7 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 0.8 hrs on record
Posted: 4 Mar, 2017 @ 11:50am

I feel that the devs behind Oodlescape have a lot of potential, but I think they can do something a little bit better than this.

First of all, the Minecraft style graphics are fresh and definitely gives the game a uniqueness that you don't see much of these days in VR games. The lighting is surprisingly great. The enviroment (aka the room you try to escape from) feels well constructed and I can see the time and effort that they've put into making it into something that doesn't feel bland and boring.

But unfortunately when it comes to the actual puzzle solving part of the game there doesn't seem to be a rhyme or reason as to what you're doing. In most escape room games there's a rhythm to what you're doing: solve a minor puzzle which gives you access to some tool that helps in the next minor puzzle which gives you another tool or clue to the next minor puzzle, etc. In Oodlescape it was just kind of a random mess.

Right off the bat I knew I had to find 5 items that had letters on them that I would have to plug in into a machine that would allow me to escape. Finding the letters wasn't a problem at all (and to avoid possible spoilers I'm going to skip on how I got them) and I got all 5 of them within the first 15 minutes or so. A problem arose when I had to plug them into the machine... I, for the life of me, could not figure out which order they go into and I spent the next 30 minutes searching high and low in this room desperately trying to find some sort of hint and found nothing.
It was at this moment when I realized that I couldn't recommend the game, not because I couldn't solve the the combination of letters, but because there was no rhyme or reason to what I was doing, there was no rhythm to what I was doing.
When it comes to escape room games you want to be following a challenging trail of bread crumbs; meaning, you don't want the game to hold your hand, but you also want to experience that eureka moment when you overcome a challenging puzzle and have that excitement drive you into the next puzzle or objective. I didn't get that at all. I solved the scattered challenges around me with no problems, then hit a brick wall with the letters.
No rhythm, no eurekas.

BUT, I'm still very much interested in seeing what else comes from these developers. I feel everything was executed very well, up until the actual puzzles. I strongly believe that if the devs can make a more rhythmic puzzle solving experience that it'll be a hit.
Was this review helpful? Yes No Funny Award
1 Comments
TipOfTheDay  [developer] 4 Mar, 2017 @ 12:26pm 
Hi!

First, thanks for putting in the time and effort to escape the first room (hint, hint), you're not the first player to get stuck! Without spoiling, you were definitely on the right track! I think the Eureka moment you're looking for would be to figure the password out yourself :) Maybe it was a tricky word? There are over 5,700 possible passwords, it's new each playthru. If you give it a 2nd play, you might find it easier next time to arrange the letters - or maybe not! I even get stumped while testing.

Keep in mind, we're trying to create a game that intentionally takes 85% of players at least 2 - 3 playthrus to solve. We think having puzzles change their solutions each playthru helps keep replays fresh and fun! Don't get discouraged if some of the puzzles seem tricky on first play, we're trying to keep an element of challenge in the game for even the most hardcore escape room players.

Thanks again for your review and let us know what you think after beating the game too!