22
Products
reviewed
655
Products
in account

Recent reviews by Holyvision

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Showing 1-10 of 22 entries
1 person found this review helpful
326.5 hrs on record (209.6 hrs at review time)
Don't do drugs, play Satisfactory.

A generation defining game. Worth every cent and then some.

Buy it.
Posted 11 October, 2024.
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5 people found this review helpful
275.4 hrs on record (114.0 hrs at review time)
One of the best city builder and strategy simulators to come along; rivaling the legends that have come and gone like Sim City and Skylines.

Slow to play, but can feel fast paced -- tons of replay-ability, always something new to do.

Completely worth it. If you found Manor Lords, are hooked to that but somehow found this second, buy this right now.
Posted 20 June, 2024.
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4 people found this review helpful
5.0 hrs on record (0.5 hrs at review time)
Early Access Review
This is really the only question in my mind that matters here:

Do you -- as you should -- love and adore the game SAILWIND?

Do you like games that give you the option to 'start from dirt/nothing' and work your way up as you go, enjoying the achievements of your work? Do you like games that do not go "arcade mode" to hide difficulty, and want real-world-close physics, storm threats, tides, etc?

If so, this is the closest you are going to find to that, which also has more than cargo to do (where Sailwind is only cargo), with the fancy graphics. While all these things ARE NOT THERE YET, you can tell they WANT TO BE.

It's a rough start and there's some launch-bugs as of this post.

The skill tree, crew/people on ship, any sort or real MP isn't there yet... But if you have a high-end system that can enjoy maxing out the settings, this may well turn into a great over-time treat and should be purchased to support development in my opinion, if you like such games as I do. A lot of the movement/graphics feel very placeholder (dare I say PlayWay levels placeholder in areas *gasp* (to uneducated: not good)) but I expect that to change.

I'm on a 4080,13900KS -- getting about 70C on my GPU so don't let clickbait videos scare you.

Bugs are there, and the difficulty is too. If you have not played sailing/boat games before there will be a difficulty curve. You start in a small boat that some people have a tough time with based on comments it seems, but it took me less than 20 minutes to complete as it felt natural.

There's a good foundation here and this will be something I hold onto because I hope it turns into the 'other' sailing game we can all play at the same time -- because more is better for everyone!

(Edited once for typos)
Posted 23 May, 2024. Last edited 23 May, 2024.
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A developer has responded on 23 May, 2024 @ 11:38am (view response)
8 people found this review helpful
25.5 hrs on record (23.6 hrs at review time)
Bye Felicia.
Posted 21 April, 2024.
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28 people found this review helpful
1 person found this review funny
3
11.7 hrs on record (11.1 hrs at review time)
Come back again 'next' Summer Sale (not this coming) and get the game on sale with all the DLC this should of had. Clearly setting up to DLC cash-cow the game very hard. Feels empty and plays like a $30 DLC/side-off of SnowRunner.

No full gearbox, TrackIR, or anything SnowRunner players been asking for. Really bad UI as it stands now, no hard mode settings... again, comes across like an intentionally empty game for them to DLC on. It seems to spit in the memory of the Spintires and MudRunner games to use it's name so inappropriately.

Maybe this will be a MudRunner game, but it needs a few more Season Passes... Trucks that are not included in DLC passes... you know, what we've seen before.
Posted 9 March, 2024.
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7 people found this review helpful
0.5 hrs on record
I would save your money here. Currently this might be worth $35 but not $50 -- I just requested refund after my 5th crash in the tutorial.

Game has pretty terrible 3d character models and the crashing issues are just unacceptable. It's like it hates multi-monitor setups and randomly changes resolutions when it wants to and crashes to desktop.

It seems the game works for some so good for them I guess, a lot of these people seem to have YouTube channels but what do I know. The greed of charging for manuals and etc is overwhelming and has (in this vet gamer mind) permanently banded Kalypso as another PlayWay Games equivalent and will be treated with grain of salt moving forward at best. I remember the smell of a good manual inside a box for a new game, that memory never costed me $$ for a PDF.

Sad, train games are fun and far between, but there's way better options. The easy track/signal building is a good idea for new hobbyist that do not understand how they work -- but should be OPTIONAL.

This is just a mess.
Posted 26 May, 2023.
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2 people found this review helpful
538.7 hrs on record (288.2 hrs at review time)
Just buy it already, I cannot be bothered to type a long review, my fortress needs me...

...if you're an old DF vet, get ready for a relapse.
...if you're not, get ready for an addiction, then a relapse. Also, brush up on wiki skills, but it's worth it.

Seriously, most deserving money you can spend on a game, made with love by a couple brothers over two decades, and now has it's future secured. The amount of background complication and function is just mindblowing.

Just buy the damned game already,
--Holy
Posted 23 January, 2023.
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11 people found this review helpful
0.6 hrs on record
I do not like writing reviews like this -- so I will try and be short and sweet. This is a game which was clearly rushed from Early Access in order to meet the deadline of an Autumn/Winter sale without the game actually being finished.

