crunchyfrog
 
 
Odd-looking grumpy old ♥♥♥♥. Retired, grandparent, disabled. Worked in legal profession (but escaped), insurance, fruit and veg trading, and computers (way back in the 80s). Also qualified audio engineer - this I use just for titting around with my music at home. Owner of many synths, samplers, drum machines and other bits and pieces - basically a small home studio of sorts. Owner of many thousands of games with about 70 working consoles and computers, plus one full size pinball machine in my front room (much to my wife's annoyance and my granddaughters' delight). Frequenter of Glastonbury Festival yearly, as I have helped run the disabled campsite for almost 20 years.

My languages are English (primarily), German and French. I may be a litte rusty in these (due to lack of usage these days), so please be as patient as you would allow me for being disabled.

PLEASE NOTE - I often leave Steam open while I'm not around, so if you message me and don't get response, it does not mean I'm ignoring you. I'm just not there. So, if anyone should need me, feel free to drop me a message when you see me online.
And, if you're so inclined, please do catch up with me on:
PSN (PS4 or PS3) - crunchyfrog555
Xbox Live (360 or Xbox One) - crunchyfrog555
WiiU - well, that's redundant now, isn't it?
Battle.net - crunchyfr.... ah, you can guess where this is going
and various other free MMOs and platforms. I'm nothing if not a creature of habit.

Further to several queries about my gaming collection, that I'm rather proud of, I've got some photos I'm happy to share with you. Please note this is FAR from my whole collection. This is but a small amount I keep "to hand" at any time. As I'm disabled and have a lot of games stored in my loft, I currently have to have help in moving them around. So, I tend to get a few months' worth of games down at any particular time and this is one such example of a load. It's not particularly pretty (these photos are a few months old at least), as we're still in the process of getting our house redecorated and maintained so it's a little messy. Eventually - probably in a couple of years - I hope to be in a much tidier position.

Anyway, until then, enjoy!
http://i123.photobucket.com/albums/o285/binkudibink/DSCF2028.jpg - cunning uses of tie rack to keep current controllers out of the way of too much tangling
http://i123.photobucket.com/albums/o285/binkudibink/DSCF2027.jpg - the way I tend to store my games, for easy access (they have a filing slip in each so I don't have to physically sort through them)
http://i123.photobucket.com/albums/o285/binkudibink/DSCF2026.jpg
http://i123.photobucket.com/albums/o285/binkudibink/DSCF2025.jpg - The grey boxes are Royal Mail boxes. They can't be bought anywhere, but I get so much mail through my games purchasing, this is what they arrive in and they usually let me keep them. Bonus!
http://i123.photobucket.com/albums/o285/binkudibink/DSCF2024.jpg - One half of my "work area"
http://i123.photobucket.com/albums/o285/binkudibink/DSCF2023.jpg - The other half of my "work area"

Lastly, if you're reading this and are thinking "eugh, how cringey" I'm with you there. I feel weird talking about stuff like this as I hate to be boastful, but I get asked to share this sort of ♥♥♥♥ a lot, so I do it for that reason. Just excuse the cringey attempt to make the language a bit flowery.
Currently Offline
VIDEO GAME BOOKS I RECOMMEND
I really dig reading about gaming history (mostly for nostalgia purposes I guess), but I'd like to share some of my best reads with you.

"The Ultimate History of Video Games" by Steven L Kent.
A great all-in-one book; a bible if you will. If you want to dip your toes into learning about where gaming started, how certain studios and creator got into it and how things bore out, this is the one you should get. It does a great job of starting out with the very, very first dabbles with old scientific computers (like Willie Higginbotham's "Tennis for Two" game from the 1960s or so) right up to relatively modern times. My copy was bought about 12 years ago so it may have even been updated. You'll have to check.

