28
Products
reviewed
760
Products
in account

Recent reviews by DanTheHood10

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Showing 1-10 of 28 entries
No one has rated this review as helpful yet
68.5 hrs on record (2.0 hrs at review time)
Early Access Review
I already know what my 2025 GOTY will be.
Posted 6 May.
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No one has rated this review as helpful yet
3.2 hrs on record
I love all things Marvel. So of course I was excited for this game.

I tried the game in February, it kept crashing. Now 11 months later, it feels it's even worse. Great job on patching the game. I can't put 5 minutes of gameplay before the damn game crashes to desktop. Not even New Vegas on release in 2010 gave me this much headache.

I'll probably give it another go in 2025 (or 2029) when you finally fix the game.
Posted 12 January.
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2 people found this review helpful
5.1 hrs on record (5.0 hrs at review time)
Finding Paradise, Ken Gao's follow up to To the Moon, continues his signature style of captivating storytelling. His narrative and characters hooked me to experience the game in one sitting.

While not quite reaching the same monumental heights as its predecessor, Finding Paradise stands as a worthy sequel. Although it may not replicate the exact sentiments evoked by To the Moon, this sequel offers its own emotionally engaging journey that stayed with me even after the credits rolled.

Despite the technical limitations set by the RPG Maker, Ken Gao's masterful direction makes this one of the best narrative games of all time, reminding us that a powerful story transcends the tools used to tell it.

Overall score: 9/10
Posted 25 November, 2023.
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1 person found this review helpful
13.5 hrs on record
They were all dead. The final gunshot was an exclamation mark to everything that had led to this point. I released my finger from the trigger, and then it was over.
Posted 18 November, 2023.
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No one has rated this review as helpful yet
35.2 hrs on record (27.2 hrs at review time)
One of the best games of all time.

Simple as that.

Posted 28 November, 2022.
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5 people found this review helpful
58.5 hrs on record
Better than the sum of its parts
This is truly an incredible adventure (no pun intended). On the first glance this is your average run on the mill ARPG, and you might be right. But it's important to set the expectations right and know what to expect from this game.
This game was my starting point in the Van Helsing franchise, so I didn't know what features and mechanics they've changed or removed from the first three games.

What I liked about this game:
- the setting of Borgovia and the surrounding areas are a joy to explore
- game's atmosphere
- fun character classes
- Lady Katarina and Van Helsing are excellent characters and their voice actors did an amazing job
- story was pretty good
- plenty of interesting side content
- LOTS of references and easter eggs

What I didn't like (that much):
- gameplay loop (isn't as deep as some of the other contemporary ARPGs
- loot is pretty underwhelming
- uneven difficulty (can't properly explain the rage you'll endure when your hardcore character bites the dust)

All in all, I wholeheartedly recommend this game, especially if you can get it at a discount (Neocore Games are usually on sale, and when they are, they go up to 90%!), you get three great games that are packaged in one amazing package.

Final score: 8.4/10
PS. I liked the final cut so much that I bought all three games separately in order to compare these standalone adventures to this final cut, and will update this review if needed.
Posted 21 February, 2021.
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No one has rated this review as helpful yet
9.2 hrs on record
This is a 16th (17th if you count Sakura Clicker) entry in the SVNU (Sakura Visual Novel Universe), and is one of the blandest games in the series, but a couple of crazy moments and solid sex scenes turns a thumb down into a thumb up.

Alternate title Sakura Agent: Multiverse of Perviness
Posted 21 February, 2021.
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No one has rated this review as helpful yet
69.1 hrs on record (68.8 hrs at review time)
Let me preface by saying this. I was extremely hyped for this game back in 2010.

When 2010 rolled around I was wondering which of the two anticipated RPGs would be my GOTY for that year (Mass Effect 2 or Fallout New Vegas). And while Bioware's masterpiece ended up being my favorite game of all time and an instant classic, Obsidian's unpolished turd of a game disappointed me like there was no tomorrow.

Why the thumbs up then? Stay for a bit and find out.

While I've been a long-time fan of BioWare, as they kept pouring out hit games after hit games, with the last one-two punch being Dragon Age: Origin and previously mentioned Mass Effect 2, the same can not be said for Obsidian.

In my humble opinion, KotOR 1 > KotOR 2, Neverwinter Nights 1 >>>>>>> Neverwinter Nights 2. Here I've noticed a pattern emerged. They would take games I loved and then make sequels that couldn't hold a candle to BioWare's originals.

In the 2010th year of our Lord, before they've released the aforementioned turd, they released a promising spy RPG called Alpha Protocol. The game seemed amazing to me so I bit to bullet and played it. I tried my best at loving the game, as Obsidian tried to emulate the BioWare formula, but with their already trademarked LACK OF POLISH. Everyone knows by now that Obsidian games are "rough around the edges" (to put it mildly), but this game was disastrous and I couldn't gather the strength and patience to finish it.

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Short review of Fallout 3

I'll put a short review of Fallout 3 here (as I own 2 copies of it - Xbox 360 and GFWL version, but not on Steam). This is needed in order to explain my justified hype for a Fallout 3 follow-up.