This game is still full of "coming soon" and other windows; systems are not in place and the fact that we went randomly from no updates to full release screams "we may fix some bugs and be done".

The game is fun... but unfinished. I would currently not purchase this game again for more than $12.00. It plays like an easier unfinished "other airline tycoon(s)" game(s) but all assets aren't there.

Personally, I believe that EA companies that release games before they are feature-complete should be restricted from future-steam EA releases but that's another conversation and what do I know I'm just an old fart.

Have fun, enjoy games, be safe, there's better games to buy than this. Happy Holidays!

With great respect,
--Holy
Posted 23 November, 2022.
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4 people found this review helpful
8.9 hrs on record
If this game is ever about $9.99, then I would say it's worth it. I could write a long review like I normally do, but all the top reviews for this game are spot on. It's a great concept, was pulled from EA too early, has no real variety and ended up being a shell of the great game it could have been. The story is so-so at best, and the characters (some especially) are extremely annoying; you also cannot skip the story or conversations at all so it's literally force-fed to you.

A poorly managed project in which you can tell there were SOME developers and staff that really cared and wanted to make a good game. However whoever was calling the shots in terms of when to release and what content needed to be added first certainly should not manage another project.
Posted 29 June, 2022.
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75 people found this review helpful
3
3
50.9 hrs on record
Hammerting is a super fun game!

There's a fantastic game idea here and a great time to be had, there's just one issue...
...the game wasn't really ever completed.

The game left Early Access months ago, and did so mostly "feature complete" but it was still a performance mess, had bugs, clear placeholder content in areas, an at times iffy AI, and was missing advertised modding support. As of 3/17/22 on a forum post, this game has been abandoned and will no longer be worked on. In addition, in a dev post in same thread they stated they were removing the posted planned modding-support from the store page, straight pulling away a feature listed on a page for a NO LONGER Early Access game (they didn't change the plans in Early Access, they let you support the Early Access then pulled the rug after you supported). In my personal opinion, Steam should be harder on companies that borderline-abuse the Early Access function like this and should be limited from future Early Access titles on Steam, but that's another discussion.

I could tell you all the details and features about the game and how it's fun and a great idea, but what it really all comes down to is this:

Hammerting is a super-fun game idea that will give you many hours of fun. This fun will encounter bugs now and again that you'll have to at times live with and work around. Further, even if you have a computer which meets or exceeds the recommended requirements, the game will HORRIBLY bog down to single-digit frames-per-second when you have a reasonable population or play on the larger map sizes built into the game. These performance issues make it a feat of absolute patience to reach any of the end-game goals or get any of the harder end-game achievements unless you are willing to slog through horrible performance for endless hours of fast-forward at 5 fps just waiting on the game to be done lagging (which doesn't happen). Sure you can help the issue by not letting more workers come live in your mountain, or making sure to not leave anything sitting on the ground which can eat at performance over time, however even if you do this constantly you will NOT make it to endgame without lagging. Period.

You want the achievement for 40+ dwarves? Be prepared for lag. You want to complete all the endgame goals? Lag. You want to fully explore a large mountain all the way to the bowels? Brace yourself, lag is coming.

If you can get this on sale for $15 or less and are OK with a game you'll never really complete, but will have fun in starting over with procedural maps playing to late-mid game until performance makes you so mad you give up and start over on repeat, then this is a fun experience.

Modding support was planned and advertised, it has been removed from the plan and store page and will no longer be added. RIP if you got the game to support in Early Access based on planned features to now learn that it's being left as-is.

And I really don't want to bash the fun here, the game is a LOT of fun and a GREAT idea, sadly it just never got to a point where it's a smooth and seamless experience. This experience led to iffy reviews, which led to iffy sales (after months post early-supposed-access), which has led to it being abandoned. I guess if you don't make millions in a few months, it's time to abandon and move on if you work at these companies.

Short-short version:

OK to buy if $15 or less DO NOT pay full-price. Fun game, some bugs, at-times questionable AI, really bad endgame performance. New features added last-minute to game just prior to being development being stopped, so some features not fully tuned or balanced. Lots of graphics and features -- while technically functional -- have a very strong feel of being placeholders to be improved on or replaced later which will never happen as game is abandoned (graphics in some places that don't move but clearly should, 2D stuff in place of 3D in clear placeholders, lots of overworld gameplay feels like it's early access and not a finished product.) A fun game if you can get it in the bargain box and understand the issues prior to purchase. The recommended requirements should be taken as minimum requirements; if you just barely meet recommended you won't have a great time.

Cannot overstate end-game performance issues, be prepared to not fully complete any game runs because it just gets to be your patience vs bad performance for endless hours.
Posted 23 March, 2022. Last edited 23 March, 2022.
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Showing 1-10 of 22 entries