175
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769
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Recent reviews by Hacktor

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Showing 1-10 of 175 entries
2 people found this review helpful
18.9 hrs on record
Getting 100% was frustrating even with a guide due to technical issues.

approximate amount of time to 100%: 10-20h
Estimated achievement difficulty: 1/10 With guide, 3-4 without.
Minimum number of playthroughs needed: 1
Multiplayer achievements: No Multiplayer.
Missable achievements: Yes. about 5 or 6, See guides.
Grinding Achievements: No.
DLC-Only achievements: No.
Time-gated achievements: No.
Speed-run achievements: No.
RNG-achievements: No.
Does difficulty affect achievements: No choice.
Unobtainable/glitched achievements: Yes. some users complain about "Best buddies" and "Game Complete" not unlocking. WTF for that last one.
First achievement unlock: "Completed tutorial" or if you skip that "Found evidence of Sabotage" on the first map.
Point of no return: No,
Is there a good guide: F.o.B's 100% Guide steam is good for getting the achievements in order. There's other guides for solutions if you get stuck, such as jackanape's on XboxAchievement forums.

Notes:

The game crashes for me on scene change every 10-15 minutes. Sometimes the auto-save is 1 minute ago, sometimes it's 10 minutes ago. :|
The game is infuriatingly slow (probably to pad the run-time) The characters wait for the drawn-out animations to trigger the next voice line. Who the hell coded this?
I'd complain about the moon-logic, but i'm guessing that part doesn't actually anger the fans. Without spoiling, I will note the "connect the high voltage nodes" somewhere high up, towards the end to be one of the worst examples, you'll know it when you see it.
Add another "Best watch someone else play it than suffer it yourself" game to the pile.

Overall, not recommended, not for this price, not even in the humble bundle from ages ago. Sorry, It's just not worth it.
Posted 25 August.
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2 people found this review helpful
1 person found this review funny
18.4 hrs on record
Game has no achievements despite having them on Console initially.

While the story is interesting this is another game where the execution fails it.
A plethora of unreal bugs and a difficulty curve that leaves a lot to be desired.
Combat doesn't behave as it should, the weapons are inconsistent and leads to a lot of ♥♥♥♥♥♥♥♥ deaths due to valid hits simply not registering.
The collectibles aren't satisfying to get either due to multiple points of no return. Yeah you have chapter select but you'll have to replay a couple of hours... and don't you dare miss it again.

All these put together force me to relegate it to the ever-growing pile of "best watch the story on Youtube instead of suffering through it on PC"

Sorry, not worth the time investment and the frustration.
Posted 9 July.
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4 people found this review helpful
21.3 hrs on record
Getting 100% was a relatively quick but buggy process.

approximate amount of time to 100%: 20-25h
Estimated achievement difficulty: 6/10 (controls and camera mostly)
Minimum number of playthroughs needed: 1
Multiplayer achievements: No Mutiplayer.
Missable achievements: Yes.
Grinding Achievements: Yes, you have to collect EVERYTHING.
DLC-Only achievements: No.
Time-gated achievements: No.
Speed-run achievements: No.
RNG-achievements: No.
Does difficulty affect achievements: Yes, Play on hardest (MemHunter).
Unobtainable/glitched achievements: No.
First achievement unlock: Finish Chapter 0.
Point of no return: YES!!! See below.
Is there a good guide: Dreki's 100% Guide steam is amazing.

Notes:

* I found so many unreal bugs that should have been so easy to fix.
* A lot of quality of life is missing here but I will note that you CAN see achievement progress in the Extras>Achievements menu. (tho they didn't port that to steam as well)
* Cinematics are un-skipable, so be prepared to wait while Nillin tells you about her life, a lot.
* The game has chapter select but you have to wait for cinematics every time.
* There are point of no return checkpoints every couple of steps every level. Even with a guide telling you exactly where to go it's easy to miss a pickup and have to restart the level.
* The game Saves collectibles only at the next check-point, so even if you got something, if you died before the next checkpoint then forget about it, you'll have to do it again. This is INFURIATING.
* The game lies to you a lot, You'll see indicators that you'll grab a ledge, so you jump to it... and not catch it, and die.
* The character movement feels heavy, imprecise and only works when you're heading straight ahead, everything else feels bad.
* They tried to copy the Arkham games and make their own combo system but they kind-of failed, There's no lock on and enemies clump up so you'll often lose your combo just cause the game decided to attack another character.
* The camera is crap, it gets knocked about by objects on the walls, Combine this with forced difficult fights in tight corridors makes this game suck big time.
* The collecting part isn't that much fun in this game, this combined with the above issues I recommend watching someone play it on youtube if you want to see the story... but that's not that good either in my opinion.
* Back in 2013 when this game released everyone was doing the whole DEI thing so this game didn't stand out but it's all there. It's doing the Horizon Zero Dawn method of knowing who's evil or good in the story just by skin color. I wouldn't have noticed this in the past, but thanks to some people, we see it everywhere now. Hope they got what they wanted.

Overall this 2013 Xbox era game is a not-recommended from me. Too buggy, too frustrating.
Posted 26 May.
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7 people found this review helpful
13.9 hrs on record
Update: Stealthily modifying the EULA is not only illegal in most countries but highly immoral. I do not appreciate having my data collected to that degree.

