11 people found this review helpful
Recommended
0.0 hrs last two weeks / 35.3 hrs on record (34.2 hrs at review time)
Posted: 19 Oct, 2017 @ 9:31pm

The Evil Within 2

Gameplay
Gameplay is major step up from TEW1, no black bar top and bottom like before, Enemies has more dynamic movements but its movement patterns can be recognized by playing 1-2 hours with careful observation. dev put balancing by adding stealth skills (crouch movement speeds upgradable, but don't expect speed like Snake or Sam Fisher), careful with classic movement buttons mapping, when you're in cover (cover mechanic added in-game too), with item lying beside you while enemies beyond the cover, you either vault over obstacle or taking the item (same button press with slight camera movement problem). Vertical Steel ladder/climbable objects has glitches, 10% probability you're step on air (when reach the top) and then going to drop back to square. Bullets now craftable not only on workbench, but craftable on fields too (crafting cost more). Be mindful with car park at the corner of building, specifically car hood on slightly forward beside building, it has glitch, as soon as you vault over car hood, you then will trapped inside building with no exit, need to reload last savedata checkpoint. Gameplay become semi open world depending on how you view it, it will explorable on chapter 3 with side quest. There are cool easter eggs lying in the game too. you're playing it right when you are hearing "la la la" after a while. Foliage can be use for cover yourself/stealh while in-game. Not everything attracted meant to be disturbed, it's how the trapped made.

Sound Design
Sometime with footstep movements, will get confuse between player step and enemies, that's because audio did not sync properly with player footsteps. Music in-game and eerie sounds are beautiful and giving goosebumps at the same time, especially "la la la" part, the part probably most of players did not enjoy it, yeah i didn't enjoying "la la la" part, find it yourself "la la la" thingie while playing this game on midnight.


Storyline
Storyline just like Assassin's Creed eradicate completely Templar Organization with no weird Gods epilogue cliffhanging.

Performance Issues
Played it on GTX 980M SLI with CPU i7 4710 intel, i just crank it on Ultra, most of area 24-40fps, still playable for me except with area with heavily density lighting (Northern Safehouse, Sebastian's Safehouse memory) and not ruining my gameplay experience, on the shooting gallery i just scale down the resolutions and played it with mouse.

It's great game btw, although i preferred REVII in term of this year of survival horror genres.

When you're preferred shooting style, play with mouse/keyboard instead. Stealth preferred style by using joystick controller, just giving suggestion..

That being said i'm enjoying most of the part in game, and highly recommend survival horror genre player to play it.
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2 Comments
MattOtacon (End-Apartheid-State) 20 Oct, 2017 @ 7:33pm 
thanks dude.
Frank Castle 20 Oct, 2017 @ 7:20am 
Nice review m8, it was a good read