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Zobrazit globální statistiky achievementů
Ke srovnání těchto statistik se svými musíte být přihlášeni
Odemčeno 60 z 123 (49 %) achievementů:
Osobní achievementy
 

Level 2

Achieved level 2.
Odemčeno 26. pro. 2013 v 10.57

Level 3

Achieved Level 3.
Odemčeno 27. pro. 2013 v 11.17

Farming

Have humans complete a Granary Project.
Odemčeno 24. pro. 2013 v 12.18

Commerce

Have humans complete a Trader Project.
Odemčeno 24. pro. 2013 v 13.04

Metal Casting

Have humans complete a Metal Casting Project.
Odemčeno 24. pro. 2013 v 13.40

Writing

Have humans complete a School Project.
Odemčeno 24. pro. 2013 v 12.31

Paganism

Have humans complete a Shrine Project.
Odemčeno 24. pro. 2013 v 12.25

Traditional Medicine

Have humans complete a Druid Project.
Odemčeno 24. pro. 2013 v 13.21

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Odemčeno 24. pro. 2013 v 13.28

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Odemčeno 24. pro. 2013 v 13.28

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Odemčeno 24. pro. 2013 v 14.01

Genesis Era

Finish an Era with 250 Prosperity.
Odemčeno 24. pro. 2013 v 13.28

Calendar

Have humans complete a Plantation Project.
Odemčeno 26. pro. 2013 v 10.10

Construction

Have humans complete a Workshop Project.
Odemčeno 24. pro. 2013 v 13.56

Alchemy

Have humans complete an Alchemist Project.
Odemčeno 27. pro. 2013 v 11.04

Education

Have humans complete a University Project.
Odemčeno 26. pro. 2013 v 11.19

Trade Route

Have humans complete a Market Project.
Odemčeno 26. pro. 2013 v 11.16

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Odemčeno 26. pro. 2013 v 10.57

Classical Era

Finish an Era with 450 Prosperity.
Odemčeno 26. pro. 2013 v 10.25

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Odemčeno 27. pro. 2013 v 11.17

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Odemčeno 24. pro. 2013 v 14.01

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Odemčeno 26. pro. 2013 v 10.25

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Odemčeno 26. pro. 2013 v 12.01

Feudalism

Have humans complete a Mill Project.
Odemčeno 27. pro. 2013 v 10.47

Currency

Have humans complete a Customs House Project.
Odemčeno 24. pro. 2013 v 13.25

Questionable Ethics

Have humans complete a Mad Scientist Project.
Odemčeno 26. pro. 2013 v 10.48

Fascism

Have humans complete a Barracks Project.
Odemčeno 27. pro. 2013 v 10.44

Geology

Have humans complete a Geologist Project.
Odemčeno 27. pro. 2013 v 13.13

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Odemčeno 26. pro. 2013 v 12.01

Civilized

Finish an Era with a Village which has 250 Prosperity.
Odemčeno 26. pro. 2013 v 12.02

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Odemčeno 27. pro. 2013 v 15.02

Specialization

Finish an Era with a completed upgraded Project.
Odemčeno 24. pro. 2013 v 13.28

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Odemčeno 26. pro. 2013 v 12.01

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Odemčeno 26. pro. 2013 v 12.01

The First Era

Finish the first Era.
Odemčeno 24. pro. 2013 v 12.06

A New Beginning

Finish the second Era.
Odemčeno 24. pro. 2013 v 12.25

A New Threat

Finish the third Era.
Odemčeno 24. pro. 2013 v 12.51

Developing Era

Finish an Era with 800 Prosperity.
Odemčeno 26. pro. 2013 v 12.01

Vibrant Era

Finish an Era with 1000 Prosperity.
Odemčeno 27. pro. 2013 v 11.17

Booming Era

Finish an Era with 1200 Prosperity.
Odemčeno 27. pro. 2013 v 11.17

Fantastic Era

Finish an Era with 1600 Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Golden Era

Finish an Era with 2000 Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Odemčeno 26. pro. 2013 v 12.01

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Odemčeno 26. pro. 2013 v 12.02

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Odemčeno 26. pro. 2013 v 12.01

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Great Development

Finish an Era with a Completed Great Project.
Odemčeno 26. pro. 2013 v 12.01

World Economy

Finish an Era with at least 3 Completed Great Projects.
Odemčeno 27. pro. 2013 v 15.02

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Odemčeno 27. pro. 2013 v 15.02

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Odemčeno 27. pro. 2013 v 15.02

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Odemčeno 27. pro. 2013 v 11.17

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Odemčeno 27. pro. 2013 v 15.02

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Odemčeno 27. pro. 2013 v 15.02

Entertainment

Have humans complete a Circus Project.
Odemčeno 27. pro. 2013 v 14.57

Alloys

Have humans complete a Blast Furnace Project.
Odemčeno 27. pro. 2013 v 13.58

Colonization

Have humans complete a Hamlet Project.
Odemčeno 27. pro. 2013 v 14.11

Venture Capital

Have humans complete a Bank Project.
Odemčeno 26. pro. 2013 v 11.49



Theology

Have humans complete a Temple Project.

Theocracy

Have humans complete a Sacrifice Altar Project.

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Great Era

Finish an Era with 3500 Prosperity.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Sailing

Complete a Fishing Docks Project.

Shipwrighting

Have humans complete a Harbor Project.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Modern Medicine

Have humans complete an Apothecary Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Astronomy

Have humans complete an Observatory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

Après-Ski

Have humans complete a Tavern Project.

Fantastic View

Have humans complete a Nature Park Project.

Famous Victor

Have humans complete a Historic Point Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.