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Análises recentes de Wim

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Exibindo entradas 31–40 de 49
Ninguém achou esta análise útil até agora
0.5 horas registradas
Simply unplayable due to mouse acceleration that can't be turned of.
Publicada em 29 de outubro de 2021.
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Ninguém achou esta análise útil até agora
5.5 horas registradas
A lot more fleshed out compared to the first one. A real game now, not just a puzzler (allthough it's still a puzzle game obviously). Absolute classic, must play.
Publicada em 23 de maio de 2021.
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Ninguém achou esta análise útil até agora
25.6 horas registradas (12.5 horas no momento da análise)
Controls are absolutely ludicrous. Totally counter intuitive. You actually have to fight the players to go to where you want him to go. Zero explanation of anything at all. Terrible.
Publicada em 13 de maio de 2021.
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Ninguém achou esta análise útil até agora
10.7 horas registradas
I really liked Diablo 3. Liked Dungeon Siege and many other RPG's ... but I just couldn't get into this one. The story felt totally chaotic to me. I had no idea what I was doing or why I was doing it.
Publicada em 4 de maio de 2021.
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Ninguém achou esta análise útil até agora
13.3 horas registradas (5.3 horas no momento da análise)
Just like the real deal, but without the hassle of picking up balls. With the added benefit of always having someone to play with. And if you play against the A.I. you can fine tune it perfectly so you always have someone of your own level.
Publicada em 25 de abril de 2021.
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1 pessoa achou esta análise útil
27.7 horas registradas (26.9 horas no momento da análise)
What an experience.

I finished the game about an hour ago and I'm still recovering. What a game. I had goosebumps through the final part several times. This has been such a unique experience. The keyword for me here is immersion. I wasn't playing the character, in my head I WAS the character.

You can play the game as you want. You can focus on surviving or play the story (or both, but you don't need one to do the other). The game is still a little rough around the edges here and there ... but it's so worth it. Top 5 most immersive games of all time.
Publicada em 13 de abril de 2021.
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Ninguém achou esta análise útil até agora
27.4 horas registradas
I played Commandos way back when, but was pretty young (12 when the first was released). I'm not a stealth fan and for me this game was too hard.

I decided to give blades of the shogun a try anyway and really liked it. The challenge is there, but I felt it was balanced. Even if you don't like puzzly, brain-teasing gameplay, give it a go.
Publicada em 9 de abril de 2021.
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Ninguém achou esta análise útil até agora
3.9 horas registradas
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I've done 3 sessions and haven't wanted to play it since.

I love the core concept. Simple yet entertaining.
The problem I have is that, no matter what you do, the game is gonna end. You're only stretching out the inevitable end. I would prefer it if there was a game mode where the game only ends if you mess up ... OR ... if there was some kind of progression between the sessions, helping you grow 'stronger' (like a roguelite).
Because as it stands now, each session felt exactly the same.

Because of this fact that every session plays the same, it's just not worth the time.
Publicada em 9 de abril de 2021. Última edição em 11 de outubro de 2021.
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Ninguém achou esta análise útil até agora
3.1 horas registradas (1.8 horas no momento da análise)
Even though the game started out as a 'let's see what VR can do' project. It's an absolute essential. It's an arcade game, but one of, if not the, best.
Ever wanted to be Neo dodging bullets while dual wielding machine guns? You got it right here.
Publicada em 16 de janeiro de 2021.
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Ninguém achou esta análise útil até agora
9.9 horas registradas (2.3 horas no momento da análise)
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I'm new to VR, but here's my impression:
By far the most intense VR experience for me yet.
By far the most nauseating VR experience for me yet.

Gun porn (although no real names): attachements galore, scopes, etc...
Closest thing you'll have to a paint ball experience but better.

A.I. is bad, often just running towards you. Almost no tactical movement.
Publicada em 25 de dezembro de 2020.
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Exibindo entradas 31–40 de 49