Aachen
Adam Achen   Aberdeen, South Dakota, United States
 
 
"Dayadhvam: I have heard the key
Turn in the door once and turn once only
We think of the key, each in his prison
Thinking of the key, each confirms a prison"
— T. S. Eliot

"The pungent oranges and bright, green wings
Seem things in some procession of the dead,
Winding across wide water, without sound.
The day is like wide water, without sound,"
— Wallace Stevens


"Someday you'll be lying
there in a nice trance
and suddenly a hot
soapy brush will be
applied to your face
— it'll be unwelcome
— someday the
undertaker'll shave you"
— Jack Kerouac
What does an SC agent do to deserve all these knife missiles?
:trsc_phone: Feel free to call me Adam.

:headcrab: Stay safe, stay sensible, stay social (albeit at an appropriate distance).

:rosebud: People spout such nonsense. That includes you, me and that person on the forum.

:hacknetcog: Reasoning is motivated — what motivates you ?

:gorogoamoth: What's more: daily you can see mythology grow and take shape!

:2019space: It’s time we started celebrating Captain Picard Day.

:cleanfloppy: One can only hope history is some sort of help. Alas, damned few can wrap that scarf well-enough around themselves, anyway.

:Traveler: Yet, after all, it's most fun to make fast friendship through trivial challenges mutually overcome.

:e2_sandclock: If you think we'll get along, you can send me an invitation⁠ — but as with most people, I reserve my remit to ignore it for whatever capricious reason may occur to me.

:wwpirate: .... Yeah, it's the mind that flaps.
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Rogue Legacy 2
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War Never ....
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已遊玩 56 小時
Heaven's Vault beautiful intertwines a character-centered narrative, a broad-scope, yet inevitably indistinct, world and simple-yet-engaging gameplay elements to create an engrossing story. Or, perhaps, it creates multiple stories which are pursued in parallel.

Though the language constructed to drive the gameplay may lean rather-too-consciously on English, it still has a reasonable verisimilitude despite this connection. Dialogue and interaction choices can spring unexpected and unchangeable consequences on the player, but this only rarely felt frustrating or unfair—and never struck me as unmanageable.

The most disappointing thing, for me, was that there simply isn't enough. Hardly a problem I mind having.
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Disco Elysium
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☆ƧQυiяяєL♫ 5 月 11 日 下午 3:08 
2024 Yearbook Signing

" ... Good luck! ... "

Translation. I'm your Math teacher.
Aachen 4 月 1 日 下午 1:28 
You’re weirdly obsessive about thet thread. I did read it. I even offered an apology for the mistake, but you’re so …. happy …. that you spend your time flamebaiting randoms over inconsequential nonsense.

:theperformer: Selah.
Old Soldier #SaveTF2 4 月 1 日 下午 1:09 
>replies bs to a thread he didnt even bother reading
>tries to act smart when called out
Aachen 4 月 1 日 下午 12:30 
:kentconfused: …. You’re the one who showed here to cry about how you don’t like me.

:roguechallenge: Or did that DPKR reference go over your head?
Old Soldier #SaveTF2 4 月 1 日 下午 12:18 
what is bro on about
Aachen 4 月 1 日 下午 12:17 
:BL3Shrug: Well, it’s seemingly an inapt choice, considering your activity here.

:birbsmile: But you go ahead and believe that DPKR is an accurate label, if it’s a comfort to you.