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AkiraJkr 님이 최근에 작성한 평가

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1-10/26개 항목을 표시 중
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기록상 39.2시간
Jesus, just fix PSN at this point.

Remaining negative until purchase restrictions are gone. Including on GoT.
We Dive Together, or not Dive at all.
2024년 5월 3일에 게시되었습니다. 2024년 5월 10일에 마지막으로 수정했습니다.
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5명이 이 평가가 유용하다고 함
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기록상 0.0시간
Perfect gift, given you really hate someone.
2024년 4월 9일에 게시되었습니다.
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10명이 이 평가가 유용하다고 함
기록상 10.3시간 (평가 당시 8.7시간)
Yeah. No. Breaking Steam Deck support for no reason and stealth-patching DRM. Very funny behaviour.
2024년 1월 21일에 게시되었습니다.
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4명이 이 평가가 유용하다고 함
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기록상 125.9시간 (평가 당시 10.2시간)
Just a PSA but there's claims that Denuvo is causing framedrops/slowdowns in World Tour, however while it's true those slowdowns exist, they ALSO exist in the Benchmark that has no Denuvo, at the exact same scenes they happen at the Full Game. Take those reviews with a grain of salt.
Game is running fantastic with a stable 60 FPS on my Ryzen 5 3600x and GTX 1650 at almost all times except at more intensive areas, like near Honda's hangout place.


CAPCOM, please take a look: https://steamproxy.net/app/1364780/discussions/0/3837676019935593442/?ctp=19#c3837676281061933707

Before I begin, here's a small list of issues that exist in the game:
Slowdowns/sudden crawls to(and stays at) 40 FPS when:
- Summoning masters to a fight
- Certain cutscenes, like the first one after leaving the gym for example
- Fighting alongside a partner(ex: Bosch)
- Controller vibration + recognition(for Playstation/Nintendo button prompts) does not exist/work.
- Areas like the Restaurant where Honda hangs out at are also extremely taxing.


I've already dipped my feet in this game ever since the beta, plenty on the demo too, and now going in through the full game, I am more than satisfied with the premise set for World Tour and how the fighting system interacts with it.
The story is simple and not much to call home for since of course, this is still just a fighting game, but the gameplay more than makes up for it. I'm not that great at fighting games, nor much of a fan of this type, but World Tour at the very least eases you up for how to play one and dealing with harder fights, even in ways you'd not expect.

There is not much I can talk off the other modes, as I haven't dipped my toes in them, but I believe other reviews can better give you a glimpse at how it is.
2023년 6월 2일에 게시되었습니다. 2023년 6월 10일에 마지막으로 수정했습니다.
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기록상 0.0시간
Ubisoft the DLC
2023년 4월 21일에 게시되었습니다.
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1
기록상 2,796.5시간 (평가 당시 180.6시간)
Charging $70 on their newest game and keeping three gigantic issues on it, and never doing anything about it.
2022년 12월 4일에 게시되었습니다. 2023년 8월 29일에 마지막으로 수정했습니다.
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기록상 692.5시간 (평가 당시 680.3시간)
At least 30% of my playtime has been accumulated by sitting on the lobby looking for matches at peak times in every server. 15% in populated/featured playlists.

I just assume now that this game is completely Anti-International and only exists for US/EU players. NOBODY ELSE. Want to find a match outside of the US/EU? Tough luck, you'll either not find a match because:
- We don't want you to, and we'll put you in US/EU servers where you get out shot every single time by timmy who just downloaded the game with a Sidekick;
- Your skill is so high you're not allowed to play on your own servers anymore and you can only play in US/EU servers;
- The Local matchmaking region option is useless because of your skill/the playerbase has been killed, even during a event.

This is not a review of the campaign, solely of multiplayer. But this is a gigantic problem that 343 has refused to address since Season 1, and heavily affects the playerbase in the long term. Why are people gonna try to play a game that doesn't let them play it?

EDIT: This is still the case.
2022년 9월 2일에 게시되었습니다. 2024년 3월 24일에 마지막으로 수정했습니다.
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기록상 24.0시간 (평가 당시 22.5시간)
I'd love to recommend this remaster to everyone, due to how well made it is, but it currently has some lingering issues that are pretty obvious to most people, whenever they reach those conditions.

> 22 FPS Cutscenes
It may seen like an artistic choice, but no, it actually isn't.
Instead of running at 30 FPS, the game's cutscenes run at 22 FPS at all times. It is not a behaviour that should occur

This was MYSTERIOUSLY fixed with a patch. No changelog in the patch. It was simply fixed.

