Portal 2
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Description

These maps are so good, I favorited them. Unforutnately there isn't a quick and easy way to subscribe to my favorites so this is where the collection comes in.

These puzzles require various levels of thinking! These puzzles are just so good, most of them will leave you satisfied solving them, if not all. This is how you create good test chambers. Have fun and good luck solving these! No ninja reflexes or perfect precision. Just logical reasoning and problem-solving. Everything can be reasonably solved.

If there is a favorite map of yours that isn't in this collection, chances are either I haven't played it yet, I am still evaluating the author, or I don't agree with you.
Articles (445)
The Key (Beta)
Créé par Audiotrash
Solve the Puzzle to exit! Beta Test !...
Azorae's Pierce
Créé par Azorae
An exchange of redirection cubes and lasers. It's been a while since I've published a new chamber (not for lack of trying -- I've made at least a dozen attempts at chambers over the past few months that have all ended in messes of unfeasible and/or impossi...
Azorae's Ascension
Créé par Azorae
Thanks for 7500 followers on twitch! Twitch.tv/Azorae...
Azorae's Attunement
Créé par Azorae
I noticed that few of my puzzles have any sort of vertical element to them, so I decided to build this puzzle to experiment with heights and levels. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of m...
Azorae's Delayed Ripple Effect
Créé par Azorae
Objects in mid excursion should take care to leave ample room between each other when passing through portals. Subscribe to a collection including all of my creations at http://steamproxy.net/sharedfiles/filedetails/?id=73977444....
Azorae's Direct and Redirect
Créé par Azorae
In this funnel-direction based test, you'll find yourself pushing and pulling cubes (and yourself) all over the place. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Des...
Azorae's Drop
Créé par Azorae
Made live on stream at twitch.tv/azorae...
Azorae's Entanglement
Créé par Azorae
Here's a puzzle I had set aside for a while, half finished. Gig spotted it in my unpublished maps and we both tried different approaches to finish building the chamber. Here's mine; it shouldn't be too difficult. If you like this chamber, feel free to leav...
Azorae's Gap Bounce
Créé par Azorae
UPDATE: 6/5/12: Gap Bounce, my first map, has been given a complete reimagining. Originally, it ran the gamut of available testing materials. Now, the chamber is focused on a single element: Bounce Gel. The exit is only a hop, skip and a jump away, but you...
Azorae's Intersection
Créé par Azorae
Made live on stream at twitch.tv/azorae...
Azorae's Lasercross
Créé par Azorae
Activate a light bridge and span the gap to the exit. Easier said than done... There was a huge unintended skip that had gone unnoticed for a while. It should now be fixed. Thanks to everyone who pointed it out to me! If you like this chamber, feel free to...
Azorae's Light and Glass
Créé par Azorae
In this logic puzzle, you'll need to both utilize and work around the fact that Hard Light Bridges are, well, hard. Caution: You may need to share a bridge with a laser for a short period. Don't worry; there's plenty of room, but be mindful. I also include...
Sectors
Créé par Azorae
In my latest collaboration with Gig, we've teamed up to create an out-of-the-box laser puzzle. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Designs, and follow my work...
Azorae's Pierce II
Créé par Azorae
Expanding on the concepts from the first Pierce, this map should be an interesting laser challenge Designed on stream at twitch.tv/azorae...
Azorae's Pinpoint
Créé par Azorae
Building on the concepts used in "Pierce" I'd like to thank everyone for the overwhelming postive feedback I've recieved on all of my chambers recently. Many people have been pointed my way by Mevious and I'm honored that many of you find my maps fun and c...
Azorae's Preparation
Créé par Azorae
A relatively easy chamber to prepare you for the logical, ordered thinking found in my other chambers. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Designs, and follow...
Azorae's Retention
Créé par Azorae
Another logic puzzle; this is my take on a technique that's been around for a while that was popularized by Gig. Thanks also to Mevious, from whom I got the idea of the funnel-button combination which made this puzzle possible. If you like this chamber, fe...
Azorae's Sea Spray
Créé par Azorae
Similar in premise to Gap Bounce, this chamber requires you to logically place yourself in the right place at the right time. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Gr...
Azorae's Solitude
Créé par Azorae
I liked Solitude so much that I rethemed it in my first foray into Hammer mapping! The Aperture facility has been neglected for an indeterminate amount of time, and that time has taken a toll on the chambers from the Multiverse. Explore my puzzle "Solitude...
Azorae's Stride
Créé par Azorae
I'm back after a long hiatus with a little laser puzzle. Hope you enjoy it! Thanks to Gig, Firedogx, and Calmly Frenetic for testing. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azo...
Azorae's Superconductor
Créé par Azorae
A reversible funnel, a laser, and a light bridge make up this intermediate puzzle. Watch your every move. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Designs, and fol...
Azorae's Territories
Créé par Azorae
Similar to the entries in the No Elements series, this puzzle tasks you with connecting a single laser with its receptacle. Good luck!...
Extension
Créé par Azorae
A Hard Light Bridge, a reversible Excursion Funnel, and a few Superbuttons all play a part in this puzzle of logical positioning and order. Huge thanks to Gig, who put up with my incessant insistence on maintaining a simple, clean aesthetic, and gave feedb...
Azorae's Trenches
Créé par Azorae
A remake of one of my first maps, Lasers and Light Bridges, that fixes some minor issues and adds an introductory room to demonstrate the idea behind the puzzle. This difficult puzzle uses light bridges and lasers in a careful balancing act. If you like th...
Convergence
Créé par Azorae
I finally got this working, thanks in no small part to Gig's input. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Designs, and follow my workshop page for more maps to ...
Azorae's Acrobatics
Créé par Azorae
Designed on stream at twitch.tv/azorae This puzzle is an exercise in thoughtful use of bounce gel. Enjoy flying through the air, but be mindful of your goal: Link the laser to its receiver....
Connection
Créé par BEN 77
easy / medium difficulty Solution test---> https://www.youtube.com/watch?v=GXz3KIaAp6k...
Reflection
Créé par BEN 77
Difficulty --- not hard ...
Progress
Créé par BEN 77
Short puzzle medium difficulty My solution http://youtu.be/K0GifcmeEyg...
Advance
Créé par BEN 77
Medium difficulty My solution http://youtu.be/10-3EXpLEHQ ...
Aerodynamics
Créé par BEN 77
Underground difficulty 3-5/10 My solution http://youtu.be/Mw_Ke2vaj2A Playthrough by Spicy Dragon http://www.youtube.com/watch?v=Bl58XRKBnyw ...
Polarity
Créé par BEN 77
difficulty --- medium / hard ...
Transition 2
Créé par BEN 77
medium difficulty ...
Barrier
Créé par BEN 77
difficulty --- hard ...
Transition 3
Créé par BEN 77
Continued for map '' Transition 2 '' . My solution --- https://youtu.be/UTXDPjduJ-M...
Marqué comme incompatible ]  Wheatley test_2
Créé par BEN 77
Wheatley themes Medium difficulty // 2 ways to solve (In addition: to break screen Wheatley) MAP FIXED...
Bridge
Créé par BEN 77
Little puzzle Difficulty - medium / hard My solution --- http://youtu.be/QvFdOQX-Da0 Playthrough by Ace Ryder --- http://youtu.be/KxbeXcqaeRI blind playthrough by Tom K ---...
Underground. Part 2
Créé par BEN 77
Little difficult playthrough here http://youtu.be/SfpDNbuOh44 playthrough by patrickgh3 http://www.youtube.com/watch?v=QhUKJND3wBg...
Underground
Créé par BEN 77
...
Conversion
Créé par BEN 77
medium difficulty ...
