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glitch.pope 最近的评测

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总时数 32.5 小时 (评测时 4.9 小时)
Initially wanted to make a kinda cave-base inside a mountain... ended up splitting the whole f-ing mountain in half making a Grand Canyon.

Don't know about space and ships and all that btw, I have a freaking canyon - it's all that matters.

10 minecrafts out of 10
发布于 2023 年 3 月 1 日。
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总时数 126.1 小时 (评测时 77.5 小时)
Однажды здесь может быть будет полноценное ревью, но пока что я просто напишу так:

НЕ ПОКУПАЙТЕ. ЭТО. НИКОГДА.
发布于 2021 年 11 月 26 日。
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总时数 51.1 小时 (评测时 45.3 小时)
Nope
发布于 2018 年 8 月 10 日。
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总时数 112.0 小时 (评测时 57.9 小时)
Шёл медведь по стиму. Видит: игра в альфа-билде. Купил её и играет.

Ну а игра классная, мне понравилось. Рекомендую (нет).
发布于 2018 年 2 月 17 日。 最后编辑于 2018 年 2 月 18 日。
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总时数 11.1 小时
If I started with cons, I could say about minor technical, sound and graphics problems. Such problems came only due to relative small budget. In fact, that's the only problems of that game.

Other people also could say about boring riddles, boring combat and even unequal narration. Ok, then.

Riddles.
Riddles imo are as varied as they should do. Remember, that you're playing a girl with schizophrenia, and all the riddles exist only in her head. Psychosis shouldn't be very fun and exciting, is it?

Combat.
Well, combat imo is pretty nice, but simple, though. As simple as combat in Souls games, for example. Maybe combat in Souls is more perfected, but Souls games are action games. Hellblade is NOT AN ACTION at all.
Combat in Hellblade is as complex and foes are as smart and varied how as they should be in such kind of game. And MAYBE bosses should be more diffucult (pretty nice bosses, though, even if we tried to forget about Souls games for a minute - these games are all about multi-stage bosses with complex tactitcs), MAYBE foes should be more smart (trying to attack 2 or more at the same time, or trying to beat you while you can't dodge, or at least trying to get behing your back). Maybe. But ya know what? ♥♥♥♥ that "maybe". The only reason why combat in Hellblade is not such nice as in those same Souls is because Souls are dozens-of-hours action games, and Hellblade is 8-10 hours game... and it's not an action, ♥♥♥♥♥♥♥♥♥.

Let's say it again. It's not an action game, it's an INTERACTIVE MOVIE. Umm, although with some combat scenes and riddles, to make your journey into the psychosis more varied.

But the main sense of this game is about trying to show us that feeling, when you are a little (not a little, actually) out of your mind. It's a really private, dramatic story with strong psychology. It's a bit mind blow, a bit crazy, a much scary, a much tense, a monstrously grim and a tremendously grievous. Some say it's like Silent Hill, especially SH2. Maybe, they're right: I haven't played yet. But THIS game, this "indy blockbuster" is such an interesting, such exciting and intensive 10-hour ASMR binaural journey into deeps of someone's mind, with it's fears and guilt feeling, that I wouldn't recommend this game to any person who wanted to see here some new Souls-like or DMC-like game.

But if you like that feeling, when nothing wrong should happen right now, but you're all the same sitting up there, thrilling and shaking, and wondering what happens next, behing that another door, it's your game.


P.S. And for those who managed to see final credits (I hope on your PC, not on YouTube, you scum): did you were crying or at least dropping a single tear when this song started? What? No? Well, you a lucky guy, cause you'll never get a heart attack. Cuz you seem don't have a heart at all. You heartless ♥♥♥♥♥.
发布于 2017 年 8 月 24 日。 最后编辑于 2017 年 8 月 24 日。
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总时数 6.4 小时
Do you love Star Wars?
Do you love black screens?
Do you love system messages like "This ♥♥♥♥♥♥♥ game has stopped working" displayed over and over again?

So this game is for you.
10/10
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10 protagonists-had-stucked-after-fight-was-over out of 10.
发布于 2015 年 12 月 3 日。
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