed to move beyond the hard wired mechanics for the most part. In Source, there is a physics engine and your movement and air movement is just an acceleration system that allows you so much versatility in interacting with the environment. And it really helps to make you feel like a part of the environment. KZ players make Source feel like a real space, and they're pushing the limits.
wasda_masta 2019 年 4 月 1 日 下午 11:48 
When was the last time you've seen LaxN popflash through a smoke, and flick too two people to open up a site??? All this dude does is hold shift and prefire common angles. like wow dude, ur ♥♥♥♥ing nuts. you can have parkinsons disease and play on 1.4 sens if ur just baiting and clicking heads on common angles. this is why forest and get right are sick players. they play on higher senitivities, and can do more than bait and off angle one click. pce
PREF 2017 年 7 月 31 日 下午 2:26 
+rep
rELOADING 2017 年 7 月 22 日 上午 9:46 
+rep good player & very nice person :BFPistol:
F[A]ll3n[A]nG3L 2017 年 5 月 27 日 上午 11:42 
One day, I believe we will finish first! :CatWish::votetomops::greenrollball:
It's me Malario! 2017 年 1 月 11 日 下午 12:46 
:gmod::A::Y: INC:trafficlight::Teddy_up:
It's a :thetrap: !