Trijhak
'Skrief'   United Kingdom (Great Britain)
 
 
There'll be another day keeping all your demons at bay
Favorite Game
1,180
Hours played
115
Achievements
Screenshot Showcase
This is a building I made.
Review Showcase
69 Hours played
The Talos Principle is an absolutely excellent puzzle game - nearly everything in this game is designed to make you think about something: whether it is the puzzles you are trying to solve, or philosophical concepts and questions posited to you or piecing together the narrative through snippets of audio and text; something few other games do, and as a result, there is a lot of depth in this very unique experience.

As a puzzle game, it has puzzles - obviously enough. The puzzle design itself is absolutely excellent, starting with some very simple puzzles to teach you the mechanics of the game, and slowly getting more complex from there, and it's very good at it - there is very little hand-holding, instead relying on you to intuitively figure out how things work, as it should be in a puzzle game. Though, every time a new mechanic is introduced, such as a hexahedron (it's not a cube!!) or a fan, the puzzles will be a little bit simpler to get you used to the new mechanic and teach you its basics, then returns to the normal complexity and starts mixing in other mechanics to make even more complex puzzles, and then you may get stuck - but that's not really a problem. The game isn't that linear like a lot of other puzzle games - if you get stuck, you could simply go and do another puzzle, a puzzle that might also intuitively teach you something you need to solve the puzzle you're stuck in, and also might make you feel like an idiot for not getting what appeared to have been obvious. That's not all - the game also rewards you for a bit of exploration, as there's more than just the regular puzzles...

Scattered around the various puzzle areas and hubs, there are terminals, audio snippets, and QR codes (and a little more). These three things together combine to both tell the narrative of the game, along with Elohim, the disembodied voice, and also to dispense (and discuss) philosophy. Some of these are hidden, so you'll have to explore a bit to find them, though the majority of them won't be too hard to find. The narrative is pretty decent, though not the best part of the game, but - through the terminals - it shines brighter than it does anywhere else, since the terminas are probably the best part of the narrative as well as also being one of the best parts of the game, Never ignore the terminals.

The music is absolutely excellent for the game, as well - it's very calming and fitting for the game, even a bit relaxing. Combined with the puzzles and narratives, it fits incredibly well.

It's quite long compared to other puzzle games, too, so if you like length, that's a plus.

Its DLC - Road to Gehenna - is also absolutely amazing, also dealing with puzzles (that are more advanced than the ones already in the game) and even more philosophy, with an arguably better narrative to it, as well, and is definitely worth your time if you liked the main game.

In short - The Talos Principle is an excellent puzzle game, and perhaps one of the best games I've ever played.
Recent Activity
5.4 hrs on record
last played on 13 Feb
99 hrs on record
last played on 13 Feb
2,381 hrs on record
last played on 8 Feb
Comments
TT 19 Jul, 2014 @ 9:35pm 
"Did you know you are reading a sentence?!
I didn't either!"
NO REALLY PULSE. =P
Flipz 10 Dec, 2013 @ 11:15pm 
I am indeed alive. :)
mtmerrick 6 Sep, 2013 @ 11:16am 
*poke*
Magical Girl Mimi 14 Aug, 2013 @ 7:39pm 
Hey there! =D