"Power Up: How Japanese gaming gave the world an extra life" by Chris Kohler
My equal favourite book to the above. Rather more niche in that it focuses on Japanese gaming, it goes into several sections - from the history generally in Japan, to how individual companies grew and formed, and anecdotes from those too, including the legendary Shigeru Miyamoto. Best of all for me was the fact that one section of this book is an actual guide to shopping in Akihabara and Den Den Town. I personally used this the last time I went and it was invaluable. One of the most famous stores, Super Potato, you won't find easily as it's off the beaten track but you will if you read this. Plus, Chris Kohler is an all round great writer and an excellent chap by all accounts. Note: The shopping stuff may be out of date somewhat as I last used this13 years ago, and there have been a lot of changes. But you can still find the stalwarts there.

"Supercade" by Van Burnham
This one is a coffee table book, mostly. Lots of lovingly indulgent images of the golden age of arcade games in chronological order, plus accompanying stories and test. So rather a mix of coffee table and a "proper" read. It's one heavy bastard though. Took me months to track down a copy and when I did I found the binding glue had trouble holding the sheer weight of the paper, so bear that in mind if you want to buy second hand. If you weren't around when the dawn of arcade games happened, and don't know what the fuss was about, then this is for you.

"High Score! The illustrated history of electronic games" by Rusel Demaria & Johnny L Wilson
In some ways a bit redundant if you already have the first recommendation on this list (the bible), as it discusses much the same thing - the birth and story chronologically of video games as a whole. However about halfway through it divides up into individual sections specifically about certain famous publishers and devs and how they got their start, so for that reason alone, it's worth including. Claims to be a coffee table book, but it's more that way only in shape as it's just a normal read inside.

"Digital Retro" by Gordon Laing
Frankly, this is pure old computer porn at its purest. It is a true coffee table book. Detailed and lovely images of many famous old computers from the wild west days before PCs overtook everything. If you're into that, this is most definitely for you. Aside from that, well, that's it really.

"Stan Veit's History of the Personal Computer"
This one is an odd one. From the moment you first see a copy and notice it's been bound by some rookie or small publisher, you think "WTF?" This is purely a book written by a person who had the first computer shop in California. It's pure anecdotes from his time running the store. Sounds boring as ♥♥♥♥, doesn't it? Well, not really. As this turns out to be a bit like Woodstock but for the computing generation. Bill Gates used to cycle up and try trading his wares there, for example. Again, if you're into early computers then this is going to interst you, but don't be put off by the dry sound of the subject. It is a good read.

The following recommendations are generally "also rans":

"Replay" by Tristan Donovan
A very decent gaming writer, this book is entirely written about the psychology and the effects of games on human nature. I'd only recommend this if that's anything that floats your boat. If you think this has anything to do with gaming history in itself, nope. Very well written but the subject matter is very niche.

Review Showcase
I'm a sad man. I'm late-40s and I still like cute things. I also love RPGs, so you can see why I looked at Recettear and liked the look of it.

The game wasn't quite what I thought it was though.... but in a good way. I was pleasantly surprised.

You'd probably be forgiven for thinking as I did - this is a typical JRPG with the theme being centred somehow around a shop. Well, yes it is... and it isn't. The game essentially has two parts to it. The RPG part takes the form of a fairly typical top-down dungeon crawler a la Chocobo's Dungeon, Pokemon Mystery Dungeon and a host of other similar ones. That's about as standard as it gets though.

Recettear does things rather differently - you are a young girl who has inherited her father's item shop which serves the local townsfolk with equipment for their day-to-day use and more importantly, stuff to go a-dungeon-crawling with. You also have a guardian of sorts (who also turns out to be a debt collector too) who's a fairy. Well, this is a Japanese game - 'nuff said. The relevance of this is that Recette (you) have also inherted some burden of debt too, who naturally you owe to your ward. So, the crux of the game is to run the shop, and earn enough each day to enable you to pay off your monthly debt payment.

