20
Products
reviewed
549
Products
in account

Recent reviews by ᴍᴏɴᴢ

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Showing 1-10 of 20 entries
34 people found this review helpful
3
134.4 hrs on record (88.9 hrs at review time)
I’ve been playing iRacing for a few weeks now, and as a complete beginner to simracing, it’s been both intimidating and incredibly rewarding. At first, I wasn’t sure what to expect, I had heard all the talk about how “serious” and “hardcore” iRacing is, and honestly, that’s true. This isn’t a game you just jump into and start winning. But that’s exactly what makes it so satisfying.

The driving feels amazing once you start to get the hang of it. Every car handles differently, every mistake you make has consequences, and you can really feel when you start improving. The physics are on another level compared to other racing games I’ve tried and it actually feels like you’re learning real driving techniques rather than just playing a game.

The structured racing system is probably my favorite part. The safety rating and iRating system can be frustrating at times, especially when you get caught in someone else’s crash, but it keeps you motivated to drive cleanly and respect others on track. It adds a sense of progression that feels meaningful.

There are some downsides. The cost is high and no way around that. The base subscription isn’t bad, but once you start buying cars and tracks, it adds up fast. The interface also feels outdated and clunky for something that expensive. But in the end, none of that takes away from how good the racing itself feels.

As a beginner, I’ve learned more about real racing lines, braking, and car control in a few weeks of iRacing than I ever did in years of playing other racing games. It’s challenging, yes, but when you finally finish a clean race or get a good result, it feels earned.
iRacing is absolutely worth it.
Posted 9 November. Last edited 24 November.
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585 people found this review helpful
20 people found this review funny
15
3
16
2
2
2
2
3
2
2
22
44.1 hrs on record (44.1 hrs at review time)
Early Access Review
I wasn’t expecting much when I first booted up Schedule 1, but damn, this game goes way harder than I thought. It’s like Breaking Bad mixed with tycoon sim vibes and some co-op chaos, and somehow it just works. Bro, I legit lost track of time grinding this thing.

You start off broke, just tryna move a little product to get by, and next thing you know you’re running a full-on empire with grow rooms, dealers, labs, the whole nine. And it’s not some lazy clicker either, you actually gotta do the work. Trimming, mixing, bagging, running from the cops, doing shady deals - it’s messy, it’s dumb, and it’s hilarious.
The vibe is insane too. Goofy cartoon graphics mixed with dark humor, and somehow it nails it. You’re doing illegal stuff, but it’s all so over the top that you can’t help but laugh. Especially in co-op, man, when you’re playing with friends it just turns into pure madness.

And yo, this was made by one dude. Like for real, one guy built all this, and it’s more fun and stable than half the AAA stuff I’ve played lately. No dumb bugs, no updates that break everything, it just runs and it’s actually fire.

Honestly, it’s one of those games you try for like 30 minutes and suddenly it’s 3am and you’re still going. If you’re into sims or just want something wild and different, this one’s 100 percent worth it. Might be the most fun I’ve had gaming this year, no lie.
Posted 11 June. Last edited 11 June.
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538 people found this review helpful
17 people found this review funny
6
9
2
2
2
8
6.3 hrs on record
Man, I actually really like the gameplay, like I want to enjoy the game. But it’s been 4 months since release and they haven’t fixed a damn thing. I bought it and I’ve been waiting almost half a year just to be able to play it properly - and I’ve got a solid PC.

Capcom, what the hell is wrong with you? Why’d you take my money for something I can’t even use? That’s straight up ♥♥♥♥♥♥♥♥.

Every time I launch the game, it compiles shaders. Every single f**king time. And it takes so long my monitor literally goes to sleep. On one of the fastest SSDs out there.

So what now, devs? Should I sell my 4070 Super and get a 5090 just to run your game at stable 60 FPS? Or what? Y’all seriously can’t optimize your own game after nearly half a year? There’s zero optimization, and at this point it honestly feels like there never will be.

Did you even test this on PC before releasing it? Doesn’t look like it.

Honestly, don’t buy this game on PC. Doesn’t matter how good your rig is - you’ll still suffer because of how badly it runs. Capcom, I love your games, but this is just pathetic.
Posted 11 June. Last edited 12 June.
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310 people found this review helpful
2 people found this review funny
3
2
2
2
3
10.8 hrs on record (10.7 hrs at review time)
The last time I played Assassin's Creed was back in the days of the second part when there was Ezio, Rome, parkour on the rooftops, and an interesting plot. I haven't really kept up with the series much since then, but the Japanese theme in Shadows caught my eye. I thought maybe this was the return. Sadly.

First of all, the game feels like a beautiful shell without a soul. Yeah, the scenery is gorgeous and Japan looks atmospheric, but that's about it. The world seems empty, activities are repetitive, and everything feels a bit superficial. You're eager to explore, but you quickly realize that there's not much to do.
The plot is pretty bad. There seem to be two heroes, but both are presented in a kind of scrappy way. One is a gloomy samurai, and the other is a secretive assassin, but neither of them is interesting. Everything progresses quickly, but there's no real immersion. The new ACS is totally different from the original. The original had drive, intrigue, and a charismatic protagonist. This one, unfortunately, doesn't have any of that.
The gameplay is overloaded. There are a lot of mechanics, menus, and systems, but none of it is particularly exciting. Combat is pretty straightforward just press the left mouse button and sometimes Q to parry. Stealth mode can be a bit weird. Enemies act in ways you don't expect. Sometimes they'll spot you out of nowhere, sometimes they'll walk past a body on the ground.

