29
Products
reviewed
847
Products
in account

Recent reviews by Zeragamba

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Showing 1-10 of 29 entries
No one has rated this review as helpful yet
14.8 hrs on record
Too much needing to babysit the factory to keep it producing the cubes you need to progress, and even then there's long periods of time where you're just waiting for the resources to build up to get the next building, and you can't build new buildings because the cost to build them gets too expensive to build enough to meaningfully increase production
Posted 16 December, 2024.
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4 people found this review helpful
26.7 hrs on record
For an idle game, it's a very slow one, especially since it doesn't have any offline progression. The amount needed between upgrades makes it also feel like you're not making much progress and don't have any options to increase that progress.
Posted 16 December, 2024.
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4 people found this review helpful
0.0 hrs on record
Found many of the solutions to be either too tedious to solve, or very non obvious about what the other solutions were
Posted 2 July, 2024.
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1 person found this review helpful
16.7 hrs on record (9.2 hrs at review time)
Has a lot of performance issues later on (at ~100 soliders), even on high end hardware, and with settings turned down low.

~~And there's no real challenge (even the drone and spy attacks are a minor nuisance at most)~~ Edit: Nvm... defenses are important.

There's a lot of QoL improvements that can be made:
- solider management, especially when assigning civilan staff for training and back to work stations.
- Tier two building can only have 3 people assigned to work there, which makes either a day shift or a night shift short one person.
- Adding power poles is annoying as you have to wire them to existing power poles
- Fences and walls use a full square of the grid instead of being on edges like lamps or power poles
- The ordering of the 4 attributes is inconsistent across menus
Posted 29 June, 2024. Last edited 3 July, 2024.
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A developer has responded on 30 Jun, 2024 @ 11:52pm (view response)
No one has rated this review as helpful yet
8.5 hrs on record (6.2 hrs at review time)
One of the best puzzle games from my childhood, remastered and remade for a modern audience.
Posted 25 June, 2024.
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No one has rated this review as helpful yet
31.0 hrs on record (30.3 hrs at review time)
HAVE A CUP OF LIB-RA-TEA!
Posted 14 April, 2024. Last edited 6 May, 2024.
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2 people found this review helpful
34.0 hrs on record (27.6 hrs at review time)
Edit: With the changes to the Golden Pass in the latest season, the game has fallen way further down the path of greed than i previously thought.

--- Original [Did not recommend] ---
Still enjoyable if you're looking for a Mario Kart like experience, however Speedstorm is a Micro-transaction laden freemium title. Multi-player is also Pay 2 Win with racers being upgraded with resources, and limited to having enough racer tokens to star up.
Posted 10 March, 2024. Last edited 14 April, 2024.
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1 person found this review helpful
2.8 hrs on record
A bit short, but a really well crafted escape room experience
Posted 9 March, 2024.
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No one has rated this review as helpful yet
31.9 hrs on record (11.2 hrs at review time)
Excellent puzzler, with lots of different challenges from logic based ones to perspective. But it is an entirely single player experience similar to games like Journey, where every now and then you'll see someone else standing still near a puzzle.
Posted 20 February, 2024.
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7 people found this review helpful
1.1 hrs on record
Early Access Review
Many small issues that make the game feel really unpolished, will have another look when it's out of EA
Posted 7 April, 2023.
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Showing 1-10 of 29 entries