Flynn
@flynnimations   United States
 
 
Respect me, I'll respect you.
🤍 My Everyday Playlist 🤍
🤍 My Study Playlist 🤍
Currently In-Game
FragPunk
About Me
:cryingghost:
Want to friend/add me?
I DON'T ACCEPT RANDOM FRIEND REQUESTS. Comment your reason, or I'll ignore.

:cryingghost:
Are my commissions open?
I am NOT doing commissions, nor anything NSFW. I used to do commissions, but don't plan to for the future.

:cryingghost:
Who am I?
I'm just an American 22 y.o.
I dream of being a teacher with a house in the woods and my future family around me.

:cryingghost:
What games do you like?
Team Fortress 2, Marvel Rivals, Apex Legends, and Black Mesa are my favorite games.
I main Medic, Loki, and Loba, and you can count on me to keep you alive... at least for a long time.

:cryingghost:
Where else can I find you?
Join my discord server, >>> Flynn's Fortress <<< [discord.gg]. We game, make art, and chill.
My >>> YouTube <<< has some animations and gameplay.
Featured Artwork Showcase
Vapor
147 12 13
Artwork Showcase
Team Rivals 2
175 9 11
Video Showcase
Moments that Team my Fortress for the Second Time
13 2 1
Recent Activity
7.2 hrs on record
Currently In-Game
153 hrs on record
last played on 16 Mar
1,168 hrs on record
last played on 15 Mar
Jonathan Spine 9 Feb @ 12:07am 
Respect me, I'll respect you.

that is a true sigma line. i go for that everyday.
diet cannabis 30 Jan @ 5:17am 
friend?
Scout 23 Jan @ 7:41pm 
Very kewl person who make the very kewl art :)
RobinASP 10 Jan @ 8:17pm 
Funny Loki go brr
Flynn 8 Jan @ 1:36pm 
Honestly, I wish I knew lol. I just upload it and pray.

What I think helps is I export from SFM as a .tga file. That file type preserves color data much better than .jpg or .png. More color data allows for smoother and cleaner editing.

In Photoshop, I always render as a .png file, since it has the better quality than .jpeg or .gif.

Photoshop also has the options to compress images before even hitting 'export,' or there are presets for different amounts of compression. That way I can see if my art loses any noticeable quality.

I'm unsure if other programs have this ability, but the goal is to compress as much as you can without losing quality/causing artifacts to show up (crunchy looking images).

TL;DR // Export art from SFM as a .tga file -> Edit in PS or other program -> Check for quality
-> Export as .png

Hope this helps :HappyRacer:
zero λrx 8 Jan @ 12:25pm 
By the way i wanted to ask how do you make your artwork not lose detail while uploading to steam? i know about compressing i just want to know how do YOU do it specifically. Help would be much appreciated :balloonicorn: