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Recent reviews by Gun Tech.

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Showing 11-20 of 33 entries
No one has rated this review as helpful yet
6.1 hrs on record
Short game, looks good, zero replayability value for most, probably.

No idea what I paid but I I think it's worth 5 spacebucks. A nice jog of the brain cells, although the puzzles are physical more than logical - short-term memory and attention to detail will solve most.

Finished it on my first go without any prior info, and without Hints - with one exception: 4 round things in Chapter 2 stumped me because they would have to defy physics to be rotatable. So apart from that one, I would say difficulty is medium, and if you play through it another time you'll have all the info on how things work in the game.

I can safely recommend this to anyone, because those who don't like it will find out within the refund time. For those looking for puzzles, I think it's fine for everyone except the ones who want really hard puzzles.

(Small note: If you want to stream this game or you have two monitors, you must play and capture in windowed mode.)
Posted 5 April, 2021.
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No one has rated this review as helpful yet
63.1 hrs on record (6.0 hrs at review time)
Edit: you can't complete the game. Game reported to Steam, verdict changed to NOT RECOMMENDED, and the rest just describes what's in it until you find out it's broken. Source: 63h grind, Steam Forum, and this https://www.trueachievements.com/forum/viewthread.aspx?tid=1147867

Single player open world shooter with story missions, recommended - if you want something easy enough to pick up and play some more on now and then.

Simple concept made complex with about 25 different currencies with which you buy unlocks. There is some freedom, but not a lot. You can do only the story missions, or every single location and upgrade, which I think makes the game last 60-80 hours. Or goof around like in any game.

Don't expect weapons to unlock as fast as in Doom 2016, and gunplay is just good enough after a bunch of weapon upgrades. It's more about abilities, but it can hit the spot if you want to keel and splode and don't want to play a corridor story shooter.

It has beautiful graphics, and tests your rig at high framerates. In my case I got crashes often because the overclock I had worked in every game but this, and I used the game to verify I had stable performance. It's really smooth on 120 FPS. (Desktop gaming PC)
Posted 23 December, 2020. Last edited 6 January, 2021.
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No one has rated this review as helpful yet
53.4 hrs on record (29.1 hrs at review time)
GRIND TO UNLOCK MORE GRIND (C)
Boring, grindy whatever scheme instead of a game, intended for the console crowd, not PC gamers.

A game is a challenge that you can overcome, preferably with skill, and a reward when you do. RDO offers no challenge and no reward. To hide the fact that there's no game in there, they've hidden absolutely all the nothing behind unlocks to make them seem like something. Which they're not. Just cosmetics and more grind for nothing.

G'head, grind for 50h to unlock your first role. (Edit: 41.4 if you're above average.)

But wait! You can pay $XTRA to get Gold. Ah. There we go. Pay 2 Not Play. LMAO
Posted 21 December, 2020. Last edited 23 December, 2020.
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8 people found this review helpful
319.7 hrs on record (133.5 hrs at review time)
Recommended - if you have a decent gaming PC, don't get it for the PvP, and have the patience for glitches and clunkiness. Big, varied world and lots of things to do and ways to do it which gives you freedom.

Expect glitches, and things being done in a roundabout way. Also, a few game-breaking bugs in PvP, and in general don't get this for the PvP. This is a big and fairly deep and interesting stew of many games rolled into one. Conan Exiles being the closest, but also some Rust, Minecraft, and a tiny bit of The Sims 4 and Stardew Valley. PvP is a small chunk in the stew.

Sieges as shown in the trailer are not really possible unless you stage it and get lucky with the glitches, and PvP is weak compared to similar games. There's no reason to play this for the PvP because there's no way to mount an attack, just you and your weapons, and if someone shoots you, you shoot back or run.

Being multiplayer-first, everything happens online and it's up to servers functioning well how close to 100% your experience will be. There's no way to play offline or backup/restore your save files. That said, only once in 100+ hours played did the server revert to the previous save and no corrupted saves at all so far.

3 modes:

+ Homestead - Harder survival, "single player on a server". If you faint you lost $250-$500 or lose your inventory, if you die you lose your inventory. It's still unfinished, so expect horses disappearing etc.
+ PvE - if you die you lose nothing, Minecraft level survival. Best mode if you want to enjoy yourself.
- PvP - as PvE but if you die you lose everything at your body. With max 40 players in such a big world there will be no rootin tootin and shootin, the land is safe to travel. Offline raids happen and they can kill family and pets, destroy your base, etc.

In all modes, gunplay is weak (though not as weak as RDR2 obviously) and AI consists of sometimes buggy, glitchy homing missile type experiences. Proper PvP gunplay and realistic horseback hunting will have to wait until the first Western game is made that has it. Fighting Bandits etc with your family will not work. You can give them weapons, but it's up to glitches who they shoot. Enemies, other family members, or you. :P

It's not optimized, it's heavy on the CPU and uses all cores available. But my estimation is, if you have a recent CPU you don't need a monster GPU. A 2 years old Core i5 and a GTX 970 should be fine for 1080p.