Transition
Créé par BEN 77
Difficulty --- not hard ...
Return
Créé par BEN 77
Difficulty --- Not too easy / Not too hard My solution http://youtu.be/O0TIO9GjlJw ...
Highway
Créé par BEN 77
easy / medium difficulty changes easy/medium difficulty Playthrough by Equinox > http://youtu.be/pfpHbaRIex8...
Transfer
Créé par BEN 77
Little test with energy ball easy / medium difficulty Second testchamber. Optional passage. screenshot 3...
Reconstruction
Créé par BEN 77
Little puzzle Playthrough http://youtu.be/4xeRq2U5pHE...
Fly Away
Créé par BEN 77
easy / medium difficulty ...
Repulsion
Créé par BEN 77
medium difficulty my solution --- https://youtu.be/DEazs_8YgB4...
Reconstruction. Second test
Créé par BEN 77
Little puzzle. 2 ways to solve Playthrough http://youtu.be/GWx6PwWYzq0...
Transfer
Créé par Ciirulean
A clean, behind-the-scenes remake of AD_79's original Transfer, designed to test your ability to think logically with lasers, light bridges, and emancipation fields....
Transfer
Créé par Ciirulean
Your travels take you to a small destroyed chamber on the outskirts of the multiverse. An easy-medium difficulty puzzle with lasers and light bridges. By Caden, original puzzle by AD79; featuring custom layered music by vanSulli, viewable here for your aud...
Light Xing
Créé par Cobbs
This chamber is easy/ medium difficulty with a few brain teasers...
navigator
Créé par Cobbs
Reversable tractor beam and cube....
Departure
Créé par Cobbs
Excursion funnel and cube with a few twists...
Excursion Diversion
Créé par Cobbs
Well shut the front door, no description needed......
Duality
Créé par Cobbs
A momentum based map that requires you to connect laser emitter with receiver to exit....
Laser Fusion
Créé par Cobbs
A perpetual laser chamber with a single light bridge....
Mistral
Créé par pythonzen
Second part of Interlude....
Interlude
Créé par pythonzen
Part of an old map pack I did last year....
Paint_Spots
Créé par pythonzen
There was a huge error with the workshop, so I had to re-upload it....
Echoes
Créé par pythonzen
Underground themed map with solid fields and faith plates. The faith plate model was originally made by Marlovious from TWP, then modified slightly...
Harmony
Créé par pythonzen
Unusual usage of the laser....
Ovine
Créé par pythonzen
The Shepherd Company would like to remind you to stay within the confines of this chamber. Those caught violating this rule will be put to sleep. http://steamproxy.net/sharedfiles/filedetails/?id=87278255...
Dawn
Créé par pythonzen
Faith plates, bridges and more....
funnel_over_goo
Créé par pythonzen
Improved version....
Solid_field
Créé par pythonzen
Introducing the solid field....
Interchange
Créé par marshmallie
A medium/hard puzzle set in the overgrown theme. Thanks to Mevious, josepezdj, and srs bsnss for playtesting. ---Changelog--- 3/14/2014 v1.1- disabled Cave's voice and fixed the invisible wall that has been preventing some people from exiting the chamber 3...
Transition
Créé par marshmallie
A puzzle revolving around the concept of multiple light bridges. ------------------------------------------------------------------------------ Difficulty: Easy/Medium Estimated time: 10-15 minutes ---FAQ--- Q: How did you make this map? A: Portal 2 Author...
Dynamo
Créé par Demon Arisen
Finally! A new chamber! It's been a while, hasn't it? Combine a light bridge and an excursion funnel with repulsion gel to defeat the turrets and reach the exit in this mind-boggling intermediate difficulty puzzle. Comments and criticism would be greatly a...
Refraction
Créé par Demon Arisen
I'm back! I'm not dead! Yay! Welcome to Refraction, my first test of 2016. I know, it's May, sorry, I've been really busy getting ready to go to university, preparing for exams etc. So what did I miss while I was gone? WOW, over 100 followers!? That's amaz...
Swamped
Créé par Demon Arisen
This chamber was accidentally flooded by Aperture Science's Water Supply of Questionable Cleanliness. * Luckily, two thousand tonnes of Aperture Science Plexiglass of Questionable Strength** were bought to cover the water, so this chamber is perfectly safe...
Eradicate
Créé par Demon Arisen
A short-but-sweet chamber which focuses on a cool move. Difficulty: Very Easy...
Excursion Conundrum
Créé par Demon Arisen
This was going to be a Hammer map with custom visuals, music, dialogue, secrets, surprises, and awesomeness. But it isn't, because Hammer is the most buggy, unintuitive, confusing, overcomplicated program I have ever used... It's very powerful but I just d...
Convey
Créé par Demon Arisen
Use the funnel to transport two cubes and a laser to the exit. Super simple stuff. How to Make Great Test Chambers: Episode 2 might be uploaded within the next week. Subscribe to my YouTube channel to find out if I can be bothered to make it! https://www.y...
Switch
Créé par Demon Arisen
Switch seamlessly between a light bridge and a funnel with just the flick of a switch. Well... With the deactivation of a laser node. But that doesn't sound as catchy. So yeah, this one isn't too hard. But it uses an interesting mechanic and I hope it's fu...
Fluid
Créé par Demon Arisen
An elegantly challenging logic puzzle based on mobility gels. This chamber took me a long (and I mean really long) time to get absolutely right, so I hope you like it! :3 ...
Splatter
Créé par Demon Arisen
How to Make Great Test Chambers - Episode 1: https://www.youtube.com/watch?v=snZAq2GMOMU Hooray! My 50th test chamber is here, and it's a classic Demon Arisen test chamber, brain-meltingly puzzling and mind-blowingly fun! I'd like to thank all my lovely fa...
Transfer
Créé par Demon Arisen
Your cube can't possibly be in two places at once... Well... Not unless you think with portals... Difficulty: Intermediate UPDATE 1: Streamlined gameplay, refined aesthetics, tweaks to avoid confusion, slightly different final solution, prevented exploits....
Perplexed
Créé par Demon Arisen
Demon Arisen is back with his most difficult laser puzzle yet....
Skybox
Créé par Demon Arisen
One of the best puzzles I've made recently, Skybox is a medium-ish difficulty faith plate and funnel puzzle, where which portal goes where is key to reaching the exit door in the box in the sky. Hope you all enjoy it! :-D...
Access Denied
Créé par Demon Arisen
This may just be one of my best tests yet. To mark my 30th chamber (woo!) I made this test which I had a lot of fun doing and which I reckon might be one of my best. The solution is hidden in plain sight in this simple-looking chamber which is far from sim...
Pons Lucis
Créé par Demon Arisen
Utilise a light bridge and a funnel to reach the exit. The catch? You only have access to one of those two at a time. Difficulty: Intermediate I'm busy for the next couple of weeks or so, but I promise I'll have a chember up when I have some free time (pro...
Fuse
Créé par Demon Arisen
Use a light bridge and a laser to complete this deviously compact test chamber. UPDATE: Thanks to RectorRocks for the new title <3...
Indirect
Créé par Demon Arisen
Simply complicated. The easy way out doesn't always work. Cave Johnson here. Lab boys tell me most of you were unable to solve this test and you're stuck in there with nothing but mantis-men corpses to keep you company, and now you're groaning that you're ...
Precision
Créé par Demon Arisen
The sequel to my highly-praised* chamber Indirect. Just direct the laser into the catcher and walk to the exit. Simple.... Right? If you are stuck try Indirect first, it teaches lots of the concepts displayed here. Difficulty: Easy/Medium (Depends upon you...
