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Seneste anmeldelser af Ceyboard

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47.1 timer registreret i alt (30.9 timer, da anmeldelsen blev skrevet)
card
Skrevet: 5. januar.
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1 person fandt denne anmeldelse brugbar
29.2 timer registreret i alt (7.8 timer, da anmeldelsen blev skrevet)
A little rough around the edges, but worth every penny.
Skrevet: 10. august 2024.
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En udvikler svarede d. 20. aug. 2024 kl. 11:21 (vis svar)
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221.8 timer registreret i alt (126.0 timer, da anmeldelsen blev skrevet)
A potentially amazing rogue-like brought down by some of the most aggressive artificial difficulty I've ever experienced playing a video game.
Skrevet: 12. april 2024. Sidst redigeret: 16. maj 2024.
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2 personer fandt denne anmeldelse sjov
3
6.9 timer registreret i alt (3.8 timer, da anmeldelsen blev skrevet)
Having bad controls is bad for a rogue-like.

Having insta-kill death spikes/boulders is also bad for a rogue-like.

Put these two together, and what you have is a recipe for a potentially great game destroyed by a small number of flaws.
Skrevet: 12. januar 2024.
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53.8 timer registreret i alt (38.7 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
Cool game. Sucks you can't sit in chairs though
Skrevet: 8. december 2023.
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1 person fandt denne anmeldelse brugbar
1,471.3 timer registreret i alt (18.3 timer, da anmeldelsen blev skrevet)
I am really enjoying my time with the game so far, and I would strongly recommend it if you want a complex game to chew on for a few hundred hours. But I do have a few critiques that I hope the developers will address soon. They are the following:

1. I believe there needs to be longer, more varied, and more numerous ambient tracks (both in terms of music and in-game ambiance, such as tavern noises or rain). I would like to no longer constantly hear seagulls screeching and wolfs howling. It gets annoying fast.

2. I know that the developers did a huge amount of work developing this UI and UX for the Steam Release, but I think making alerts more noticeable, menus less bulky and more responsive, etc. would be great.

3. The current release still has quite a few bugs. This I can understand, this is Dwarf fortress after all, one of the biggest games ever. Still though, why is it so difficult to get a squad to equip crossbows with bolts, and have them actually shoot at the agitated crows that harass me every five seconds?

4. To add onto that UI and UX point, having a better system for making custom worlds and more default options would be great. Having some sort of slider to set an exact amount of years, or explaining in-game what values correlate to which default settings would be another good thing to add. In fact, a lot of really basic information is left out of the game itself, and has to be accessed via the wiki, which is fine for the most part, but can be inconvenient sometimes.

5. Combat longs are nearly incomprehensible. I understand this game comes from an era where having a more simple readout for these kinds of things is expected, but having it be more clear from the alert about who is attacking who, who is on who's side, and maybe some additional visual indicators (such as a body diagram) would be great additions.

6. The sprite work in the v0.50 release is some great stuff, but there is still a lot missing.

7. On the map screen, getting an idea of the geopolitical conditions of the world you've generated is somewhat difficult

8. The economy. I should acknowledge that I am new to DF and I've heard that something resembling an economy used to exist in DF, but was disabled. But as it stands right now, what determines the prices of various things is kinda arbitrary. I know having some sort of Victoria 2-esk system would be ever-so-slightly insane to ask of the devs, but accounting for scarcity and marco-economic factors should be an important point.
Skrevet: 11. december 2022. Sidst redigeret: 18. marts 2023.
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13.2 timer registreret i alt (13.2 timer, da anmeldelsen blev skrevet)
A pretty great remake of the original. Would highly recommend. My only complaints are relatively minor, that being it isn't the best in terms of optimization, and that some of the careful platforming sections are obnoxious.
Skrevet: 18. august 2022.
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11.0 timer registreret i alt (10.3 timer, da anmeldelsen blev skrevet)
Slavic Left-4-Dead
Skrevet: 31. maj 2022.
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2 personer fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
5.1 timer registreret i alt (2.5 timer, da anmeldelsen blev skrevet)
I am brand new to Yu-Gi-Oh! and I have a sneaking suspicion that the people who operate the idling bots to boost new players into higher ranks are probably the same people who are at the lower ranks with decks that can nearly instantly kill you. As someone who has dealt with bots in Team Fortress 2, this isn't really surprising. Cheaters and botting players deserve nothing less than to be put in front of a firing squad.
Skrevet: 30. maj 2022. Sidst redigeret: 31. maj 2022.
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352.4 timer registreret i alt (259.5 timer, da anmeldelsen blev skrevet)
While this game is fantastic, this review will stay negative until the serious connection issues are fixed. I am tired of almost being summoned for PvE to help with Hourah Loux or Malenia, but the game just crashing just before I am summoned.
Skrevet: 28. maj 2022. Sidst redigeret: 15. juni 2022.
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