3 people found this review helpful
Recommended
0.0 hrs last two weeks / 72.9 hrs on record (12.7 hrs at review time)
Posted: 29 Apr, 2019 @ 8:36pm
Updated: 28 Mar, 2020 @ 12:01am

I wasn't even in the mood for Mario 3D platforming when I bought this, but the game changed that pretty soon.

Edit: Finished the game, and played all the dlc. Very much worth 10$, 15$ on sale especially, and full price if you're looking for a colorful, atmospheric, pretty and fluid game.

I've played the many Mario 3D platformers out there (64, Sunshine, Galaxy (not 2, but 1) and some of Odyssey) and for an indie-developed platformer, its really quite amazing. It has some small little hiccups in the physics occasionally (like ledge get-ups causing you to fall through an object if it is too small or has weird collisions), but I rarely encounter them and only one or two times they screwed up my platforming (though, some of the mario 3d games also had their own occasional hiccups). Physics feels great nonetheless.

Since I don't know much of what to talk about here are some specific things about the game I love:
  • Workshop functionality and editor included.
  • Local Co-op (splitscreen and fullscreen, interchangeable via options menu);
  • All the worlds and environments are pretty as hell, and the music is fantastic, creating an immersive atmosphere;
  • Characters/Dialog are funny and creative, and voice acting is very well done;
  • The ability to switch between hats you make with Yarn found throughout the game to use specific abilities;
  • Cosmetic stuff (you can earn color swaps for your clothing and alternative hat models, all of which look adorable by the way);
  • Some frame-skip mechanics and timed button presses to increase your speed or help yourself in certain situations (getting knocked back and pressing jump right when you land causes a quicker get up animation, and pressing jump/leap right when hitting the ground after a leap causes a speedy thrust forwards);
  • The game feels like Sunshine/Galaxy with it's camera panning before every level/and other small details;
  • Speedrunning record keeping and other stuff;
  • Nyakuza dlc adds online functionality.
  • Seal the Deal adds Death Wish contracts, which are uniquely difficulty-increased variants of already existing levels in the game (EX: finish a level with only jumping 11 times. Makes you try to strategize precisely what ways you could prevent jumping in the mission.) Not for everybody, but if you want a challenge, very worth DLC just for that.
  • Other other many small details in the game, not just easter eggs, but random stuff you can do like hitting npcs off cliffs, kicking cans and junk that are lying around, character taunting/emoting, etc. Feels very alive.

Anyways, yea, I love this game, and if any of this peaks your interest, you might too.
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