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Последние обзоры InuAres

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61–70 из 76
Ещё никто не посчитал этот обзор полезным
3.7 ч. всего
Обзор продукта в раннем доступе
I regret giving the dev money. Do not make the same mistake I did.
Опубликовано 29 марта 2019 г. Отредактировано 24 июня.
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Пользователей, посчитавших обзор полезным: 3
1.2 ч. всего
The game makes you wait way too much. Wanna get some armor? Go gather some parts to craft. Wanna dodge? gonna have to wait for the end-lag to wear off. Wanna sell an item? gonna have to wait for the NPCs to wander over to your counters.
Look, I'm fine with grindy games like monster hunter or JRPGs, but there's just so much time where you could be doing something just waiting. I honestly think that if someone released a mod that smoothed out the controls and added an exp system, this game would appeal to me a lot more, because then there'd be a few short-term rewards.
Speaking of combat, the hitboxes are kinda wonky, and there's a bit of end-lag on swings. Whether bumping into an enemy hurts you or not is vague at best, and the lack of a tutorial for keyboard controls is annoying. The worst part is, the combat's not even particularly difficult, it's just getting your character to move in a way that you want.
Story's pretty generic but it gets a pass for having a form of mystery to it. The usefulness of cash is very much dependent on whether or not you're saving up for something big. There's almost no use for small amounts of money unless that's your "get out of the dungeon free" card.
I don't HATE this game, but I found it very dull.
Опубликовано 12 октября 2018 г.
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1 пользователь посчитал этот обзор полезным
1 пользователь посчитал этот обзор забавным
44.7 ч. всего (29.5 ч. в момент написания)
So this game used to be a free to play browser game, but now, ya gotta pay.
Should you? Absolutely not. This game's community is full of the whiniest softest little babies you can think of, the most tryhardy "big brain" dorks, and the most horny and homosexual dengenerates.
Опубликовано 11 октября 2018 г. Отредактировано 25 ноября 2022 г..
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Пользователей, посчитавших обзор полезным: 3
0.5 ч. всего
Обзор продукта в раннем доступе
Hit detection is messed up, NPCs seem to do and take more damage than you do, jail time is one of the least fun mechanics I can think of, and the admins are corrupt. Sure is a good thing I got this for free, or I'd have refunded this game faster than you can say "Roblox with poorer optimization"
Опубликовано 16 августа 2018 г.
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Ещё никто не посчитал этот обзор полезным
243.0 ч. всего (38.6 ч. в момент написания)
This game is amazing, and the dev is a cool dude. All issues I had with this game are gone, and bugs are fixed rapidly. This game is worth every cent.
Опубликовано 21 июля 2018 г. Отредактировано 26 ноября 2019 г..
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6.6 ч. всего (3.2 ч. в момент написания)
It's ok. I find that the damage can be rather wonky. Sometimes 2 headshots will take out that big beefy guard, sometimes it doesn't. It's probably a hitbox issue, but still rather annoying. You die in one hit, some enemies take many shots. Feels kinda cheap in some ways. The idea is to sneak up and kill enemies silently, however sometimes weapons will alert everyone else regardess of if they didn't before. I've also come across a bug where enemies will do the smash bros dash dance back and forth rapidly to the point where sneaking up on them is impossible and you just have to take em out with a decent headshot.
It's a very "trial and error" type of puzzle game, however, it seems as though checkpoints are simply not present, so you could be punished for messing up once after a long mission and have to start all over again. The one ability that the reaper does have, which is traversing vents, is either too scarce or unreliable to really be considered a good option. What I mean by this, is there are some one way vents in almost every mission, that you pop out of but cannot get back in again. This means if you don't position yourself perfectly, you might be stuck in a really rough situation to get out of.
Lastly, completing a mission doesn't really feel gratifying. The missions feel like a chore to get through, and the payoff is being able to buy some weapons that could potentially help in the next few missions, so you do have some options, however, most just aren't worth it. I might change my opinion as I get further in, but after getting plopped back at the start a bunch of times due to the game not registering that tiny dot + big head = headshot made me a little irritated.

Everything else I didn't touch on is fine.


TL;DR, the game can be a little punishing and annoying at times, and there isn't much satisfaction after completing a mission.
Опубликовано 13 июля 2018 г.
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1.9 ч. всего
More cop killing than an antifa/BLM member's wet dream. It's one of those games where you can't really feel good playing it, but at the same time, kinda need to. I don't think I'll be putting any more hours into it, but I don't necessarily regret playing it.
Опубликовано 13 октября 2017 г.
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1 пользователь посчитал этот обзор полезным
140.7 ч. всего (67.9 ч. в момент написания)
This game is rediculously addicting. It's so satisfying to watch your little plot of dirt turn into a farm. The game isn't flawless, but no game is. One thing I hope to see changed is the professions. If I had one suggestion, it would be to either be able to change professions if you find you don't like what you picked, or balance the professions so they're equally useful. When getting to level 5 as a farmer, don't pick the animal profession. You make much more money off of crops and all animal products can be turned into artisan products which sell for much more money. The option to sell these artisan products for much more money than that (40% extra) rests in the crop catagory of the professions, not the animal one. If changing pofessions costed the player 25000 gold, I would happily pay that price, I just dislike the idea of editing my save file simply to pick the better option. The game allows you to divorce a spouse and get rid of any kids you dislike. The game also features the ability to change one's appearence. I think it wouldn't be too unreasonable to be able to change professions as well, especially since you won't know what the second tier of a profession does until you pick the first one. (unless you look it up on the wiki).

