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Ulasan terkini oleh Ceyboard

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Menampilkan1-10 dari 60 kiriman
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Tercatat 47.1 jam (Telah dimainkan 30.9 jam saat ulasan ditulis)
card
Diposting pada 5 Januari.
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Tercatat 29.2 jam (Telah dimainkan 7.8 jam saat ulasan ditulis)
A little rough around the edges, but worth every penny.
Diposting pada 10 Agustus 2024.
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Pengembang telah menanggapi pada 20 Agu 2024 @ 11:21am (lihat tanggapan)
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Tercatat 221.8 jam (Telah dimainkan 126.0 jam saat ulasan ditulis)
A potentially amazing rogue-like brought down by some of the most aggressive artificial difficulty I've ever experienced playing a video game.
Diposting pada 12 April 2024. Terakhir diedit pada 16 Mei 2024.
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Tercatat 6.9 jam (Telah dimainkan 3.8 jam saat ulasan ditulis)
Having bad controls is bad for a rogue-like.

Having insta-kill death spikes/boulders is also bad for a rogue-like.

Put these two together, and what you have is a recipe for a potentially great game destroyed by a small number of flaws.
Diposting pada 12 Januari 2024.
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Tercatat 53.8 jam (Telah dimainkan 38.7 jam saat ulasan ditulis)
Ulasan Akses Dini
Cool game. Sucks you can't sit in chairs though
Diposting pada 8 Desember 2023.
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Tercatat 1,471.3 jam (Telah dimainkan 18.3 jam saat ulasan ditulis)
I am really enjoying my time with the game so far, and I would strongly recommend it if you want a complex game to chew on for a few hundred hours. But I do have a few critiques that I hope the developers will address soon. They are the following:

1. I believe there needs to be longer, more varied, and more numerous ambient tracks (both in terms of music and in-game ambiance, such as tavern noises or rain). I would like to no longer constantly hear seagulls screeching and wolfs howling. It gets annoying fast.

2. I know that the developers did a huge amount of work developing this UI and UX for the Steam Release, but I think making alerts more noticeable, menus less bulky and more responsive, etc. would be great.

3. The current release still has quite a few bugs. This I can understand, this is Dwarf fortress after all, one of the biggest games ever. Still though, why is it so difficult to get a squad to equip crossbows with bolts, and have them actually shoot at the agitated crows that harass me every five seconds?

4. To add onto that UI and UX point, having a better system for making custom worlds and more default options would be great. Having some sort of slider to set an exact amount of years, or explaining in-game what values correlate to which default settings would be another good thing to add. In fact, a lot of really basic information is left out of the game itself, and has to be accessed via the wiki, which is fine for the most part, but can be inconvenient sometimes.

5. Combat longs are nearly incomprehensible. I understand this game comes from an era where having a more simple readout for these kinds of things is expected, but having it be more clear from the alert about who is attacking who, who is on who's side, and maybe some additional visual indicators (such as a body diagram) would be great additions.

6. The sprite work in the v0.50 release is some great stuff, but there is still a lot missing.

7. On the map screen, getting an idea of the geopolitical conditions of the world you've generated is somewhat difficult

8. The economy. I should acknowledge that I am new to DF and I've heard that something resembling an economy used to exist in DF, but was disabled. But as it stands right now, what determines the prices of various things is kinda arbitrary. I know having some sort of Victoria 2-esk system would be ever-so-slightly insane to ask of the devs, but accounting for scarcity and marco-economic factors should be an important point.
Diposting pada 11 Desember 2022. Terakhir diedit pada 18 Maret 2023.
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Tercatat 13.2 jam (Telah dimainkan 13.2 jam saat ulasan ditulis)
A pretty great remake of the original. Would highly recommend. My only complaints are relatively minor, that being it isn't the best in terms of optimization, and that some of the careful platforming sections are obnoxious.
Diposting pada 18 Agustus 2022.
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Tercatat 11.0 jam (Telah dimainkan 10.3 jam saat ulasan ditulis)
Slavic Left-4-Dead
Diposting pada 31 Mei 2022.
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Tercatat 5.1 jam (Telah dimainkan 2.5 jam saat ulasan ditulis)
I am brand new to Yu-Gi-Oh! and I have a sneaking suspicion that the people who operate the idling bots to boost new players into higher ranks are probably the same people who are at the lower ranks with decks that can nearly instantly kill you. As someone who has dealt with bots in Team Fortress 2, this isn't really surprising. Cheaters and botting players deserve nothing less than to be put in front of a firing squad.
Diposting pada 30 Mei 2022. Terakhir diedit pada 31 Mei 2022.
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Tercatat 352.4 jam (Telah dimainkan 259.5 jam saat ulasan ditulis)
While this game is fantastic, this review will stay negative until the serious connection issues are fixed. I am tired of almost being summoned for PvE to help with Hourah Loux or Malenia, but the game just crashing just before I am summoned.
Diposting pada 28 Mei 2022. Terakhir diedit pada 15 Juni 2022.
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Menampilkan1-10 dari 60 kiriman