6
Products
reviewed
258
Products
in account

Recent reviews by inga ingot

Showing 1-6 of 6 entries
28 people found this review helpful
13 people found this review funny
2
90.8 hrs on record (0.2 hrs at review time)
Early Access Review
Great. I was able to log in instantly on launch day after having paid $5000 for a private server!
Posted 6 December, 2024.
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6 people found this review helpful
2 people found this review funny
97.8 hrs on record (13.3 hrs at review time)
Early Access Review
Having played for a little over 13 hours, I must say that this game reeks of bad QA testing. Especially in regards to the crafting, the system in place just seems downright amateur. Let me preface my point by mentioning that Enshrouded has the fairly unique addition of five static NPCs that are essentially glorified crafting benches. These NPCs not only help you craft things like armor, weapons and other miscellaneous items, but they also hand out quests as you progress in the game. Okay cool, but how does this detract from the game, you may ask? Well, for starters, the UI/UX makes me want to raw dog my head as hard as I can against a concrete floor because of how cluttered and unintuitive it is. And having to constantly juggle between the different NPCs in order to find the one that actually has the item you want to craft, doesn't exactly help alleviate the issue. It seems to me that an obvious fix would be to allow the player to navigate through all the different NPCs' crafting blueprints in a centralized crafting bench, provided you've unlocked and summoned all the NPCs to the confines of the Flame Altar—which acts like a Tool Cupboard in Rust. Alas, this seems to have slipped the minds of the developers, leaving the crafting loop in a clunky, unenjoyable state. Admittedly, this would be a non-issue if the NPCs acted as the only crafting benches in the game, however, they come in addition to the other, more mainstream workbench, furnace, woodcutting table and so on. By the time you manage to craft one of the necessary ingredients for the overarching recipe, you'll probably forget what you were even trying to make in the first place. It's EXHAUSTING trying to keep track of the things you want to make, and makes for an extremely overwhelming introduction to one of the game's main mechanics for the casual player. Fortunately, I had the pleasure of playing together with a friend, which made it easier to overlook some of my biggest gripes with this game, but I can't imagine playing solo would make for a very enjoyable experience.

Oh, and did I mention the netcode is completely, utterly scuffed?

I'd strongly advise against purchasing this game in its current state, unless your pastime involves something along the lines of grinding your teeth with a nail file or sticking needles under your nails.
Posted 24 January, 2024.
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No one has rated this review as helpful yet
782.6 hrs on record (457.9 hrs at review time)
CS:GO Review
Counter-Strike: Global Offensive (CS:GO) is a multiplayer first-person shooter video game developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series and was released for Windows, OS X, Xbox 360, and PlayStation 3 in August 2012, while the Linux version was released in 2014.

The game pits two teams against each other: the Terrorists and the Counter-Terrorists. Both sides are tasked with eliminating the other while also completing separate objectives. The Terrorists, depending on the game mode, must either plant the bomb or defend the hostages, while the Counter-Terrorists must either prevent the bomb from being planted, defuse the bomb, or rescue the hostages. There are nine game modes, all of which have distinct characteristics specific to that mode. The game also has matchmaking support that allows players to play on dedicated Valve servers, as well as allowing members of the community to host their own servers with custom maps and game modes. A battle-royale game-mode, "Danger Zone", was introduced in 2018.

Global Offensive received positive reviews from critics on release, who praised for its gameplay and faithfulness to predecessors, though it was criticized for some of its early features and was noted for differences between the console and PC versions. Since its release, it has drawn in an estimated 11 million players per month, and has gathered an active competitive scene, with many tournaments sponsored by Valve themselves. In December 2018, Valve transitioned the game to a free-to-play model, focusing on revenue from cosmetic items.
Posted 3 August, 2020.
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No one has rated this review as helpful yet
1,424.7 hrs on record (558.3 hrs at review time)
ok
Posted 29 June, 2019.
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No one has rated this review as helpful yet
459.8 hrs on record (245.0 hrs at review time)
ok i think
Posted 23 November, 2016.
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No one has rated this review as helpful yet
22.5 hrs on record (12.5 hrs at review time)
I never really got into "Return to Castle Wolfenstein" nor "Wolfenstein 3D", but since I love FPS games and this was around at the time I wanted a new shooter, I pre-ordered it and I regret nothing.

(SPOILER ALERT)

Not quite sure about them making a sequel, as it seemed like Blazkowicz unfortunately died at the end, but if they would make one I'd totally be down to pull off an all-nighter. Anyway, let me get to the point. I HIGHLY recommend all FPS fans to give this a try.
Posted 21 June, 2014.
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Showing 1-6 of 6 entries