安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
- Fixed a potential remote code execution exploit. Reported via HackerOne.
https://steamproxy.net/steamstore/news/50400
{連結已移除}http://www.l4d.com/blog/post.php?id=50400
https://www.rockpapershotgun.com/2019/03/14/left-4-dead-creators-announce-back-4-blood/
- Fixed a spectate command exploit that caused servers to hang.
- Fixed lobby chat messages not appearing on Linux.
https://steamproxy.net/steamstore/news/49502
http://www.l4d.com/blog/post.php?id=49502
- Fixed potential buffer overflow in closed captions. Reported via HackerOne.
- Dev command 'director_log_scavenge_items' can only be executed by the server. Reported via HackerOne.
- Protect against invalid map displacement data.
- Fixed official servers allowing clients to load custom content in competitive modes.
https://steamproxy.net/steamstore/news/45465
http://www.l4d.com/blog/post.php?id=45465