Posted 22 May.
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2 people found this review helpful
66.1 hrs on record
Update: Stealthily modifying the EULA is not only illegal in most countries but highly immoral. I do not appreciate having my data collected to that degree.
Posted 22 May.
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5 people found this review helpful
16.0 hrs on record
Stealthily modifying the EULA is not only illegal in most countries but highly immoral. I do not appreciate having my data collected to that degree.
Posted 22 May.
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3 people found this review helpful
27.5 hrs on record
Getting 100% was an enjoyable (this time around) collect-a-thon with nice story elements and chuckle-worthy humor.

approximate amount of time to 100%: 20-30h
Estimated achievement difficulty: 4/10 (controls and camera mostly)
Minimum number of playthroughs needed: 1
Multiplayer achievements: No Mutiplayer.
Missable achievements: Yes, 1 about 20 minutes into the game (Always here for you darling).
Grinding Achievements: Yes, you have to collect EVERYTHING and then some.
DLC-Only achievements: No.
Time-gated achievements: No.
Speed-run achievements: No.
RNG-achievements: No.
Does difficulty affect achievements: No difficulty choice.
Unobtainable/glitched achievements: No.
First achievement unlock: Tele-throw an object, Failing that finish the first level.
Is there a good guide: tripbillie's figment lookup on steam is amazing.

Notes:
* Features negative achievement (Heal from 0 hp with an item you have to buy beforehand)
* The game warns you of 2 points of no return but they only lock you out until you finish a long section. You can (and must) return to collect all after getting some abilities.
* I recommend finishing the main story before grinding collectibles.
* They definitely improved the controls and camera. Although 99% of the falls you take are because of the perspective issues this kind of game breeds.
* They added a lot of Quality of life elements, including a camera filter that lets you see collectibles in the level... As well as completion marks on the fast travel bubble creature.
* The figments are the most grindy part of the game HOWEVER.. this time they hide in the terrain a lot less AND you have the camera filter I mentioned above. Almost makes this enjoyable.
* The story continues from the first one. I personally was invested by this point so I enjoyed it.
* the only system that I feel sucked massively despite huge potential was the Pin system. I would have loved if they were permanent upgrades or you had more slots that 3. Since combat difficulty is not that hard and the upgrades are not needed I went with Extra resources, attract resources from far away and Shop Discount. [What drunk designer came up with the last one is beyond me]
* The game features a level focused on the relationship between 2 gay men (including their weeding and vows) fairly late into the game. While in this case it's not overly-preachy, and in 2015 you wouldn't even have noticed it, in today's climate some people might be put off by it.

So yeah... My time with this game was enjoyable, combat was responsive and snappy, collecting stuff was rather easy and satisfying. Overall I'll recommend it,
Posted 15 May. Last edited 15 May.
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2 people found this review helpful
210.3 hrs on record (186.5 hrs at review time)
Getting 100% was... sad, in this bad cookie-clicker copy,

approximate amount of time to 100%: ~200-300 hours
Estimated achievement difficulty: 0/10
Minimum number of playthroughs needed: 1
Multiplayer achievements: No.
Missable achievements: No.
Point of no return: No.
Grinding Achievements: Yes, you have to literally wear your mouse buttons down. Then let the game run for days.
DLC-Only achievements: No.
Time-gated achievements: No.
Speed-run achievements: No.
RNG-achievements: No.
Does difficulty affect achievements: No choice.
First achievement unlock: Click the banana once.
Is there a good guide: no need.

Notes:

* The game debuted with a single achievement for clicking once. It used to be a simple 100% for your profie... but one day.. A couple of months later they then added 70~ or so achievements that take about 5~ days real life at least to get. ... come to think about it.. this seems like a good way to avoid steam's "profile features limited" algorythm.
* most achievements are: Get X score, Click X times manually, And transfer X times (turn 10 bananas into 1 rarer one)
* The market is already over-super-saturated. There aren't even requests to buy the stuff you get now.
* Half the time basic commands don't even work.. Stack/unstack works when it wants to, refresh doesn't actually work until you close the window... Utter ♥♥♥♥♥.
* You can in theory keep the game closed and start it every 3 hours for the drop but if you don't leave it open then it halts the count for the next banana.
* Waiting for the Exchange 5 achievement takes up to 200-300 hours. It's by far the most annoying achievement
* The game features a drop chance list with the probabilities... however it seems to also drop random useless stuff all the time instead. For people who only want the achievements it's extra annoying to get a lot of unique non-exchangable bananas.

The game is free, But the achievement design is so grindy and unnecesary that I have a hard time recommending it. It seems that the devs just like their game in the most played charts and their free cent from mllions of transactions.
Posted 5 May. Last edited 10 May.
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2 people found this review helpful
8.4 hrs on record
The game features no achievements on steam (Despite originally having them on Xbox)

The game is a cute old-school action-adventure you can sink at least 10-20 hours into.
Resolution/Music Mods are recommended (check PC gaming wiki) but otherwise runs great on W10.
Yeah, Recommended, but get it at a deep discount.
Posted 26 March.
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7 people found this review helpful
0.0 hrs on record
This DLC ads 1 achievement to the base game.

It ads a new starting planetoid to the game, a new way to ensure power for your base.
Quite fun, recommended
Posted 17 March.
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Showing 1-10 of 175 entries