Interchange
Créé par Demon Arisen
This is it. My 40th test chamber. And it's one of my best yet. This challenging brain-teaser is almost certainly my hardest one ever: you'll have to use all the wit and intelligence you can muster in order to complete it. Estimated difficulty: Advanced Est...
Simplicity
Créé par Demon Arisen
Not my best, to be honest, but hopefully it's still fun, and I think the solution is a little bit clever. :)...
Pressure
Créé par Demon Arisen
EDIT 1: Completely removed the two normal cubes, the flip panel, and the button which activates it, since none of them were required to solve the test (whoops) . Also made lots of visual tweaks. Difficulty: Medium ...
Sequential
Créé par Demon Arisen
EDIT 1: Refined the test by removing angled panel and portalable floor, checked for exploits and trapping issues. EDIT 2: Removed some portalable surfaces to prevent exploits Order is everything. Only by placing the right portals in the right places in the...
Toxic
Créé par Demon Arisen
Hello, Test Subject, it's Cave. You may have heard that we recently acquired a little extra budget after yours truly fired that idiot Jeff from the engineering department. So, as a celebration of Jeff not being able to provide for his family anymore, we th...
Divided
Créé par Demon Arisen
Just an easy little test to keep you busy until I publish my first test of 2016! :D EDIT 1: Fixed being able to throw the cube into the funnel. ...
Pure Logic
Créé par Demon Arisen
Logic and Lasers and Light Bridges make up this brain-bending puzzle. It looks simple, but appearances can be deceptive. Comments and criticism are welcome. :)...
Outside the Box
Créé par Demon Arisen
How to Make Great Test Chambers - Episode 1: https://www.youtube.com/watch?v=snZAq2GMOMU&ab_channel=DemonArisen A tricky laser and funnel puzzle, Outside the Box tests your lateral thinking skills as you struggle to get everything you need across the pool ...
Sniper
Créé par Demon Arisen
A lone turret guards the exit from afar. Can you outsmart him?...
So close.....
Créé par Demon Arisen
.....and yet so far. The exit is right in front of you, but you may need just that little extra blob of gel to reach it. It's bouncy puzzle-solving fun for the whole family! Okay, maybe not the whole family. Difficulty - Medium. Comments and criticism are ...
Levels
Créé par Demon Arisen
Of course I won't provide a description for my creation, what are you talking about? I noticed I haven't done much with separate heights and levels, so I created this logic puzzle as a little experiment. Have fun! Difficulty: Intermediate Minor timing requ...
Chaos Theory (BETA)
Créé par Demon Arisen
Hello! This is a bouncy-gel and laser related chamber, it's medium difficulty, but it's in a BETA state as I just made it quickly so it may not be up to my usual standards. So, please tell me about any exploits or problems you can find! There is a problem ...
Return
Créé par Demon Arisen
You must return to places you have already looked in this fun, medium difficulty logic puzzle. But that is not the only reason I named this chamber "Return". This is the first chamber I have made since November, and so this marks the return of Demon Arisen...
Linked
Créé par Demon Arisen
I had a thought the other day. "Hmm. Most gel puzzles are huge and expansive. I'm going to make a really small and compact one!" Thus "Linked" was born. On an unrelated note, this chamber might win the award for Most Glass and Grating Used in a Test Chambe...
Accelerate
Créé par Demon Arisen
Accelerate is a complex yet fun logic puzzle for those who want a challenge. A much larger and more complicated chamber than my usual tests, this medium-hard difficulty logic puzzle focuses on fun mechanics such as repulsion gel, flinging, turrets, and exc...
Suction
Créé par Demon Arisen
I wanted to make something involving a reversed funnel, so here we are! Difficulty: Easy - Medium Check out my workshop for more logical and fun test chambers! Comments and criticism are welcome. :)...
Stranger than Friction
Créé par Demon Arisen
EDIT 1: Exploits people have pointed out (thanks, people) should now be fixed. However, some people have told me they've found four solutions or whatever, but then haven't told me what these solutions are! I can't fix unintended solutions without knowing w...
A Light Challenge
Créé par Demon Arisen
EDIT 2: Extended the grating to prevent exploits. EDIT 1: Made objectives clearer, for example the exit is now directly in the players vision as they enter the chamber. Added grating and removed part of a portalable surface to prevent unintended solutions....
Minimalist
Créé par Demon Arisen
A chamber using only an excursion funnel and nothing else....
Cyan and Vermillion
Créé par Demon Arisen
Cave Johnson here. For this next test, we've put deadly nanomachines in the oxygen supply. If you feel your lungs being agonisingly ripped apart by nanoscopic robots, that's normal. Just take a deep breath, and... Actually no, that'll make the whole thing ...
Just a little one...
Créé par Demon Arisen
Just a little chamber, because a little chamber is better than no chamber at all. Not my best I know, but I'm out of ideas.... :( ...
Rebound
Créé par Doctor Lawdee
Bounce bounce! Thanks to srs bsnss for the concept of the acquisition method of the second cube....
Wheatley's Detour - V2
Créé par UMNSE
When? Act 4 of Portal 2. Where? A Wheatley themed test chamber . Why? Why not! Wheatley has a surprise for you after this next test. And he might accidentally kill you. Try and find the two easter eggs in the map! UPDATE 1 ROTFL! -Laserfield is now laserfi...
Wheatley's Sequel
Créé par UMNSE
ABOUT THE MAP Do not adjust your monitor. What you see here is correct: the long-delayed sequel to Wheatley's Detour is here! Featuring the return of such stars as Chell, her spuddy-buddy GLaDOS, and everyone's favourite, Darren Lamb Wheatley, journey back...
Switching
Créé par sbhmnk
Another puzzle with redirection cube...
Laser platform
Créé par sbhmnk
Idea for this test - map Sectors by Azorae...
Gate
Créé par sbhmnk
Map '' Gate '' by Mevious Variant with light bridge ...
Ridge to Bridge
Créé par Flup
A short medium-difficulty map with light bridge. Use it for exploring! Don't rub your cheek on the bridge, because it would be like standing outside with the sun shining on your face. It would also set your hair on fire, so don't actually do it. "I'm walki...
Streamline
Créé par Flup
Plan everything out before you act. 'Streamline' is a map made by Fluppy and Mevious....
Voyage
Créé par Flup
Find your way to two laser cubes in this medium difficulty map - you need them both to get to the exit! One of my older PTI maps, I never released it - until now....
The Best of Gig - Vol. 1
Créé par Flup
Fluppy took two of Gig's best puzzles and redesigned them in Hammer. In this recreation of "Archipelago" and "Dovetail" you can enjoy two chambers with extra details while solving puzzles. Difficulty: head-scratching Puzzle concept: Gig Design + details: F...
Multipurpose
Créé par Flup
WARNING: 100% PURE LOGIC IS REQUIRED FOR THIS MAP In every test chamber you have to use testing elements. But what if each of them has more than one usage? "Multipurpose" is overgrown map of intermediate difficulty. Don't forget - if you are stuck, remembe...
Isolated Button
Créé par Gemarakup
A map that I originaly created in hammer in the art therapy style, but the detailing was too hard for me and I think that there are too many objects to make it a hammer map anyways....
Reversed Gate
Créé par Gemarakup
Similar to Mevious's gate, but a bit harder....
Light Rail
Créé par Gemarakup
A puzzle that might take time to solve it but is small. I might recreate this in the beta style....
Equilibrium
Créé par Gigo
I appear to be back...
Quondam
Créé par Gigo
A chamber with 2 layers :D...
Disruption
Créé par Gigo
Based on Azorae's map....
Mini
Créé par Gigo
A small puzzle I made in 5 minutes :)...
Recovery
Créé par Gigo
A chamber that requires portals to solve....
Distribution
Créé par Gigo
A Chamber designed to twist your mind into shapes you didn't think existed, this is for people who enjoy a challenge Also a remake of a Beta Map...
Crawler Redux
Créé par Gigo
Recreation of Mevious' Crawler...
Tricky Lasers
Créé par Gigo
Looks simple right?...
Retrocede
Créé par Gigo
A map....
Twofold
Créé par Gigo
A finished chamber that I thought wasn't....
Couloir
Créé par Gigo
A simple chamber based on a hallway connecting the areas....
Outside The Box
Créé par Gigo
Puzzle by Gigo Visuals by That Greek Guy ...
A Change Of Plans
Créé par Gigo
A map that looks fairly straightforward, but will leave you weeping as you attempt to solve it....
Enumeration
Créé par Gigo
An adaptation of one of Azorae's unreleased maps....
Simple 1
Créé par Gigo
The first of a series of 5 minute brain teasers...
Tandem
Créé par Gigo
Provide a description...
Simplistic
Créé par Gigo
Looks fairly simple, but you need to think outside the box if you wish to complete this chamber....
Dovetail
Créé par Gigo
Inspired by Azorae's 'Solitude'...
Fluctuation
Créé par Gigo
Goddamn descriptions....
Entropy
Créé par Gigo
...
Perambulation
Créé par Gigo
A simple chamber revolving around a bridge....
Proxy
Créé par Gigo
Based upon Ricochet. Post solutions in comments....
Causatum
Créé par Gigo
Just something I thought of....
Ameliorate
Créé par Gigo
A simple laser puzzle I made because I was bored. And yes, I do realise this resembles Azorae and I's puzzle "Sectors"...
Ricochet
Créé par Gigo
Not hard....
Triple Death-Grids
Créé par Gigo
Pretty easy actually...
Toggle Hall
Créé par Goose
Conceptual Difficulty: 5/10 Technical Difficulty: 1/10 One laser catcher toggles the hallways. Can you abuse its logic?...
Conjointly
Créé par Goose
Conceptual Difficulty: 8/10 Technical Difficulty: 4/10 Conjointly: together, at once....
Riddler
Créé par Goose
Technical Difficulty: 4/10 Conceptual Difficulty: 8.5/10...
Antecedent
Créé par Goose
Conceptual Difficulty: 4/10 Technical Difficulty: 2/10 The exit can be reached, but only if you set things up correctly....
Spider's Nest
Créé par Goose
Conceptual Difficulty: 6/10 Technical Difficulty: 3/10 What a tangled web we weave......
Laser Riddles
Créé par Goose
Conceptual Difficulty: 7/10 Technical Difficulty: 4.5/10 Three switches. How to trigger them, and where to start?...
Relay
Créé par Goose
Conceptual Difficulty: 8.5/10 Technical Difficulty: 5.5/10 You have access to every part of this chamber right from the start! Surely you can piece together the solution then......
Procedure
Créé par Goose
Conceptual Difficulty: 7.5/10 Technical Difficulty: 3/10 Well first, you're gonna need a laser......
Action at a Distance
Créé par Goose
Conceptual Difficulty: 5.5/10 Technical Difficulty: 2/10 Now what is that cube supposed to do?...
Marathon
Créé par Goose
Conceptual Difficulty: 6.5/10 Technical Difficulty: 5/10 Everything is immediately accessible, but where to begin the race......
Displacement
Créé par Goose
Technical Difficulty: 5/10 Conceptual Difficulty: 6.5/10 You're gonna need that funnel, wherever you may go....
Bridge Mechanic
Créé par Goose
Technical Difficulty: 3/10 Conceptual Difficulty: 5/10 Everything has a purpose......
Magrathea
Créé par InvisiblePanda
A medium\hard difficulty SP test chamber in the destroyed style. This chamber involves: Discouragement Fields, Fizzlers, Hard Light Bridges, Faith Plates Walkthrough: http://www.youtube.com/watch?v=fLsCuwPbtPU...
Pit
Créé par Jotta
Logic-Test...
Pinball
Créé par Jotta
logic-puzzle please give me feedback :)...
Landung
Créé par Jotta
please give me feedback :)...
Kammer 6
Créé par Jotta
Logic-Test A small logic chamber, you dont have to be fast to complete this chamber. please give me feedback ;)...
Quintessenz
Créé par Jotta
Logic-Test No skills required. would be nice if you leave a comment :) ...
Kammer 10
Créé par Jotta
Logic-Chamber No Skills required ...
Abyss
Créé par Jotta
Logic Puzzle Please give me feedback...
Test 12
Créé par Jotta
logic-test...
Harte Landung
Créé par Jotta
logic- test A test I made a long while ago....
Confused
Créé par Jotta
Logic-test no skills required. please leave a comment....
Easy Logic
Créé par Jotta
Based on my map Paralysiert. Reupload, because it didn`t work anymore. ...
Paralysiert
Créé par Jotta
Logic-Chamber no skills or speed required feedback would be nice;)...
Across The Water
Créé par Jotta
a easy logic puzzle. ...
Fizzler grid
Créé par Kaenai
All you need to do is bring the cube across the five fizzler grids. To help out, you only get the cube after the first two fizzlers, so you only actually have to worry about the last three....
Split second
Créé par Kaenai
Sometimes timing is just as important as finding the solution....
Unusual facility
Créé par KodenejmBerni
This is a map, which construct has been planned in PeTI and next edited and brought to life in Hammer World Editor. Not long but I hope looking good and enjoyable test :) Changelog: http://i.imgur.com/Ph40Bt1.png...
Of cubes and fizzlers
Créé par KodenejmBerni
This is a map made in PeTI but edited in authoring tool. Have fun! :)...
Lovely lasers
Créé par KodenejmBerni
Medium/hard map created in PeTI. Have fun!...
Step out
Créé par KyloX
A simple, yet confusing small chamber. Just wanted to test out how well it works when porting PeTI maps to Hammer. Map includes a not-so-secret secret, if yo miss it... well try again. Difficulty: Easy/Medium If there are issues (missing textures, glitches...
Memorial
Créé par KyloX
This map is dedicated to my family member, which no more walks in the halways of my home. The puzzle is made in PeTI and hammer, for visuals and the "memorial". The secret room is all custom material, some taken from other games, others made by myself. If ...
Trap
Créé par Lawliet
This is simplified version of Near's Trap....
Faith
Créé par Lawliet
Thanks for playing....
Beams
Créé par Lawliet
Use F6 to quicksave and F7 to quickload. Thanks for playing....
Bounce
Créé par Lawliet
Use F6 to quicksave and F7 to quickload. Thanks for playing....
Delivery
Créé par Lawliet
Made for the bi-weekly mapping competition number 12. Please re-subscribe for the test chambler in order to get an updated version. ...
Light
Créé par Lawliet
Use F6 to quicksave and F7 to quickload.Thanks for playing....
Time
Créé par Lawliet
Use F6 to quicksave and F7 to quickload.Thanks for playing....
Time Advanced
Créé par Lawliet
Made for bi-Weekly competition number 17. Please re-subscribe for the test chambler in order to get an updated version. Thanks Piranha.A for video....
Sacrifice
Créé par Lawliet
Thanks for playing....
Preparation
Créé par Lawliet
Thanks for playing....
Glass bridge
Créé par Lawliet
Made for bi-Weekly competition number 14 Thanks for playing!...
Trampoline
Créé par Lawliet
Made for bi-Weekly competition number 16. Use F6 to quicksave and F7 to quickload.Thanks for playing....
Speed
Créé par Lawliet
Use F6 to quicksave and F7 to quickload.Thanks for playing....
Replacement
Créé par Lawliet
Use F6 to quicksave and F7 to quickload. Thanks for playing....
LAV - nature - a1
Créé par Tagarna
Overgrowth test chamber. I'm planing to get a couple more kinda following the series. There's a problem at the end of the map, related to the game mechanics actually, where a reflective cube is getting hit by a laser, and that screws the cube's physics, so...
Two of a Kind (Advanced)
Créé par LoneWolf2056
(Hard difficulty) This is an advanced version of a map I made for the upcoming mod portal stories, check out the team and the mod here: http://www.moddb.com/mods/portalstories Thanks to josepezdj, Mevious, Sicklebrick, Lpfreaky90 and Vector for playtesting...
Cube Placer
Créé par Loo-Kin
Use Excursion Funnel to power up all laser relays that placed on the wall....
Intercept
Créé par Loveless
Ingenuity: 7/10 Dexterity: 3/10 It's a noun and a verb, you know. This is quite a complex chamber, though the answer is simple. Please let me know how you do; I may change things around if it's too obvious. Have fun. :) P.S. if your answer seems messy, or ...
Supercollider
Créé par Loveless
Ingenuity: 7/10 Dexterity: 3/10...
Reflection
Créé par Loveless
Ingenuity: 8/10 Dexterity: 4/10 Quite a fun and complex chamber. Yes, it is possible! And the answer doesn't involve any messy or ridiculous stunts. Just a bit of logical thinking. ;) Please give feedback, especially if you got through the exit - there's l...
Patience
Créé par Mevious
Coordination is key. Unfortunately there's only one of you....
Nomad
Créé par Mevious
faithplates and stuff...
Transfer
Créé par Mevious
Put your faith in light....
Dread
Créé par Mevious
If you like my maps then check out my greenlight game Electric Sheep....
Suspended
Créé par Mevious
A test of spacial reasoning... and lasers...
Remorse
Créé par Mevious
Made for bi-weekly 14 "Double Sacrifice" http://steamproxy.net/groups/P2LC/discussions/0/540733523640810399 If you can please provide a demo, video or description of your solution. Also let me know if you can get a cube past the blue gel wall....
Rendezvous
Créé par Mevious
Advanced funnels and their application to not-letting-you-through-stuff...
Drop
Créé par Mevious
A cube and funnel chamber? Who would have thought?...
Islands
Créé par Mevious
A puzzle for bi-weekly 15: "Barriers & Bridges"...
Gate
Créé par Mevious
An introduction to funnels and their applications in the field of cube transportation...
Preservation
Créé par Mevious
Conserve your energy....
Tracer
Créé par Mevious
Cube levetation and descension techniques...
Cohesion
Créé par Mevious
If you enjoy my Portal 2 chambers, please help me greenlight my free Portal 1 mod, Rexaura. http://steamproxy.net/sharedfiles/filedetails/?id=265557293...
Amigo
Créé par Mevious
If you enjoy my Portal 2 chambers, please help me greenlight my free Portal 1 mod, Rexaura. http://steamproxy.net/sharedfiles/filedetails/?id=265557293...
Loaded
Créé par Mevious
This was going to be my first map without a goo pit, but then I decided to add a goo pit....
Piston
Créé par Mevious
Look, I made a map with a faith plate. Kinda based on 'Piston' from 'Portal Pro'....
Compartment
Créé par Mevious
Inspired by BenVoldgi's map "Back on Track". If you find this level to be too easy, try out Gig's Compartment Advanced and his other advanced maps....
Entanglement (Mevious Edit)
Créé par Mevious
Based on Azorae's Entanglement by Azorae, and Entanglement Advanced by Gig, both recent favorites of mine. You should play them....
Stasis
Créé par Mevious
Fair warning: This chamber requires a gimmicky trick to solve. Let me what you think....
Pasture
Créé par Mevious
The Shepherd Company would like to remind you to stay within the confines of this chamber. Those caught violating this rule will be put to sleep. http://steamproxy.net/sharedfiles/filedetails/?id=87278255...
Push
Créé par Mevious
I don't care what Greg says, Cave prime is telling you that overlapping excursion funnels will NOT collapse the space time continuum. Continue testing. Inspired by Hideous's map Mitosis. http://steamproxy.net/sharedfiles/filedetails/?id=68456870...
Height
Créé par Mevious
Apply blue gel thoroughly. Pray that you aren't part of the control group....
Cache
Créé par Mevious
Similar to Gig's map Mevious 1, but kinda different....
Barrier
Créé par Mevious
Made for the bi-weekly mapping competition number 12. http://steamproxy.net/groups/P2LC/discussions/0/630802978995072585/...
Perpetual Lasers
Créé par Mevious
This map is a tutorial for a concept used in Gig's map Laserdox....
Minimal Connections
Créé par Mevious
Made for bi-weekly competition 10. The theme is "6 Connections", make a puzzle with 6 or fewer connections between elements. http://steamproxy.net/groups/P2LC/discussions/0/630800443096581843/ Formerly known as "0 Connections", I had to add a connectio...
Traverse
Créé par Mevious
Lenses, polarity, and their application to advanced cube transportation techniques...
Simplified
Créé par Mevious
Intermediate cube transportation techniques...
Persistence
Créé par Mevious
If you enjoy my Portal 2 chambers, please help me greenlight my free Portal 1 mod, Rexaura. http://steamproxy.net/sharedfiles/filedetails/?id=265557293...
Industrial
Créé par Mevious
Use/abuse what you have learned so far....
Crawler
Créé par Mevious
Don't get too attached to your cubes. Inspired by some of Gig's maps....
Stopping Potential
Créé par Mr. P. Kiwi
"It's an early work of primitive expression. I'm a little embarrassed at how crude it is. Still, it will smash you..." -GLaDOS Starting off as a birthday map for a friend, it evolved into this work of primitive expression. Other than having crushers in the...
Sequence
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Climb
Créé par Near
You should keep kinetic potential....
Redirect
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Bypass
Créé par Near
Hard Difficulty. No special skills required. Use F6 to quicksave and F7 to quickload. Please re-subscribe for the test chambler in order to get an updated version. Thanks for playing!...
Cathedral
Créé par Near
Use F6 to quicksave and F7 to quickload. Harder version: Cathedral (alternative version) by Cyhborg See also: Franken Bounce by Yuuubi Thanks Cyhborg for playtesting. ...
Trap
Créé par Near
Inspired by Chander Test 28. Very hard map. No special skills required. Use F6 to quicksave and F7 to quickload.Thanks for playing. If you can't solve this, try playing simplified version Trap. Please re-subscribe for the test chambler in order to get an u...
Simplicity
Créé par Near
Use F6 to quicksave and F7 to quickload.Thanks for playing.If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Near's collection....
Pool
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Near's collection....
Bridges
Créé par Near
Use F6 to quicksave and F7 to quickload.Thanks for playing.If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Near's collection...
Perplexity
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Bounce
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing....
Repeat
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Throw
Créé par Near
Use F6 to quicksave and F7 to quickload.Thanks for playing.If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers,Near's collection. ...
Return
Créé par Near
Use F6 to quicksave and F7 to quickload.Thanks for playing.If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Near's collection...
Backtrack
Créé par Near
Medium difficulty. No special skills required. Use F6 to quicksave and F7 to quickload. Thanks Polux and Cyhborg for testing. ...
Height
Créé par Near
Inspired by Chander Test 26....
[SDK] Destroyed Test Chamber 2
Créé par Pupcia
It is my second hammer map, if you like this leave comment :)...
