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Once imported, you can place the new asset in the scene to start customizing it.
Props can be adjusted after placement using the Object Info Panel or the M key to move them freely.
Examples of interesting shapes created with the polygonal surface tool.
You can choose up to three colors per color variation corresponding to the three color masks you created for your asset.
Hospital yard with both one and two-way car paths.
Share your finished custom asset on Paradox Mods for others to use in their cities.


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