I know, that might sound a little boring, but it isn't. It's actually where the game really shines. Your day is divided up into a maximum of 4 sections, which you can "spend" by either visiting town for certain things, visit the adventurer's guild (more on that later), or open the shop. Your shop has certain shelf spaces laid out, and arranging the stock so your best stuff is visible from the window is an essential trick. Put the boring, common and cheap items in the window and you'll attract less passers-by. Put the really expensive stuff in the window and you'll also attract less passers-by. It's a balancing act.

Once customers come in, they'll flit around looking, and approach you with items they want to buy from the shelves. As with any real-world store, the trick is to maximize profit, while retaining custom. So, sell higher than you bought it, but low enough so they don't get annoyed and never return - another balancing act. Some customers will ask for certain special orders in advance, which you almost always never have the stock at the time to fulfil, so you make a gamble on whether you can acquire the stock they're asking for - accept and fail, and they'll get annoyed, but refuse and they'll get annoyed too. You can't please everyone...

So where does the stock come from? This is where the adventurer's guild and the dungeon crawling comes in.

Instead of opening the store, you can toddle off to the adventurer's guild where all the adventurers hang out. You can recruit them, for a fee to go and dungeon crawl with you. There's a great element of risk/reward here, as at the end of each level, you can choose to duck out with the loot, or proceed onwards with the chance of more and better loot, but with the added risk of costly failure. As Recette, doesn't fight (well, she's only a girl), you take the role of the adventurer here. Her role is to tag along and store your part of the loot.

So, you fight, you level up your adventurers, you gain better loot to sell for better prices, you get money to pay off your increasing debt, and so on.

There's also some added little nuances such as it being wise to look after the adventurers you are hiring by selling them stuff cheap when they visit your store, as they'll use that stuff when crawling the not-so-murky depths. As the game progresses, you'll need to get a bit inventive in how you manage your stock and customers, but I won't elaborate on that as that would be spoiling things!

It's not an easy game to describe, and it probably sounds a bit dry on the face of it, but if you like the straight up old-school action-RPG dungeon crawler, I wouldn't hesitate to grab this - it does that part of it very well, but the light startegy side of shop management and how it dovetails so very, very nicely is what makes this game utterly unique. I can't recommend it highly enough.

So I have no hesitation in saying this is easily worth £15 on my value-for-money scale.
Recent Activity
34 hrs on record
last played on 5 May
7.4 hrs on record
last played on 16 Apr
33 hrs on record
last played on 7 Apr
SV-T420 The Captain 12 May @ 11:15am 
I was impressed by a comment you left on an Icarus thread four years ago. Hence the award and request. :gwent_gg:
crunchyfrog 10 May @ 11:30am 
I'm going to try something to see if it's support playing silly buggers. Last couple of dealings with support have had things actioned and NO messages given at all.
So I've gone to the wayback machine, and picked up my old profile bit and I'll copy that back in. Let's see how this goes.
If there is something wrong, they'd better ♥♥♥♥♥♥♥ message me.
crunchyfrog 10 May @ 11:26am 
Nah, because I checked all my emails, did some scans and there's nothing going on. Besides, if someone had got in, why would they just change that and do no damage? Makes no sense.
Tourquilian 7 May @ 6:21am 
Think someone got into your account?
crunchyfrog 6 May @ 11:05am 
What on earth is going on with Steam now?
I've just hopped on to check on something, and I note a whole month of comments have disappeared from this section, and all my profile description has disappeared - seomthing that hasn't been touched for years.
crunchyfrog 20 Apr @ 10:28am 
Absolutely Torquilian and don't forget their most used tactic - projection.
Case in point. I've just received a ban again and why? Because I dared to point out demonstrable fact and use the word "brain worms" to define the action of certain right wingers when they go on about the strawman of "woke".
They got triggered and reported me again even though it was really benign and I was only targeting those who do silly stuff.
It demonstrates how scared, precious and triggered these small people get.