BOUNCING IN THE 70'S
Créé par Sejievan
This is a underground themed test that i created for fun, and also to test some stuff, i hope that you guys enjoy and have a good time playing. Difficulty easy/medium. https://i.imgur.com/8bsSsON.png ...
Laser Emancipation
Créé par Stratos
Testing focus: Lasers Difficulty: Easy-medium / medium Expected play time: Several minutes Version: 1.1 A map I made quite a while ago, unless you think Juli 2011 is recent. ^^ This map features thermal discouragement beams, redirection cubes and fizzler a...
Prolonged Exposure
Créé par Stratos
Testing focus: Lasers and Hazardous Liquids Difficulty: Easy-medium / medium Expected play time: Several minutes to, say, twenty? Version: 1.1 This map features Thermal Discouragement Beams, Toxic Goo and Fizzlers, with some Laser Redirection required. It ...
Nostalgia
Créé par Strnadik
Join our Creative Futures Time Travel Testing Initiative (CFTTTI), and be the first time travelling subject ever! Map is made by - Strnadik Puzzle idea - Fluppy (Thank you, Fluppy!)...
Angles.
Créé par Tesselode
There are lots of them....
Paint Alone
Créé par ThatGreekGuy
A fun and relatively simple bouncy Gel map which was originally made in hammer....
The Winter Testing Initiative
Créé par conorati
A new testing course has arrived just in time for the holiday season! Can you make it through the five festive tests GLaDOS has in store for you? ~We strongly recommended playing this map in high shader detail, as certain custom textures will not look as g...
Funnel The Gap
Créé par conorati
Use funnels in a medium difficulty test chamber to move both objects and yourself. Goodluck and have fun!...
Laser Flings
Créé par conorati
Solve a test chamber using light bridges and lasers, while GLaDOS cleans up the place. ~Difficulty: Medium ~Estimated Time: 7-12 minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough is avalaible on this page. ~~~~~~~~ Q: How long did the...
Pit Crossing
Créé par conorati
Solve a Wheatley themed test chamber using funnels! ~Difficulty: Medium ~Estimated Time: 7-12 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough is avalaible on this page. ~~~~~~~~ Q: How long did the map take to make? A: Around 11-15 ...
Overhaul
Créé par conorati
Solve two test chambers in the reconstructing theme. ~Difficulty: Medium ~Estimated Time: 10-15 Minutes Updates 7/1/13: Added button to respawn the cube in the second test chamber, minor detail work in the first test chamber. FAQ ~~~~~~~~ Q: I can't solve ...
Crossroads
Créé par conorati
Solve a test using propulsion and repulsion gel. ~Difficulty: Easy-Medium ~Estimated Time: 6-12 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be available. ~~~~~~~~ Q: How long did the map take to make? A: Two Days ~~~~~...
Transverse
Créé par conorati
Solve a Wheatley themed test chamber after a bumby start. ~Difficulty: Medium to Hard ~Estimated Time: Variant depending on experience, expect at least 10 minutes (most likley) FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be av...
A Bridge Over Toxic Water
Créé par conorati
Solve a test in the reconstructing theme. ~Difficulty: Easy-Medium ~Estimated Time: 3-8 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be avaliable on this page. ~~~~~~~~ Q: How long did the map take to make? A: 1 Day ~~~...
Propulsion Testing
Créé par conorati
Solve two test chambers in the underground theme. ~Difficulty: Easy-Medium ~Estimated Time: 5-15 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will be avalaible shortly. ~~~~~~~~ Q: How long did the map take to make? A: Two days. ...
Turret Blaster
Créé par conorati
Solve a single Wheatley themed test chamber using excursion funnels. This map, while not following a story, is increased in difficulty from my last Wheatley map. Click here to play it. ~Difficulty: Easy-Medium ~Estimated Time: 7-15 Minutes FAQ ~~~~~~~~ Q: ...
Retribution
Créé par conorati
Solve two test chambers in the reconstructing theme, with a slight detour along the way! ~Difficulty: Easy-Medium ~Estimated Time: 15-25 Minutes FAQ ~~~~~~~~ Q: I can't solve the level! A: A video walkthrough will soon be avaliable on this page. ~~~~~~~~ Q...
Funnel Fun
Créé par conorati
Solve a single Wheatley themed test chamber using excursion funnels. Play the next Wheatley map I made here This map is very easy, compared to my usual standards. This is because this is really a grahpics test, to see how well I could mimic Chapter 8 in th...
hike
Créé par TuRboz
only test......
impel
Créé par TuRboz
only test......
panel
Créé par TuRboz
only test......
close
Créé par TuRboz
only test......
bridges
Créé par TuRboz
only test......
beams
Créé par TuRboz
only test......
interval
Créé par TuRboz
only test......
leading
Créé par TuRboz
only test......
lane
Créé par TuRboz
only test......
stall
Créé par TuRboz
only test......
kurye
Créé par TuRboz
only test... ...
Completely White
Créé par TuRboz
only test......
rebirth
Créé par TuRboz
only test......
loop
Créé par TuRboz
only test......
interval v2
Créé par TuRboz
only test......
loft
Créé par TuRboz
only test......
pistons
Créé par TuRboz
only test......
Rust and Dust
Créé par cobra
Short underground map featuring two puzzles with clever solutions....
Maintain
Créé par cobra
A test involving cubes, lasers, and flinging. This will truly test your ability to think with portals!...
Outfield
Créé par cobra
Map involving lasers, buttons, cubes, and tactics....
Power Interference
Créé par cobra
This is my first workshop map. It is a different version of my original hammer map, Power Interference v2.4....
Reunited
Créé par cobra
A quick test involving funnels, cubes, and buttons....
Venture
Créé par cobra
Test involving funnels and cubes. Not too hard, should be enjoyable :)...
The Cage
Créé par YUKI_67
The Cage Solution : https://youtu.be/FNkoXzmQcKo...
Funnel & fling
Créé par antalH
TESTING mapping contest Use funnels and flings to get to the exit...
decision
Créé par bhoun
Helloo, I'm back. It is same with 'Laser relay' map. and fix some bug, edit little things. but now is really differents. ...
Rupture
Créé par bhoun
Difficulty : EASY solve time : 2 - 5 minute "how to solve this test?" video link ---> https://www.youtube.com/watch?v=UIpgMqx1WWQ + add at 29/02/2015 visual remake incoming...
blue bridge
Créé par bhoun
useful bridge test chamber : Difficult : NORMAL solve time : 4~ 7 minute + update -- cover to panel arm + more difficult...
Trickery
Créé par bhoun
Trickery Difficulty - Hard Trickery is in a custom storyline. Design&Logic bhoun Level idea Portalife Solution https://youtu.be/0hewcljLHXA...
Increase
Créé par bhoun
Increase Difficulty : normal Making time : it took me while 2days developed by Bhoun 13-05-2020 : VU and edit some logic ...
regular
Créé par bhoun
++2014 02 28 update++ + add Laser test chamber +++ 2014 03 02 update some glitch fix. ("into over- laser fild with light bridge, can press the button." 2014 03 02 fix) ------------------------------------------ Equinox 's playthrough : http://youtu.be/R2jY...
The Corrupted
Créé par bubbles
!! Winner of the ThinkingWithPortals.com contest - 2012 !! - It seems like you have lost your way to the closed testing area. Overtaken by destruction and beautiful foliage, but no need to worry! Luckily we can run the tests in a emergency and/or even in a...
The Repeat
Créé par bubbles
"Heads up folks, we're heading back to the looong time ago abandoned testing area. They're a wreck, but still functional. Theres just nothing more better than a smell of a good ol' fresh air! So breath as long as you can, this opportunity won't happen twic...
