Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have seen my friends play it, so I probably just need to give it another shot, eventually.
Normally I wouldn’t have judged the game based around its intention not meeting my expectations, however like you said, Capcom did say they would address the PvE complaints they received. The way they handled it though, doesn’t work, since the mode called PvE still isn’t PvE.
I think one of Exoprimals weaknesses is within the wording. If PvE wasn’t called as such, I wouldn’t have much of a problem with the game. Maybe if it was called “Indirect Combat” mode or something maybe it would be better, but it’s called PvE, so I’ll judge it for what they’re calling it.