Scout
Jeff   Texas, United States
 
 
My Anime List [myanimelist.net]

Profile pic: Izuna (Blue Archive)
Profile background: Neptune (Megadimension Neptunia VII)
Currently Online
Born in a world of strife, against the odds, we choose to fight.
What's up?


How's it going. I enjoy video games, music, and anime. That makes me like everyone else on the internet, right? Well, I enjoy meeting new people and being a conversationalist with them. Maybe talk about waifus. If you wanna meet me, don't hesitate to send a friend request.

I also enjoy being competitive in FPS games from time to time.




Consoles owned as of now:
- PC (RTX 2080, i7 9700K)
- Xbox Series S
- Nintendo Switch (Original Model)
- PS4 (Slim Model)
- PS Vita (LCD Model)
- Nintendo DSi
- Xbox 360 (Slim Model)
- PS2 (Slim Model)
- Gamecube
- N64
- Wii
- Wii U




PC Peripherals:

- Mouse: Razer Deathadder V2
- Keyboard: Razer Blackwidow V3 Mini Hyperspeed
- Headset: Razer Blackshark V2
- Main Monitor: HP Omen 27i (1440p 165hz)
- Other monitor: HP 25x (1080p 144hz)





Favorite things:


Favorite bands

- Green Day
- Linkin Park
- The Offspring
- Blink-182


Favorite game genres

- FPS
- Platformer
- (J)RPG
- Hack n' Slash/Character Action
- Action/Adventure
- Music/Rhythm


Favorite games of all time

- Atelier series
- Persona 5 Royal
- The Legend of Heroes: Trails of Cold Steel series
- Xenoblade Chronicles series
- Yakuza series
- Devil May Cry 5
- Team Fortress 2
- Super Mario Series
- Puyo Puyo series
- Hotline Miami
- Banjo Kazooie and Tooie
- Doom Eternal
- Sonic the Hedgehog series
- Pac-Man Championship Edition DX
- Scarlet Nexus
- Muse Dash
- Rhythm Heaven series
- Jet Set Radio
- Space Channel 5 series
- Cave Story


Favorite anime:

- The Pet Girl of Sakurasou
- Gabriel Dropout
- New Game!
- To Love Ru series
- Yuru Camp
- Kaugya-Sama: Love is War
- The Demon Girl Next Door
- Hitoribocchi no Marumaru Seikatsu
- Is The Order A Rabbit?
Current playing gachas & Waifu Hall of Fame
Azur Lane

- Playing Since: Global Open Beta Launch in August 2018

- Player Level: 101

- Best girls: Ayanami, Javelin, Anchorage, Shimakaze, New Jersey, Nagato, Perseus, Ibuki, Tashkent, Le Malin, Cheshire, Laffey, Z23





Blue Archive

- Playing since: Global Launch in November 2021

- Player Level: 85 (Current Cap)

- Best girls: Izuna, Azusa, Hifumi, Shiroko, Hina, Alice



Honkai: Star Rail

- Playing since: Launch in April 2023

- Trailblaze Level: 65

- Best Girls: Asta, Clara, Bronya, Seele, Fu Xuan



Snowbreak: Containment Zone

- Playing Since: Launch in July 2023

- Player Level: 80

- Best Girls: Firita, Acacia, Chenxing, Mauxir

















Favorite waifus of all time from anime/games/VTubers:



Anime:

- Yuuki Konno (Sword Art Online II)
- Gabriel Tenma White (Gabriel Dropout)
- Mashiro Shiina (The Pet Girl of Sakurasou)
- Aoba Suzukaze (New Game!)
- Konjiki no Yami (To Love Ru)
- Lala Satalin Deviluke (To Love Ru)
- Yoshino (Date A Live)
- Yuuka Yoshido (The Demon Girl Next Door)
- Illya von Einzbern (Fate/Kaleid Prisma Illya)
- Isla (Plastic Memories)
- Cocoa Hoto (Is The Order A Rabbit?)





