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Recent reviews by Diplomatt

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Showing 21-30 of 58 entries
2 people found this review helpful
0.0 hrs on record
Really Cool cosmetics, and decoration items, easily the best they've released so far.
Posted 25 October, 2023.
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No one has rated this review as helpful yet
326.5 hrs on record (303.5 hrs at review time)
Don't play family, Danny is literally pay2win and the game with it's loading times and everything else is just Dog(sh*t) these devs don't care about the consumers, and don't care about making a fun balanced game. Their only and I mean ONLY Motivation has to be money, cause Making a good game is certainly not it!
Posted 22 August, 2023. Last edited 3 January.
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No one has rated this review as helpful yet
1 person found this review funny
0.9 hrs on record (0.2 hrs at review time)
WHAT THE F*CK IS HAPPENING!?!?!?
Posted 19 May, 2023.
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No one has rated this review as helpful yet
104.6 hrs on record (8.4 hrs at review time)
It's really damn good. But Download your PC Drivers. I forgot about mine and it ran at a solid 40 FPS till I stopped being lazy and downloaded my PC Drivers.
Posted 17 April, 2023.
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No one has rated this review as helpful yet
5.5 hrs on record (1.0 hrs at review time)
Feels like a mix between Borderlands, Risk of Rain 2, Doom, and the people who put it together happened to be furries, I've never ran into any annoying issues. And the game runs very smoothly. The Combat is well done, and the enemies so far have each been unique and requiring different strategies to combat, the game is punishing, without feeling unfair. And the Design of enemies and characters are well thought - out and interesting. I am so far enjoying the level designs, and I have found that the gun-play mechanics are quite enjoyable no matter which run you're going into, there isn't really a "bad" gun. All of which can be utilized in unique and interesting ways, followed by multiple characters that you can eventually unlock to suit a more interesting play-style. You're locked to play one character until you get a sort of "unlock-currency" which is obtained by killing enemies. If you're decent enough at the game and understand the mechanics on a basic level you'd end up getting a new character within 1 hour of play. Overall I'd give this game a 9.3/10 rating. It's pretty good. And definitely going up there with the games I choose to play often.
Posted 29 March, 2023.
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No one has rated this review as helpful yet
1 person found this review funny
762.9 hrs on record (165.1 hrs at review time)
Early Access Review
⣿⣿⣿⣿⣿⣿⣿⣿⠟⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠉⠻⣿
⣿⣿⣿⣿⣿⣿⣿⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢺⣿
⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠆⠜⣿
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⣿⣿⡏⠁⠀⠀⠀⠀⠀⣀⣠⣤⣤⣶⣶⣶⣶⣶⣦⣤⡄⠀⠀⠀⠀⢀⣴⣿
⣿⣿⣷⣄⠀⠀⠀⢠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⡧⠇⢀⣤⣶
⣿⣿⣿⣿⣿⣿⣾⣮⣭⣿⡻⣽⣒⠀⣤⣜⣭⠐⢐⣒⠢⢰
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⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠻⠋⠉⠑⠀⠀⢘⢻ Jesse, Let me build the base for f*ck sakes.
⣿⣿⣿⣿⣿⣿⣿⡿⠟⢹⣿⣿⡇⢀⣶⣶⠴⠶⠀⠀⢽
⣿⣿⣿⣿⣿⣿⡿⠀⠀⢸⣿⣿⠀⠀⠣⠀⠀⠀⠀⠀⡟⢿⣿ I have level 7 Carpentry.
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Posted 28 March, 2023. Last edited 2 April, 2023.
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10 people found this review helpful
1 person found this review funny
0.2 hrs on record
Hello, Dagoth Ur here, what you have is a game from a money greeding studio that would rather bully talented creators who possibly have an idea that they thought of, and steal from other people's game ideas themselves free of trouble, Do not give into these mongrel dogs of skyrim. Be a Dunmer and oppose their greedy imperial ways, come now Nerevar. Let's go play some Castle Crashers, as we wait for Dark and Darker to kick Nexon's Ass.
Posted 25 March, 2023.
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No one has rated this review as helpful yet
3.9 hrs on record
Hard as Sh*t feels like a mod unlike Entropy Zero 2, but it's a good mod.
Posted 4 February, 2023.
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4 people found this review helpful
0.3 hrs on record
The Game runs like sand paper, Nicole looks like she's 60 years old. Isaac's Character Features got nerfed he's a ginger now or something. I had to refund the game cause I couldn't run it without getting 30 (max) 18 (lowest) frames per second. (I play Cyberpunk 2077 just fine btw) so seeing that I can't run Dead Space was pretty upsetting. So from now on, the review will just be an opinion from an Observer from Screenshots, Youtube Content, and other people playing the game and from my Understanding of the Original Game. I love the Dead Space Series. 1 and 2 are some of my Favorite games in the History of Gaming for me. Right next to Half Life, Garry's Mod, Doom, Resident Evil, Silent Hill and Prototype and with that. I have played the Dead Space games multiple times. Now that doesn't make my opinion more valid than anyone else's. But it does make me more Knowledgeable compared to just some Critic or someone who's only played the game once or didn't even beat it.