Most of my teen years I've owned a crap PC, but when fall 2008 rolled around I've finally upgraded to something that can play modern games. And the first two that I played on it were BioShock (a masterpiece as well, but that's a story for another time) and Fallout 3.
As I've said above, I'll keep this brief. Bethesda successfully modernized the Fallout franchise, and Fallout 3 became much more than "Oblivion with guns". We all remember the first time we leave the Vault. The sense of exploration was unmatched (at the time), the gameplay was solid, and the story was really intriguing. All-in-all, I've had an enormous amount of fun just playing the vanilla game, and it was so good it became my Game of the Year for 2008. (Later on, I would buy Fallout 3 GOTY Edition for Xbox 360, and I would beat the game again, now with all DLCs). Final verdict: 9.5/10, truly an incredible game.

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Then came October 2010. Time to lose myself in another masterpiece of a game (was what I expected). What I got, on the other hand, was nothing short of horror. Even now, more than a decade later, I've never experienced a more broken piece of software than FNV on release. Not AC Unity, not Marvel's Avengers, not Cyberpunk, NOTHING. For days I've tried everything in order to just not fall through textures, have NPC's glitch themselves out, having ♥♥♥♥♥♥♥ game crash to desktop all the freaking time. Eventually, I gave up. I was glad that the game sat at 84 on Metacritic. Unpolished pieces of ♥♥♥♥ should not be rewarded.

Fast forward five years, I got the Steam version of the game. I figured the community hopefully fixed the game. I also modded the hell out of it and started playing. I've enjoyed a dozen or so hours that I played but the game became very unstable so I've uninstalled it again.

It wasn't until COVID struck and New Vegas's 10th anniversary when I decided that I'll finally beat it. And I most certainly did. I've installed over 60 mods and I was finally able to enjoy the game. I won't repeat what many others have said before me. You all know that the writing is phenomenal, the side quests are amazing, the amount of skill checks are staggering, etc. All that stands. I'm not here to tell you otherwise. I ended up loving the game of course, but it took me a decade to get there because of the traumatic and horrifying experience I had in 2010. And that's what's funny to me. We all like to joke how Bethesda games are buggy, but I was able to play both Fallout 3 and Skyrim as vanilla as they get on release without major problems, but not this game. And I know that you're gonna say "Oh but-but they only got 18 months to develop the game!" And I'll say "SHUT UP" If you can't deliver, don't take the contract. And also BioWare developed Dragon Age II in 13 months (say what you want about that game, but it was polished as hell). And also, NWC and 3DO made Heroes of Might and Magic III in 18 months as well. Obsidian is (was) just sloppy.

The DLCs were a mixed bag for me.

I liked Honest Hearts with its wild west setting and exciting story. I loved Old World Blues with its sci-fi setting and WONDERFUL characters. I hated 90% of Dead Money, but I enjoyed the final part. As for the Lonesome Road, it seemed promising but I didn't finish it yet as my HDD died :(

Long story short, in 2010 the game was a 1/10. Fast-forward 10 years, FNV Ultimate Edition with a plethora of amazing mods elevate this game to a 9.5 for me. Still, with all the stress and ♥♥♥♥♥♥♥♥ that I've been through with this game, I'm knocking 1 point off of it, putting it to a final verdict of 8.5/10.

Final thoughts

Obsidian had a turning point a couple of years after this and now they're one of my favorite developers, but I'll leave that story for another time.
Posted 13 February, 2021. Last edited 13 February, 2021.
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2 people found this review helpful
151.8 hrs on record (113.8 hrs at review time)
Let's see how Kate Bishop update fares.

TLDR: No, just no. Go buy a comic book.

If I were to write this review within the first 10 days of the game's release, I probably would've given this game a positive review and an 8/10 score.

As it stands now, I most certainly cannot recommend this game.
Out of these 113 hours of playtime that you see, 100 of them came in the aforementioned 10 days.

The game ran rather well for me. I enjoyed the campaign immensely, and had fun levelling all my heroes to their max levels, and Kamala Khan to power level 150. Then "updates" started to drop. (and so did my enjoyment)

It's not performance of the game per se that tanked, but rather the game's overall stability. Missing floors and egregious loading times weren't the issue for me at the game's launch. But now, the game has become unplayable for me. And out of these 13 hours that I put in the game after the initial 10 days and those 100 hours, at least 75% of those 13 were spent in various kinds of loading screens.

I'll update the review when some more meaningful content drops, and when they optimize the game more.

As it stands now, this game is not a proper showcase of talent that Crysal Dynamics and Eidos Montreal posses.
Marvel's Avengers was just mishandled from the start, too bad they don't have another Kevin Feige in charge of Marvel's gaming division.
This should've been an amazing 20-30 hours single player blockbuster experience. But alas it is not.

Get it for $10-$20 at least for the story content. And by the time it drops that low in price, you'll probably have the aforementioned number of hours to enjoy (with good performance to boot).

Single player campaign: 8/10
Everything else: 4/10

You do the math on the overall score.
Posted 17 October, 2020. Last edited 26 November, 2020.
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Showing 1-10 of 28 entries