I really wanted to get into the vibe of Japan and remember what I loved about Assassin's Creed. But I ended up with an action-packed game that was a bit overwhelming and not as engaging as I'd hoped. If you're not a fan of the series, you might feel the same way.
If you're looking for a more enjoyable gaming experience, I would highly recommend checking out Ghost of Tsushima. It does an excellent job of conveying the spirit of time, and it will definitely be a more enjoyable game for you.
Posted 17 April.
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376 people found this review helpful
11 people found this review funny
6
4
3
2
16.9 hrs on record (3.6 hrs at review time)
Early Access Review
Honestly, this game only looks cool visually. As for the content in the game, I was bored within 3 hours of playing. Lots of bugs, some things just refuse to work. NPCs behave strangely, getting into conversations or walking through your ZOI like there is no more room.
The game in its current state feels like an alpha version that is definitely not worth $40. I don't recommend buying it now, but wait for the developers to add more content and for more custom mods to be released for the game.
Posted 9 April.
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36 people found this review helpful
1 person found this review funny
205.0 hrs on record (73.9 hrs at review time)
Early Access Review
I'm having difficulty with the game in its current state. It's unbalanced, and it's causing my computer to freeze every time I try to play. This issue occurs on Windows 11, and I'm wondering if it's happening on other operating systems as well.

Skins are not the main focus right now, but it's important to understand why new cosmetics are being introduced if past skins won't transfer. It would be great if past cosmetics could be transferred before considering future purchases.

The primary motivation for purchasing the game at this time is the 300 game currency, which will be necessary for vault improvements upon release.
Is it better than the first version? Absolutely! It's definitely worth waiting for updates.
For now, I'm giving it a thumbs down. I'll wait for an update and a more playable version of the game, and then I'll change or add something to the review.
Posted 6 December, 2024. Last edited 23 December, 2024.
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16 people found this review helpful
69.1 hrs on record (69.0 hrs at review time)
Early Access Review
Bodycam is a great attempt at bringing something new to the shooter genre. The combat feels genuinely fresh — the unusual first-person bodycam perspective makes shooting and movement feel different, almost like you're watching real-life footage. It adds a special kind of tension and atmosphere that many traditional FPS games lack.

Sure, the game has its flaws: optimization isn't perfect yet, enemy visibility at long ranges can be tricky, and it definitely leaves you wanting more content. But it's important to remember that Bodycam is an experimental project, and for what it aims to do, it performs really well.

If you're looking for something different in a shooter, with a new kind of pacing and feel, this is absolutely worth checking out. I'll definitely be keeping an eye on how it develops!
Posted 7 June, 2024. Last edited 17 April.
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216 people found this review helpful
10 people found this review funny
9
4
41.4 hrs on record
I was really looking forward to Dragon's Dogma 2, but sadly, the release turned out to be more frustrating than enjoyable. The first thing you notice is the terrible optimization. Even on high-end systems, the game struggles to maintain stable FPS, with constant drops in the most ordinary situations. Instead of getting immersed in the world and combat, you're constantly distracted by stuttering and performance issues.
But the most disappointing part is the microtransactions. For a full-priced single-player RPG, seeing in-game purchases is just absurd. Paid revival items, boosters, and other "service" shop content completely kill the mood, making it feel like you're being pushed to spend extra money around every corner.

To be fair, the game does have potential. World is detailed, and the combat system is still engaging. But the technical issues and greedy monetization seriously get in the way of the experience.
Posted 27 March, 2024. Last edited 15 June.
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250 people found this review helpful
32 people found this review funny
6
2
2
1
0.3 hrs on record
♥♥♥♥ you, Ronnie2k. This garbage is not worth even $9. 
Posted 3 March, 2024.
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297 people found this review helpful
13 people found this review funny
2
149.4 hrs on record (149.4 hrs at review time)
Unfortunately, Forza Motorsport 8 feels like a major step back for the series. Instead of the high-quality racing simulator everyone was expecting, we got a rushed product full of issues.

The first thing you notice is the lack of content. The car roster and track selection feel noticeably limited for a game of this scale, and the variety of modes leaves a lot to be desired. Many features that were standard in previous entries are either heavily stripped down or missing entirely.

Then there's the progression system, which is just flat-out boring and grindy. You're forced to drive the same car over and over again just to unlock basic upgrades. This kills the excitement and flow that Forza is supposed to deliver and makes the whole experience feel like a chore.

Optimization isn't much better either — even on high-end PCs, there are FPS drops, stuttering, and other performance hiccups that shouldn't be happening.

In the end, Forza Motorsport 8 feels more like an incomplete live-service project that's maybe going to be finished later down the line. But for a full-price launch title, it's hard to recommend. If you were hoping for a rich, polished racing experience with engaging progression, this isn't it. Better to wait for discounts or some serious updates.
Posted 15 February, 2024. Last edited 17 April.
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A developer has responded on 24 Mar @ 2:32pm (view response)
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Showing 1-10 of 20 entries