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(A quick mini bio rundown!= I made Lunnye Devitsy and Wake in 2008 from an engine I built that was powering my megagame Tormishire - which isn't cancelled if any journalist is doing some deep dive lol. They weren't hits so I made Big Sky [perhaps the worlds first 'roguelike' [and if so it has nothing to do with Rogue or any other X-Man] and submitted it to Steam in 2010. It was rejected so I came back with a game "they couldn't refuse" months later. It was accepted, I got publishing deals yada blahblah. Then I went mega secret and here we are 15 years later with OLD store assets in need of updating :) ]
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