Vestibule
Créé par Idolon
Vestibule is a map with two difficult puzzles that require 'outside-the-box' thinking. Not recommended for new players. (2024 NOTE: This map was made in 2013. Standards have changed a bit since then and this map is no longer considered particularly difficu...
Bypass
Créé par olshi
Intermezzo! Former "Climb". I've changed the layout to better focus on the main puzzle. The solution is almost the same, with the exception, that now the cube is actually useful. Sorry for the confusion....
Pendulum
Créé par olshi
Entry for P2LC's Bi-weekly competition #023. I won't be able to respond for a couple of days. No internet... Rules: - map has to be symmetric - items don't have to be symmetric - you have to be able to see the exit from the entrance - the exit has to be be...
Bounce
Créé par olshi
Bear in mind that the gel enters the portal at an angle....
Stay
Créé par olshi
It's not the most amazing idea, but the map around it turned out pretty nice....
Transition
Créé par olshi
The exit is up there....
Primer
Créé par olshi
Apply Bounce Gel to a white surface, and you can still shoot a portal onto it. But apply Conversion Gel to a black surface and then put Bounce Gel on top of that? No portals allowed. It doesn't make sense, but it's the crux of this puzzle. As promised, thi...
Disconnect
Créé par olshi
My take on perpetual lasers....
Waste
Créé par olshi
Aperture Science has an inexhaustible supply of Weighted Storage Cubes....
null portal
Créé par olshi
My test for the P2LC competition PeTI M10`15: 3 Room Cycle This puzzle is based on an older idea of mine, but with a little twist at the end. I'm also trying to improve my Hammer knowledge. Slowly... Please excuse my experiments. To be honest, I'm not real...
Contain
Créé par olshi
I'm not sure about this one......
Support
Créé par olshi
The Companion Cube needs your help! This will be the final test in my Portential collection. It's a relatively large map, split into two parts, both with the same Light Bridge theme. If you can throw the cube on the button from the rail platform to get to ...
Trespass
Créé par olshi
The floor is lava! So take care of your cube....
Slide
Créé par olshi
New and improved version....
Juggle
Créé par olshi
Observe, plan and execute....
Reset
Créé par olshi
This was a nightmare to create and went through several iterations, but I'm happy with the result....
Switch
Créé par olshi
A small experiment... I hope it becomes clear what the switch does. Be careful on your way out....
Lift
Créé par olshi
Hard work....
Reroute
Créé par olshi
Small idea, small test chamber....
Fire
Créé par olshi
Back to regular testing. This is all about cube transportation....
Feedback
Créé par olshi
I couldn't make this work cleanly with the puzzlemaker. So I decided to familiarize myself with Hammer and exported my map to edit it and experiment a little bit (maybe too much). e: Thanks, quaternary. I have removed the cubes....
Out of Mind?
Créé par The Sojourner
Made for the P2LC group Out of Sight Competition. Remember, not seeing is believing, and WHAT THE HELL IS THAT TEST CHAMBER DOING? THAT'S NOT SUPPOSED TO BE THERE!... This is my second Wheatley-themed test, and this time, it should be a whole lot better th...
Access
Créé par srs bsnss
Drafted this in the PTI, then finished it in Hammer. It turned out fairly decent, but I don't really like that huge glass pane....
Blue Bridge
Créé par srs bsnss
So this is a Hammer remake of my old PTI map, "Blue Bridge", in the overgrown/reconstructing style. Yes, it's a bit short, but this was pretty much an exercise into some of the more advanced facets of Hammer. ...
Clear
Créé par srs bsnss
This is a map to experiment with creating a custom style. You guys may remember my last one; "Prioritize". I wanted to try and work on the feedback that I got from that. Also, this one is more puzzle-oriented. Should be about medium difficulty. No ninja mo...
Condition
Créé par srs bsnss
My entry for the 12th P2LC Bi-Weekly Challenge. Not my best work, but I'm still happy with it. My aim was to create a puzzle that was based on simplicity, i.e., very little going on, just the very basics, that still offered a challenge. I also wanted to pu...
Condition (Advanced)
Créé par srs bsnss
You already did this one. It'll be easy....
Crawler (Advanced)
Créé par srs bsnss
My take on Mevious' "Crawler", which is one of my favorite Portal 2 maps. Solution Video by Ace Ryder Aesthetically, I feel that maybe I could've done a better job, but overall I think it turned out pretty good. ==Thanks== Thanks to josepezdj for the butto...
Launch
Créé par srs bsnss
I wanted to challenge myself to see how quickly I could create a map. This one took about four days (though it took a couple extra days to figure out a small glitch). Solution Video by wildgoosespeeder It's my first attempt at creating a map in the undergr...
Let It Go
Créé par srs bsnss
My entry for the 14th P2LC Competition - "Double Sacrifice". Thanks to josepezdj for the pedestal button/ button base skins....
The Secret of My Access
Créé par srs bsnss
I'm not dead! My entry for the Portal 2 Level Creation Group's Hammer competition. The theme was Wheatley maps, and had to include a funnel, and a Wheatley monitor. Overall I think this turned out well, having been rushed a bit there might be some errors h...
A Bridge of Convenience
Créé par srs bsnss
I got bored at school and thought of this, then sketched it out on a spare bit of paper. Nothing special....
Prioritize
Créé par srs bsnss
This is a map I made to test out creating a custom style. It is pretty much just an aesthetic project, with an easy puzzle built in. Any feedback, especially on the visuals, is much appreciated....
Steady Line
Créé par srs bsnss
I'm not dead! === Thanks to josepezdj for the button skins. === I hadn't released anything for a while so I decided I'd better put something out just to make sure people know I still exist :P === Remember our motto: There's a hole in the sky......
Self Reflection
Créé par srs bsnss
Because the Art Therapy style needed a bit of love. Easy-Medium map involving reflection gel. Bonus points if you find the hidden secret area!...
Repulsive Behaviour
Créé par srs bsnss
Pretty much just a PTI reskin that I made when I was bored. Ended up looking quite nice, so I'm uploading it. I've actually had the puzzle lying around for some time, I found it the other day when I was cleaning out some old chambers. ***WALKTHROUGH** http...
Smoke Screen
Créé par srs bsnss
A map with two fairly easy puzzles using FourthReaper's Compressed Smoke Field (a field which blocks the player, but not cubes), set in my custom theme. Thank you to Lpfreaky90 for some skybox models, and to josepezdj for button base/signage textures....
Six Section Connection
Créé par srs bsnss
This is a map I made for the P2LC group's fortnightly competition, 'Six Connections' (i.e. the map can have no more than six connections between items) It started out as a remarkably unremarkable clean-themed test, so I gave it an overhaul and this is the ...
Share
Créé par srs bsnss
This was going to be a Hammer map, but then Hammer crashed and I lost the file, so I just forgot about it. I found an old .bsp today and figured I might as well upload it, rather than the solely PTI prototype....
Proxy Paint
Créé par thefyrewire
Proxy Paint is a map involving repulsion and propulsion gel and lasers, set in the depths of old Aperture. Easy-medium difficulty. Special thanks for AssassinKeo for playtesting. Feedback welcome! :) Mind the asbestos. 31/03/16 - 1000 subscribers! Thanks f...
Interference
Créé par BEN 77
...
Persistence
Créé par Near
Inspired by Mevious's puzzle Persistence. Hard Difficulty. No special skills required. Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Resistance
Créé par Near
Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Intrusion
Créé par Gigo
This chamber is pretty dumb. Please provide solutions....
