No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 5.5 hrs on record (4.5 hrs at review time)
Posted: 4 Sep, 2015 @ 10:12am

Fair Disclosure: I was a Kickstarter backer of this game.

Remember how games used to look before everything had to be rendered as players went through? No? That's okay, STASIS reminds you how deep and compelling they were. Dismissing this game for it's prerenders and/or it's static viewpoint is a huge mistake, especially if one is into a beautifully crafted story with generous helpings of lore and background to go around.

STASIS starts out much like any other sci-fi horror game: player wakes up in a scene somewhere between the cryogenic thaw scenes of Demolition Man and the gore-tastic parts of Event Horizon (one of which you should watch if you like sci-fi horror, the other if you're a fan of "did anyone read the script before argreeing to this" horror). From there the game follows some tropes (oh, all these logs mention not going to this place... guess where I'm headed) but manages to keep a steady pace to maintain interest. Some of the puzzles can be a bit of a pain to get through but luckily there are generous hints not only in the logs but 'on' them as well (when you see it for the first time you'll get it). Unfortunately, there are some typical "oh, those things have to be combined, strange" moments (let's face it, it's a staple of point-and-click adventure games) but aside from those and some story tropes the game is definately worth a few playthroughs (once to get to the end, once to find all the ways to die because achievements, and once to try to figure out what the heck happened at that part).
Was this review helpful? Yes No Funny Award