Games/Visual Novels:

- Sylvi Lee (Closers)
- Fie Claussel (The Legend of Heroes: Trails of Cold Steel)
- Mio (Xenoblade Chronicles 3)
- Nia (Xenoblade Chronicles 2)
- Neptune/Adult Neptune (Hyperdimension Neptunia)
- Mash Kyrielight (Fate/Grand Order)
- Chocola (Nekopara)
- Vanilla (Nekopara)
- Ayanami (Azur Lane)
- Javelin (Azur Lane)
- Izuna (Blue Archive)
- Hifumi (Blue Archive)
- Shiori (Princess Connect: Re:Dive!)
- Kaori (Princess Connect: Re:Dive!)





VTubers:

- Shirakami Fubuki (Hololive)
- Inugami Korone (Hololive)
- Gawr Gura (Hololive)
- Shishiro Botan (Hololive)
- Ninomae Ina'nis (Hololive)
- Nekomata Okayu (Hololive)
Screenshot Showcase
Azur Lane: Crosswave
2
Screenshot Showcase
Neptunia Virtual Stars
Review Showcase
The Atelier series before the Mysterious games are more of a mystery to most people, and there's some reasons for that, namely the existence of time limits and the lack of various quality of life features. After playing through Escha & Logy, which was my first time with a pre-Mysterious game, I can say this:

Your first Atelier experience should be with Mysterious or Ryza since the streamlined features and mechanics make the barrier to entry much less rough than the older games. However, if this isn't your first rodeo with Atelier, then E&L is certainly one of the games to experience. I can also say you can play the Dusk series in whatever order you desire since the stories are *mostly* not connected to each other unlike Sophie's journey in the Mysterious games as an example.


Let's go over the story first. The Dusk series looks like it's more serious and dark due to it's... well, permanently dusk sky and ruined/post-apocalyptic looking areas. However, this is mostly untrue. The trademark slice of life, lighthearted vibe the series is known for is here and is the center of attention. The background about the world is slightly more grim, but the tone never fully shifts to that. However, that contrast between the world and the actual tone is quite interesting, and is unlike anything I've seen in any other Atelier I played.

Protagonists Escha and Logix (Logy) are both alchemists that become government officials for Escha's hometown of Colset, and their job is to help with the townspeople's troubles and investigate the many ruins around them to learn the truth about them. It's quite an interesting angle that the protagonists are government employees, but it's a unique perspective on being an alchemist and the troubles they face together. The blooming relationship between Escha and Logy is also quite a fresh thing to experience, since very few Ateliers have both a male and female protagonist in the same game. Those two really carry the story; the supporting cast is also quite good, but not perfect across the board. Some characters can be rather one-dimensional or simply not have enough screen time to flesh them out. Regardless, it's still a good cast and there's quite a big number of them, just as much as Ryza 3 if you can believe it.



Now for gameplay. As you might expect for an older entry, there are some hiccups and lack of quality of life features that are present in future entries, but E&L makes up for this with it's own unique quirks that make it stand out from the crowd. The main thing to point out is the quarterly assignment gameplay loop. Like most other older Ateliers, you have a time limit. In E&L, you must complete a primary assignment given to you within the "term", which is 4 in-game months (Think of it like Persona 4 and 5's deadlines). Aside from that, there are also dozens of optional assignments that will give you more rewards and further increase your rank, but will no longer be available to complete once the term is over, as the next term will have an entirely new set of assignments. You can finish the primary assignment in no time, but the real challenge is trying to complete all optional assignments in time as well, since it does require some planning ahead on where to go and what to synthesize. It really gives a different feel to the gameplay loop as it forces you to plan out your actions much more to get the highest possible rank you can. The story is also slightly affected by how many assignments you complete, along with some side activities here and there. Not everyone will be thrilled by this as it may sound stressful to some, but I feel that it's a very interesting way to experience Atelier, and I wouldn't mind seeing a formula like this in a modern entry.