Oh yeah, Saints Row The Third has 60 FPS cutscenes for the first time.

Issue Fix: It's fixable with third-party tools like Special K or RivaTuner[www.guru3d.com](?).

> Black Boxes in Whored Mode(And perhaps more?)
I've personally only found this issue in Whored Mode, it appears that random black boxes pop up on the screen? You're better off watching yourself what it's about.

https://cdn.discordapp.com/attachments/454196776535326733/880884910456438804/whoredblackbars.mp4

> In random parts of the game after finishing a mission, FPS drops forever to a locked 30 until you restart.
Lockdown Steelport is the only mission I remember off my head having this problem, but there may be perhaps multiple missions that do this.

> LAN Game option was removed.
The original SR3 and even SR IV have a LAN game option. How that's an issue? Easy:

No Steam & Epic crossplay is possible thanks to it.
2021년 8월 27일에 게시되었습니다. 2022년 11월 13일에 마지막으로 수정했습니다.
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기록상 110.3시간 (평가 당시 87.8시간)
PS: If you plan to play through this game, use Special K, it includes the FFXV performance fixes, which become pre-applied on launch, option to disable kb/m input or gamepad to stop the icon change *hitches* the game has, and lets you enable a bunch of great stuff, like NVIDIA Reflex for better input lag, Flip Model Borderless for same performance as fullscreen, and one of the best framerate limiters there are.

Link for it: https://discourse.differentk.fyi/

I make this review after having finally completed the game, after +60 hours of doing both Main Game and DLC, while also being a stubborn ♥♥♥♥ during the entire playthrough, and trying to actually learn the combat system, first, I'll get something out of the way:


The Story is ABYSMAL.
The main plot was probably one of the weakest stories I could have probably seen so far. Making a point about everything being pre-determined, and wrapping itself around that, did make it extremely simple, but it felt extremely forced, specially when everyone but Noctis knew they were going to die until the very end. It destroys the impact that the lore and the characters have, and your perspective of them changes drastically to something to not care about anymore, and it's a shame it went that way. It was such a missed opportunity to let the player change everything if they could, or warp the events happening.

Characters
I gotta say, they went thru and through on making the main gang feel like believable and human characters, I absolutely loved the side-company of Noctis, and unfortunately, it was hard to grasp a liking with Noctis at first, as watching the anime was a little necessary to know why he's the way he is, to add to why he trusts his comrades so much. Again, it's hard to tell much without practically spoiling the game, but the main gang and Ardyn specially are great characters, but they're severely dragged down by the abysmal plot this game has.
I gotta say though, the voice actors NAILED it. I couldn't imagine playing a Japanese game with English VAs, but this game actually made me prefer the latter, even after I tried Japanese after finishing the game. The VAs are much more impactful, and manage to keep the charisma of a character when needed, or the condescence of Ardyn for example in the voice, and I've not seen stellar performance like this in a while. Congrats to them for their job.

cOmBaT
What felt like a simple button masher, quickly changed to something more, as I discovered about the frame-perfect dodges, directional attacks, combos, and later on, being able to control your own companions. Prompto is broken, but SO MUCH fun to play as though, and he had been my main pick for fighting throught most of the game, whenever I could, but playing the main character was weird. But figuring out in camp training helped a lot, because there's where I learned how to block, dodge-counters, directional attacks, and back-step attacks(in post-game). I can't really give too much of a feedback on it with the wacky, wild nature of this combat, but I must say I thoroughly enjoyed it, and if playing Noctis wasn't your cup-of-tea, at least try the other characters after unlocking the ability to do so.



I gotta say that overall, this game was a step in the right direction, but I seriously wish the main plot wasn't so trash compared to everything else in the game, because even the open world was nicely done, and I didn't feel forced to level up to beat stuff at no times. I loved this game to death and I'm definitely doing NG+ for this.
2021년 4월 11일에 게시되었습니다. 2021년 4월 11일에 마지막으로 수정했습니다.
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이 평가는 Steam 서비스 약관을 위반하였기 때문에 차단되었으며 작성자에 의해 수정될 수 없습니다.
14명이 이 평가가 유용하다고 함
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6
기록상 787.5시간 (평가 당시 110.6시간)
(평가 내용 표시 불가)
2020년 6월 13일에 게시되었습니다. 2020년 6월 25일에 마지막으로 수정했습니다.
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