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Recent reviews by Jackmon

Showing 1-7 of 7 entries
21 people found this review helpful
0.0 hrs on record
No.
Posted 17 July, 2021.
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1 person found this review helpful
1.4 hrs on record
There's a lot of passion put behind this game, given how detailed it is. It tries really hard to be as realistic as possible but in doing so, actually hurts it's over-all enjoyment. I'm speaking about things like the physics, manipulation of objects, inventory and the worst part, climbing. It's an example of wondering if we can do something, but not stopping to ask if we should. I know it says "for advanced VR users only." But when I can't get by a spot because my body is hitting against an object on the ground, or when I can't aim a rifle because the stock is hitting against my head, and when I can't climb effectively because my body's weight, I'm not gonna be having much fun.

There's this odd stigma around VR where many people think we need full bodies, when in fact the only real parts you need are your hands, does having a full body really add anything to the experience? Maybe for some but I'm not one of them, especially if it bugs out or in Bonework's case, actually makes it harder to play the game. My advice is to just get Half-Life Alyx, it's go nearly none of the problem Boneworks has and has a far more understandable story.

Not giving the devs any hate though, this is a VERY good example of what's possible in VR.
Posted 30 June, 2021.
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1 person found this review helpful
0.9 hrs on record
Early Access Review
The game is in dire need of a lot of optimization, even playing on low settings it runs terribly. The gunplay isn't very fun at all in terms of aiming and the VR controls are very bad, especially on the Index. Reloads are strange when it comes to angles, aiming with guns and controllers is the same story and the avatar is buggy when it comes to heights and arm length. . There's a lot of cool concepts here, but I think the devs should focus on optimizing a lot first, then going on from there. After that they should take a page from H3VR in terms of gun handling and mechanics (I'm a gun nut IRL so the little things I notice.) But anyway, best of luck to the devs.
Posted 28 May, 2021.
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295 people found this review helpful
23 people found this review funny
754.7 hrs on record (377.9 hrs at review time)
The only real possitive thing this game does is the gunplay, and it fails in every other reguard compared to previous installments.

The story (And this will be with spoilers because it's been out long enough.) Is a joke. You're given way too much backstory which prevents you from forming one of your character by yourself, telling you how you lived your life, how your voice sounds, and the fact that you have a child. Now some might see that as a good thing because it gives the player motivation and a reason to follow along. Your son gets kidnapped and you have to find him, you wake up and promise your dead spouse that you'll get him back, and then proceed to run around and spend several in game months looking for duct tape to build another settlement turret. Honestly I completely forgot about my son because of this aspect of COLLECT EVERYTHING THAT ISN'T NAILED TO THE FLOOR. So it kinda makes it seem like my character doesn't actually care.

Anyway moving on, once I remembered about my boy, I tracked down Kellog's Cornflakes with Dogmeat (Who I skipped over the first time because people said how horrible and in the way he was, but the game couldn't understand this so it forced him on me anyway) And proceed to shoot him in the face....reguardless of if I wanted to or not. And there in lies the main problem in this game, the fact that I can't have my character be what I want them to be. In New Vegas (Yes the comparisons are constant but it's a great example of an RPG Fallout done right.) You can go through the entire game, and all of it's DLCs, without killing a single person, and that's one aspect I wanted to do in 4. I wanted to forgive Kellog and spare him because that's the type of character I like playing as, killing sure, but if the hard choice came down to it, I'd spare someone. Not here though, here I had 4 options.....and only 4. Kill, Kill, Kill or Kill Sarcastically. Never did I have the option to spare him, even though I wanted to, which for this game, makes no kill runs impossible. And that's a deal breaker.

