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60 of 123 (49%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 26 Dec, 2013 @ 10:57am

Level 3

Achieved Level 3.
Unlocked 27 Dec, 2013 @ 11:17am

Farming

Have humans complete a Granary Project.
Unlocked 24 Dec, 2013 @ 12:18pm

Commerce

Have humans complete a Trader Project.
Unlocked 24 Dec, 2013 @ 1:04pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 24 Dec, 2013 @ 1:40pm

Writing

Have humans complete a School Project.
Unlocked 24 Dec, 2013 @ 12:31pm

Paganism

Have humans complete a Shrine Project.
Unlocked 24 Dec, 2013 @ 12:25pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 24 Dec, 2013 @ 1:21pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 24 Dec, 2013 @ 1:28pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 24 Dec, 2013 @ 1:28pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 24 Dec, 2013 @ 2:01pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 24 Dec, 2013 @ 1:28pm

Calendar

Have humans complete a Plantation Project.
Unlocked 26 Dec, 2013 @ 10:10am

Construction

Have humans complete a Workshop Project.
Unlocked 24 Dec, 2013 @ 1:56pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 27 Dec, 2013 @ 11:04am

Education

Have humans complete a University Project.
Unlocked 26 Dec, 2013 @ 11:19am

Trade Route

Have humans complete a Market Project.
Unlocked 26 Dec, 2013 @ 11:16am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 26 Dec, 2013 @ 10:57am

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 26 Dec, 2013 @ 10:25am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 27 Dec, 2013 @ 11:17am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 24 Dec, 2013 @ 2:01pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 26 Dec, 2013 @ 10:25am

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 26 Dec, 2013 @ 12:01pm

Feudalism

Have humans complete a Mill Project.
Unlocked 27 Dec, 2013 @ 10:47am

Currency

Have humans complete a Customs House Project.
Unlocked 24 Dec, 2013 @ 1:25pm

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 26 Dec, 2013 @ 10:48am

Fascism

Have humans complete a Barracks Project.
Unlocked 27 Dec, 2013 @ 10:44am

Geology

Have humans complete a Geologist Project.
Unlocked 27 Dec, 2013 @ 1:13pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 26 Dec, 2013 @ 12:01pm

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 26 Dec, 2013 @ 12:02pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 27 Dec, 2013 @ 3:02pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 24 Dec, 2013 @ 1:28pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 26 Dec, 2013 @ 12:01pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 26 Dec, 2013 @ 12:01pm

The First Era

Finish the first Era.
Unlocked 24 Dec, 2013 @ 12:06pm

A New Beginning

Finish the second Era.
Unlocked 24 Dec, 2013 @ 12:25pm

A New Threat

Finish the third Era.
Unlocked 24 Dec, 2013 @ 12:51pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 26 Dec, 2013 @ 12:01pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 27 Dec, 2013 @ 11:17am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 27 Dec, 2013 @ 11:17am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 26 Dec, 2013 @ 12:01pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 26 Dec, 2013 @ 12:02pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 26 Dec, 2013 @ 12:01pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 26 Dec, 2013 @ 12:01pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 27 Dec, 2013 @ 3:02pm

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 27 Dec, 2013 @ 3:02pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 27 Dec, 2013 @ 3:02pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 27 Dec, 2013 @ 11:17am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 27 Dec, 2013 @ 3:02pm

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 27 Dec, 2013 @ 3:02pm

Entertainment

Have humans complete a Circus Project.
Unlocked 27 Dec, 2013 @ 2:57pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 27 Dec, 2013 @ 1:58pm

Colonization

Have humans complete a Hamlet Project.
Unlocked 27 Dec, 2013 @ 2:11pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 26 Dec, 2013 @ 11:49am



Theology

Have humans complete a Temple Project.

Theocracy

Have humans complete a Sacrifice Altar Project.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Great Era

Finish an Era with 3500 Prosperity.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Sailing

Complete a Fishing Docks Project.

Shipwrighting

Have humans complete a Harbor Project.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Astronomy

Have humans complete an Observatory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.