Synthesis is rather simple compared to future entries, as you simply add 2 to 4 ingredients, and spend points of a certain element to enhance the item as best you can. It does have it's depth later on, but the concept is far easier to grasp than something like Sophie's synthesis. It gets the job done, even if I think it could be better.


Unlike Lydie & Suelle which was mostly just cosmetic flair, E&L goes farther with the dual protagonist premise. The biggest part is when you start a new game, you choose whether you want to play as Escha or Logy. You could consider these two different "routes", but it's mostly the exact same story. The only big change is exclusive event scenes here and there, along with exclusive endings for each. Escha uses the traditional cauldron to make synthesis ingredients and consumables, while Logy uses a blacksmith-esque method of alchemy where he can make weapons and armor. It's a really nice way to contextualize each of their own skills and where they grew up. Escha and Logy are also the only ones who can use items, and have unique skills together, so the two working together translates well into gameplay which is neat.



Now I wanna highlight the notable issues I experienced. The writing and/or localization for some of the gameplay mechanics are either not well-explained or nonsensical. For example, Traits aren't actually called "traits", but "Properties" while Traits are something else entirely. I also noticed a fair number of trait and assignments descriptions that are either misleading, vague, or flat out factually wrong. An example is a SPD Increase trait has the description of "Increases the speed on accessories", but you can also apply said trait to weapons and armor as well as accessories. This doesn't ruin the game by any stretch, but it makes certain aspects of the game more difficult to understand than it should be since it's just not well explained at times.

The in-game guide and enemy info is also sorely lacking. Unlike modern entries where you can sort and filter items to find what you need quickly, E&L just has a simple list with no pictures until you roll over the specific item. On the world map, there's no pictures of enemies or monsters in an area, just the name. And in both combat AND guide, you straight up have no information on the enemy, not even something as simple as their HP value. You also know no stats of theirs whatsoever, or even what their resistances are which makes it pointless to attempt to strategize using specific elemental damage.


But all in all, Escha & Logy is an entry that's very much worth playing despite it's few drawbacks. The tonally different world and unique gameplay loop of completing assignments feels so different from the modern entires that I believe it's worth experiencing at least once. Undoubtedly a good game in spite of it's age.
Review Showcase
11 Hours played
Nobeta is a shockingly well-designed game for appearing so simple and low budget. Despite that, developer PupuyaGames pulled out all the stops and managed to make a nicely crafted souls-like experience. Nobeta primarily attacks through ranged magic which have different properties depending on the element; it's almost like a third person shooter in that sense. Not only that, but they incorproated a skill-based mechanic of not relying on magic too much by being able to recover MP faster by doing dangerous close-range physical attacks with Nobeta's staff and perfectly timed dodges. You can run out of MP very quickly, so you need to not mindlessly spam attacks and put yourself in danger to recover more. The level design is simple but works very well as Nobeta goes through trecherous areas full of pitalls and enemies.

As an added bonus, most of the bosses in the game are voiced by Hololive Vtubers such as Shirakami Fubuki and Shirogane Noel.

Nobeta really surprised me with how mechanically solid it was. It's pretty short, but you'll be getting a great soulslike with some cute anime girl flair.
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Hamburger Biscuit 2 Dec @ 12:02am 
Happy late thankstrivvings, some of these comments look botty as hellllll
◥꧁💫Alina💫꧂◤ 13 Nov @ 3:58pm 
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🧡 Cool Guy 🧡
⚡⚡ Let’s be friends for future games ⚡⚡

🌟🌟 Have a wonderful year🌟🌟
💫💫 Stay safe & take care💫💫

🔥🔥🔥+REP The profile is fire 🔥🔥🔥


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Sneakydude555 4 Nov @ 7:21am 
want to add a fellow Weeb. Gotta look out for my fellow weebs. Using Adult nep wallpaper, then we have something in common. :bbtagragna:
上杉 25 Oct @ 8:39pm 
yeah me too I hope youre okay
Hamburger Biscuit 14 Aug @ 9:07am 
saaame
Talene 14 Aug @ 4:19am 
I hope you're doing well!