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Recommended
0.0 hrs last two weeks / 160.8 hrs on record (1.4 hrs at review time)
Posted: 24 Aug, 2023 @ 5:25pm
Updated: 24 Sep, 2023 @ 8:30am

Edited (6), final verdict:
8.5/10, NG was great. NG+2 feels underwhelming. Combat's great, OST's fantastic (for me at least), story kinda meh, PvP's great (not counting the OP builds).

Very solid first three missions. The boss fight was great. I will update my opinion once I beat the game.

Edited (1), 11.8 hrs (Finished chapter 1):
Still great. Around 8.5/10. Balteus OST is so rad that I forgot to hate it like I hated Malenia before.

Edited (2), 18.1 hrs (Finished chapter 2):
Still great. I got more gear to choose from, so I'm not stuck at bosses like Balteus anymore. The bosses in chapter 2 took me only 5 respawns. I guess Balteus taught me well. 8.5/10.

Edited (3), 38.9 hrs (Finished chapter 3, 4, at the end of chapter 5):
Chapter 3: Some missions really force you to use certain weapons to fight. If you cannot figure out which weapons are great against those bosses, you will have a really bad time. The final boss was great though. I love Rusty. 10/1... Maybe 8.5/10 because I hate that VH and the walk back.

Chapter 4: Suffering. Fighting 50+ MT & G1 Michigan was not fun at all. Overall, it was okay. Not the best and definitely can improve. I just kind of shut down my brain and used a tank + 4 shotguns to shred all the bosses. 7.5/10.

Chapter 5: The mission before the final boss. Good, it provided some background story about Rubicon and Walter. Good, maybe 8/10.

Final boss: Screw this boss. Who the hell at From Software thought putting Malenia's skill phantom spirits from Elden Ring was a good idea????? Whoever that one specific person is, screw you! (Please send help).

Edited (4), 42.1 hrs. END:
8.5/10, have high and have low. Still hating on Malenia.

Edited (5), 75.1 hrs. NG+2 END(All ending finished):
8.5/10 for NG+, 7.5/10 for NG+2. The concept of having different missions and encounters during NG+ and NG+2 is great, but the execution was underwhelming. After three playthroughs, many missions feel repetitive and boring. While some missions, especially during NG+2, have new encounters, they are executed so poorly that I often feel frustrated.

In NG+2, many encounters simply throw loads of enemies at you to increase difficulty, which only induces frustration and is a bad design. The absence of Miyazaki is clearly evident here, especially during boss fights. DON'T PUT ENEMIES THAT'S NOT THE BOSS IN A BOSS FIGHT!! COME ON FROM SOFTWARE, YOU SHOULD HAVE LEARNT THIS FROM DARK SOULS II.
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