[FoRcE]army_guy3
aka ag3_killstreak   United States
 
 
If you like my works you can donate here:
https://www.patreon.com/ag3_killstreak
最近動態
總時數 3,703 小時
最後執行於 12 月 19 日
總時數 106 小時
最後執行於 12 月 2 日
總時數 72 小時
最後執行於 11 月 17 日
Pringles™ 3 月 24 日 下午 10:23 
Hello! Your Callvote Blocker workshop addon has stopped working as of yesterday, and possibly as early as 3 weeks ago when Valve updated their matchmaking on L4D2. It no longer blocks at least the kick vote - my friend got kicked by random people last night.
Anything we can do to fix it?
Interneted 2023 年 12 月 9 日 下午 6:54 
Just found out about your works, they are amazing!
[FoRcE]army_guy3 2023 年 11 月 17 日 上午 6:00 
@Pringles
yeah, you can use

ent_fire !picker runscriptcode "printl(self.GetOrigin())"

That will print the position of the networkable object you are looking at to the console.
Pringles™ 2023 年 10 月 31 日 上午 11:10 
I have a question - in L4D2, is there any way to get prop coordinates in-game? For example, the prop you are pointing at with your crosshair? This would be immensely helpful in modding. I am trying to create a prop placement mod that has a percent chance to spawn props at specified coordinates.
XxEeNnXxEeIi 2023 年 6 月 14 日 上午 12:15 
[FoRcE]army_guy3 2023 年 4 月 23 日 下午 3:41 
Thanks for the kind words.

I don't have an alpha for you to test atm, but when I do, you're more than welcome to test it out.

You can ask your questions and I can answer what I know.