Aside from that minor gripe, the game is a fantastic casual experience that I highly recommend to any gamer, hardcore or casual. It's nice to relax every now and then to get away from the stress of your everyday life, a message that this game sends quite clearly from the beginning.

One final note is that my wish from the developer is to continue to add content to this game. I was extremely hyped when I heard about the latest update and how much they added. Keep up the great work!
Опубликовано 14 октября 2016 г.
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Пользователей, посчитавших обзор полезным: 4
0.7 ч. всего
I decided to download this game after indiegala hosted a giveaway for some DLC. While I appreciate their gesture of kindness, the game, sadly, is lackluster. The story doesn't give you much reason to continue playing and attempts to hook the player by stating something along the lines of "if you get far enough, we'll tell you what's going on" but that didn't interest me. The gameplay consists of pressing a button to send your troops forward a square, or pressing the same button to attack. You can drag and drop your troops into different positions to attack enemies and you can have your troops target one specific enemy. But the problem I faced with this was that it wasn't fun for me. Perhaps it gets better later, but after 40 minutes of playing, I just couldn't care less about advancing the plot or leveling up. Another problem I found is that the game advertises payment options frequently. I can appreciate a developer needing to continue to eat and provide for their family, however to the average person, advertisements are annoying. Now, to give the game credit, payment is not necessary to have decent troops. Finally, the last problems I encountered. Firstly: When encountering a new enemy, a description will flash about the enemy's stats. However, when closing this description, part of the screen will glitch out. Secondly: There doesn't appear to be a way to close the game without alt+tabbing or turning fullscreen off and closing out of the program that way. Perhaps I simply missed it, and if so, my apologies, however most games have an option to shut down the game inside of the game itself usually located in one of the top corners or in a menu in one of these corners.
Опубликовано 29 мая 2016 г.
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Ответ разработчика от 31 мая. 2016 г. в 9:03 (просмотреть ответ)
Пользователей, посчитавших обзор полезным: 10
Пользователей, посчитавших обзор забавным: 2
139.3 ч. всего
I want to say that I enjoyed Borderlands 2 to the fullest. But to be quite honest, I have a hard time looking past the flaws of this game. First flaw I found is that the gameplay gets boring and tedious very quickly. Even after getting to level 50 and higher (Which you can only do if you buy DLC) , you'll find that you'll be shooting the same enemies over and over again with the same amount of bullets in the same enemies, despite the amount of damage your gun says you're doing. You start off with very little inventory space so the constant trek back and forth to sell worthless items becomes tedious, and towards the end, money stops mattering as there's nothing to really spend it on. Now here's where it really starts to get bad. You beat the game with your first character around level 29-32. A pop-up says that you can now raise the difficulty. Don't be fooled. If you want to leave the game with a positive opinion, do not replay it. Changing the difficulty sends you back to the beginning of the game and forces you to watch the same cutscenes and do the same quests.(as it stands, I remember almost every bit of dialog with claptrap in the beginning) And if you want to try all the characters at least once, you'll be doing the same intro over and over. While this is decent design for making you get used to the character, its dull for the people who just want to play. (If you do end up buying this game with its DLC, for the most truly difficult and fun experience, play Krieg) Another problem with the combat is there are certain creatures that can simply run up to you and start taking off chunks of your shield/health. Even worse are the ones that pull you towards them. My point being is that there are very few ways to avoid taking damage. I would appreciate the game a lot more if there were options to evade attacks such as dodging or rolling, something that allows the player to respond to certain situations rather than simply tanking. My last gripe with the series is how minor characters are introduced in a spectacular cutscene and then never interact with the player in a meaningful way aside from being a plot devise. They may talk about their past or add some sort of joke or reference but aside from the main characters in the previous game, they do not aid you in combat. They're just quest givers with a backstory. And as far as characters go, they can be entertaining to listen to, but it doesn't feel like they have much meaning.

2025 edit: This ancient game did NOT need this overtuned overaggressive ♥♥♥♥♥♥♥♥ rootkit anti-cheat *especially* since it's a ♥♥♥♥♥♥♥♥ CO-OP GAME. Go screw yourselves you pathetic feebleminded greedy disgusting corpo rats.
Опубликовано 3 февраля 2016 г. Отредактировано 5 июня.
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