"From what I've seen"

There are a few missing core features to the gameplay, But I'll go ahead and get into everything I actually like about the game.

Things I like:

1. Quite possibly the Best thing from the Remastered version is the Graphics. The Blood from Isaac's Suit runs and drips down his Armor. The Textures are Vibrant and high quality rendered. The Effects from Particles, Lights, and Sprites are gorgeous compared to the Original it is no doubt an upgrade in every way.

2. Weapons are found rather than bought, this may be a little controversial. But should be no surprise given my background of prior favorite games. I like Half - Life. I like Doom. Both games tend to make the Player Find their weapons along the way, and get used to their wide range of arsenal. Making no weapon useless or invalid, and each with their own purpose. It'd make you actually be encouraged to use your wide arsenal of weapons rather than just stick with only the good ol' plasma cutter

3. Space Flight has been improved greatly from the original no doubt about it. It works similar to 2 and is just all and all Better in every-way. This is 100% an improvement, no complaints.

4. Upgrade System is good. I like that the Upgrade trees are generally expanded based on your purchasing choices. And you're even encouraged to go and find secrets on the map to uncover upgrades for your weapons.

5. The Ability to backtrack through the map to prior levels and areas. This is a good change with the addition of more impactful secrets and upgrades. No complaints, good change that makes sense with the new changes.

Things I don't Like:

1. Isaac Talking. I know he talks in the Second and _!4%^#@ Game. And I know it's the same voice actor, but Dead Space 1 was a Horror game. And part of that was due to Un-answered Questions, the Horror left to be distinguished by the player. Not having someone talk for them and think for them.

2. The Atmosphere. I think the Atmosphere is actually worse in the New Version. There is More Prominent music when there wasn't any before. The Audio seems to be less impactful. Everything just feels weaker on the Atmosphere department compared to the Original. The Only sounds you had to comfort you in the original was Isaac's Breathing through his helmet, and noises from being in a store terminal. Everything else was pure suspense and horror.

3. Story Elements. Right from the Get-go you're pretty much just slapped in the face about the Unitology and the Marker. And already kinda figure that the Unitology are a Bad thing. And followed by everything also being narrated conveniently by your character. You quickly catch on. Where as before there were puzzle pieces and if you missed too much, you wouldn't really know what's going on until the end of the game.

4. Political Quips in a Video game. I understand people have their biases and views when it comes to politics and media and some even leak into the Content you make. But I feel as though those Interests and biases should be a suppressed thing when you're making a game, and not nearly as open as it is in most modern games I see. And especially in a horror game it just takes away the Immersion you're trying so hard to impose on the player so they actually enjoy the Horror part of the Horror game. You're telling me Racial and Trans issues never got resolved hundreds of years into the future? Or what about incels and issues with Women? This is just silly and it even feels forced.

5. Physics. I know this was an issue in almost every Dead Space game. But you're telling me that they couldn't touch up some of the most prominent physics bugs that were even in the Original game? Or even the other 2? Don't get me wrong, I like bugs in video games like that. But there's even still some game breaking ones that existed in the last game. I don't understand what's with the Dead Space devs and always allowing there to be a game locking bug or just a major problem with big Elevators.

6. Bugs bugs bugs bugs bugs. Yes, it's no surprise to see games now release with tons of bugs in them. Atleast in new Modern games, this is typically because of the "we'll fix it in post" mentality alot of companies now share, so we as Consumers are all to content with finding ♥♥♥♥ in our new litter box. Which I personally don't know why, if you received food from a store but you open it to find someone had ate half of it. I don't think you'd be quite happy. Or a More Comparable example. Opening a closed Soda bottle or can only to clearly see someone had spat in it during factory production. Unless you're a psychopath you'd probably be pretty upset and or disgusted. So why is it forgivable if it happens to our video games I wonder? I understand if it's just minor bugs that don't effect gameplay, but I'm talking about game breaking problems as a whole. Or even Immersion breaking severe texture tears, stretched body parts that block your screen, or death because a projectile hits you one thousand times before disappearing. Not very fun.
Posted 28 January, 2023. Last edited 30 January, 2023.
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No one has rated this review as helpful yet
33.7 hrs on record (33.3 hrs at review time)
Good Guide for playing Dead By Daylight.
Posted 16 January, 2023.
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Showing 21-30 of 58 entries