So why recommend it? Well, simply because every time I thought "surely this is all there is to it", I discover something new that they put into this stew of a game. :)

It has a lot to it, a big map with tons of varied biomes, and content that will last anyone at least 100 hours, probably more. And to me, that was worth all the money I spent on it. I got it on sale but now that I administered the patience to overcome the clunkiness, I think it's worth 15 $/EUR, glitches and all.
Posted 26 September, 2020. Last edited 5 October, 2020.
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1 person found this review helpful
1 person found this review funny
10.6 hrs on record (6.8 hrs at review time)
Right now I don't like this game. If I'm prepared to spend 10 more hours watching help videos and 5 more to set up the too many controls for some half decent attempt at flying and I find it's not boring I'll thumb it up. For right now I think only buy if you're an experienced flight sim enthusiast, or are prepared to put in 20 hours before your first successful flight. Frontier could have done much, much more to make the game inviting and easier to play. Right now the game is a very efficient time waster for not much fun or reward.
Posted 23 June, 2020. Last edited 30 June, 2020.
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2 people found this review helpful
1.5 hrs on record
Someone's failed first attempt at a game. Ugly, dull, clunky, basic, meaningless, and depressing. If you want to pay to press W for 40 minutes and then uninstall, go right ahead. A sobering reminder to play the 2 hours before the payment expires so I can return the stinkers.
Posted 10 June, 2020.
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No one has rated this review as helpful yet
14.9 hrs on record (14.0 hrs at review time)
A Fallout type game where you and a friend shoot robots to unlock the world and a mystery. If you like the premise, I think you'll have fun.

That said, this seems like a finely crafted gem with serious flaws, most of them to do with the UI and binds. It's murder finding available binds that don't conflict with the UI, and then vehicles and menus still use the default binds, so you have to move your hand. The toughest one to swallow is that there are two types of medkits, and if you run out of one type, you can't heal without going into the menu and assign the other to 1 of the measly 4 tool binds. When a bad UI affects gameplay, you've made a game design mistake.

Combat is actually intense, especially when you clear a spot and hear the big boys marching down the road towards you... this is definitely an action shooter with a military vibe, not survival at all. It ramps up well to give you a challenge. You skill up with each combat, and by finding higher level gear and attachments to land initial damage. Battles can be planned, and there are decoys and traps. Straightforward and action-focused, the combat is the gem of this game. You can pick it up quickly, and I can see how you could spend 20-50 hours, and then return to it and do the battles right.

Crafting is limited and comes in the form of separate stations for breaking down and crafting. The inventory can hold a lot, which is a plus.

It has fast travel: you can find field radios to drop, fast travel to a previous spot and heal up/dump off gear, and go back - although not mid-combat.

And obviously it's all about shooting stuff to unlock the mystery of the invasion of Sweden. Are the robots the invaders, or are you?

UI/binds issues are normally a dealbreaker for me; I decided to try it on a free weekend and I ended up having fun with a friend. The game also crashed twice losing progress and said I hadn't completed missions I had. So, recommended with a pretty big caveat: If you can deal with that, you can live in the world of Simon Stålenhag.

Posted 9 May, 2020.
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2 people found this review helpful
74.1 hrs on record
+ Lovely graphics and sound <3
+ Love the premise
- Meaningless jumpscares
- Abandoned when half-finished, with no regard to players who love the premise.
- You will be watching Youtubes and checking Wikis after ~15h of playing because of the lack of information/content.
- All players will go through the same storyline slash progress, until about 40% into the game when you get stuck.
- "Explore, just go deeper" is an abject lie.
- The rest of the game is a linear corridor where you have to do an extremely tedious number of long back and forths, risking your expensive, finite-resources builds.
Posted 25 April, 2020.
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1 person found this review helpful
14.9 hrs on record
Does what it says on the tin. Fun, polished, good performance. You can probably play this smoothly on 4K, or on a years old gaming rig, or on Mom's laptop with some graphics tweaks.

Looked at this 1.5 years ago for the new mechanics but never bought it cos I mostly play survival, with a few shooters and puzzles. This is sort of neither, but still satisfying and a bit addictive. I got 70% of the achievements in 15 hours, but I still have a region to unlock and I've barely started with the Science stuff. Lots to do, probably 50 hours(+DLC).

Difficulty is fairly easy, you have to figure stuff out yourself, and there are a few simple puzzles but no illogical frustrations anywhere.
Posted 8 January, 2019.
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No one has rated this review as helpful yet
4.1 hrs on record
Only nag is the stumper at the very start of the game, where you're required to do something you never did in HL2, and some dodgems silliness near the end. In the end, it's fine. It will give you some more HL2 shootin'.
Posted 15 September, 2018.
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Showing 11-20 of 33 entries