The Dialouge system is even worse, you're limited to 4, and only 4 options of speaking, no more no less. Which means you'll have a constant slew of duplicate things to say, that lead to the exact same outcome. But since the game can't stand the idea of me maybe not wanting to do a quest, more times than not it's just 4 different ways of saying yes. Plus the fact that you're given a single word to describe what you'll say, maybe two words. In the other games you're given a fully typed out text box, of words, that tell you exactly what you'll say so you never feel like that you said something your character wouldn't. Here though it's the opposite. I'm reminded of a bit of a video that the youtuber Rags did on the game, where he talked about this he had his choices and he made it clear that he wasn't going to pick the "Yep" option, and what ended up happening? Even though he didn't select Yep, the first thing his character says.....is yep. And that's just irritating. Other aspects that (Excluding Nuka World) There's no skill based speech checks anymore, now everything is based off of Charisma, which means 9 times out of 10, to get anywhere, you need to binge on Charisma points in order to earn money effectively. While again in New Vegas, you had various other Skill and Perk options to talk about, rather than just having Speech be the only option to get your way, not to mention it tells you how much you need to have in a certain skill in order to proceed, rather than what three did with a percentage number, but even that is still better than 4's Color system which is basically: Yellow = Easy Orange = Medium and Red = Hard. It never tells you that actual chance of success, plus it breaks if you just so happen to set your Hud Color to any of those three colors, so you can't tell anymore.

I could go on and on about how many other issues this game has, the bugs, crashing, boring as hell quests, characters, PAID MODS, and yes that's what it is, let's not beat around the bush here, but this is getting long winded so I'll finish this up on my last point that I think this game suffers in, The fact that my character speaks and has a pre-defined backstory. You're either a Male Soldier, or a Female Law graduate, you'll always have a son, and you'll always start out in the pre-war era, which turns out is pointless because you're there for all of 10 minutes then you're thrusted into the wasteland.....It was touted that the pre-war section was going to be amazing, but it turned out to be fluff. Anyway, in terms of an RPG, less is actually more. In New Vegas, you're a Courior who got shot in the head. That's it, that's all you need, the game lets you define who you are and how you act, and more importantly you're mute (Not counting grunts) so your characters voice can be whatever you invisioned for yourself. Russian, Scottish, Irish, all that is up to you. Not in 4 though, no no, in 4 you're either the Male VA or the Female VA (I don't remember their names) And never anyone else. You can't have any of those accents, you can't be mute, you can't even select from a list of voices like in a game such as Saints Row, I mean at least have a little bit of choice in the matter.

Look my end result for this game is that it's decent, but it absolutely fails as a Fallout game, it's streamlined to appeal to the lowest common denominator, stripping away features from previous games in order to make it more simple to attract casuals. My advice is to just play New Vegas, at least that game does next to everything right and is brimming with content as it is, does DLC the right way, and still has a massive modding community behind it to add boat loads more content for free.
And on a side note: Whenever the Frontier for New Vegas comes out, it's going to make 4 and it's DLCs look like a joke.

Thank you for your time and enjoy the rest of your day. ^^
Posted 18 April, 2018.
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No one has rated this review as helpful yet
2 people found this review funny
1,909.1 hrs on record (1,225.0 hrs at review time)
Whenever you need to deal with a heavily armored person in a bomb disposal suit, just throw a spear at him. Or shoot him with an arrow, or run up to him with two guns and shoot him in the face, or fire a rocket at him, or use a trip-mine, or a flamethrower, or a katana, or.....you get the idea.
Posted 24 November, 2016. Last edited 25 November, 2020.
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59 people found this review helpful
10 people found this review funny
0.0 hrs on record
To be honest, I really wasn't impressed here.

Her voice is really irritating, like Clover's voice with the pitch set to 11. Plus her additude is also very annoying and sounds like she needs to blow her nose.

The gun.....can't hit anything. >3>

The perk deck is rather lack luster and doesn't really do much for me personally, though play styles vary, so it might be perfect for someone else.

The melee isn't the Katana.

The mask is REALLY bad in terms of design.

And finally how she looks as a whole.....Looks like Bonnie and Sanic got it oooooon one night.....maybe he was husband number 8. And also she wears fingerless gloves, so she's not exactly the smartest heister here. X3

In turn, I'd give this character a pass by, you're better off getting the cheaper Clover, or the much more fun and hilarious Jiro.
Posted 15 May, 2016.
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4 people found this review helpful
1 person found this review funny
1,076.4 hrs on record (181.6 hrs at review time)
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Posted 24 June, 2014.
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Showing 1-7 of 7 entries