Reverberation
Créé par Gigo
A map involving a bridge. Post solutions....
Isolation
Créé par Gigo
A chamber involving an island in the centre. Post solutions....
Perpetualism
Créé par Gigo
A somewhat simple laser chamber. Post solutions....
Performance
Créé par Near
Medium difficulty. No special skills required. Use F6 to quicksave and F7 to quickload. Thanks for playing!...
Idiosyncratic
Créé par Gigo
A chamber revolving around a funnel. Post solutions....
Catch 22
Créé par olshi
This is a remake of my oldest map. It was an excuse to try the Overgrown theme, but I also cleaned up the puzzle and got rid of unnecessary elements. The puzzle is still based on the same idea, but other than that it's completely different....
Cubed
Créé par Demon Arisen
This chamber is a bit weird and has a slightly unorthodox solution, but hopefully it's still good! EDIT 1: Hopefully fixed a solution which used just 2 cubes. Thanks dcook!...
Azorae's Borders
Créé par Azorae
The reflector cube puts in overtime in this medium-difficulty test chamber. If you like my maps, remember to thumbs up and leave a comment, and check out the rest of my Portal 2 Workshop submissions! You can see a walkthrough for this chamber here: https://...
Bunny
Créé par Mevious
If you like my puzzles check out my free puzzle game for Android, 'Dust Bunny Sweep!'. Google Play: https://play.google.com/store/apps/details?id=com.CardboardSled.DustBunnySweep Amazon App Store: https://www.amazon.com/dp/B01IMAX3YE Trailer: https://www.y...
Light Switch
Créé par Demon Arisen
Yet another trademark Demon Arisen laser and light bridge puzzle with a punny title :P How to Make Great Test Chambers - Episode 3: https://www.youtube.com/watch?v=29VPInw1IFQ&ab_channel=DemonArisen...
Confusion
Créé par Near
Use F6 to quicksave and F7 to quickload. Medium-hard difficulty. No special skills required. Remake by Cyhborg: Confusion (stripped-down version) Thanks for playing!...
Addition
Créé par BEN 77
Difficulty --- medium / hard ...
Piece of Cake: Magnitude I (Easy)
Créé par toncica
'Piece of Cake' comes in three shades: easy, advanced and intense. All shades share the same objective but they have different stakes and the difficulty rises exponentially. Which flavor do you prefer? Constructive criticism and feedback welcome. The 'Piec...
Piece of Cake: Magnitude II (Advanced)
Créé par toncica
'Piece of Cake' comes in three shades: easy, advanced and intense. All shades share the same objective but they have different stakes and the difficulty rises exponentially. Which flavor do you prefer? Constructive criticism and feedback welcome. The 'Piec...
Piece of Cake: Magnitude III (Intense)
Créé par toncica
'Piece of Cake' comes in three shades: easy, advanced and intense. All shades share the same objective but they have different stakes and the difficulty rises exponentially. Which flavor do you prefer? Constructive criticism and feedback welcome. The 'Piec...
One of these Days (Easy)
Créé par toncica
... straight to the moon! For a slightly more challenging version of this map look here: One of these Days (Medium)...
One of these Days (Medium)
Créé par toncica
2nd revision: added higher number of midichlorians to bring balance to the map For a slightly less challenging version of this map look here: One of these Days (Easy)...
Fourquaad
Créé par MapleMakes
Be sure your brain isn't overcompensating. All puzzles designed by me. Specialty logic provided by TeamSpen210. Alpha/Beta Testing Subject: p0rtalmaster Visual Advice provided by Stract (who makes killer map visuals)...
Knot
Créé par Fumbly Bumbly
Easy-Medium Difficulty A test with a light bridge as the main focus. Please report any exploits and such in the comments. Your feedback is appreciated! Inspired by Goat's Joust: http://steamproxy.net/sharedfiles/filedetails/?id=641326499 Huge thanks to...
Life Support
Créé par Fumbly Bumbly
Medium-Hard Difficulty Like Knot, this chamber's focus is a single light bridge. Probably not as good as my other chambers, but eh, It's alright I guess. Please report any exploits and such in the comments. Your feedback is appreciated!...
Intercept
Créé par Fumbly Bumbly
Easy-Medium Difficulty A test focusing on a funnel and propulsion gel. Please report any exploits and such in the comments. Your feedback is appreciated!...
Reiteration
Créé par Fumbly Bumbly
Easy Difficulty This chamber is the sequel to Knot. It focuses on a light bridge and a laser. Please report any exploits and such in the comments. Your feedback is appreciated!...
White Christmas
Créé par Demon Arisen
Merry Christmas, test subjects! :D That's right, I'm back with a festive, fun-filled all-white chamber, because Cave Johnson tells me he couldn't afford any more black moon rock from the dark side of the moon, apparently that stuff's crazy expensive and he...
Halloween Testing Initiative
Créé par Fox
Puzzle Difficulity - Hard Map Design- RedSkittleFox Puzzle Design- Turrets Turret Custom Content Design - Kwinten Special Thanks: vincent074 - Pumpkin Model NvC_DmN_CH - Cobweb Textures Music: Kevin Macleod Kavinsky Thank you for taking part in this Apertu...
Leaps and Bounds
Créé par Tinarg
Relatively simple map I put together. I tried to closely replicate the look and feel of the chambers found in Portal 2's official campaign, namely sp_a3_speed_flings. JargonJC made minor adjustments for optimization and lighting....
Broken Path
Créé par PhelgeNanker
A two-chamber map with overgrown aesthetics. Feel free to give me feedback, it is always appreciated!...
Post Mortem 01 - Underground
Créé par DR3y
http://i.imgur.com/sO0ByFk.png NEWS Post Mortem Episode two is up! You can check it out here. Additionally, you can read the full changelog for the latest version of this map here. The series Post Mortem is (might be) a series of maps in which I explore so...
façade
Créé par Stract
a small little test me and my buddy redsilencer made together facade, watch out for the turet! lol :D okay; PTI. you need to leave https://www.youtube.com/watch?v=s_tBWkPDwzw cool and good recotrocks tutoral...
Fast-Minded
Créé par Stract
Difficulty: Big Boys Only Puzzle by RedSilencer, Hammerized by Stract This puzzle is a redesigned version of a puzzle by RedSilencer which is itself a remix of Quick-witted: Redux, a puzzle by Brave. Special Thanks to: TopHATTwaffle for optimization Lpfrea...
Around the Boost
Créé par Stract
Difficulty: Weenie Hut, Sr. Puzzle by RedSilencer, Hammerized by Stract This puzzle includes one custom field which only blocks physics objects, such as cubes. See also: Cache, by Mevious Have fun!...
Gel Is Not Always Enough
Créé par HugoBDesigner
Gel can sometimes be only a small part of the solution. Greatly inspired by this map from TeamSpen210: https://steamproxy.net/sharedfiles/filedetails/?id=176370123 Two puzzles about momentum and propulsion gel. It's been in the makings since early 2017...
Seminary
Créé par Ciirulean
A set of moderately challenging puzzles following paint and momentum, featuring an original dynamically layered soundtrack and an old secret from 2013. Mapping by Cadence, with music and puzzles by Sullivan....
Distance
Créé par BEN 77
Video solution ---> https://youtu.be/mrt8ixRDZBc Another solution ---> https://youtu.be/Dh7G9P-FVJY ( by KAKTUS ‡SvK‡ )...
Reversal
Créé par BEN 77
Difficulty ---> Different Solution and broken the 2nd monitor ---> https://youtu.be/S9bakwg8qgI ...
Reconnaissance
Créé par marshmallie
Cave Johnson here: it has come to my attention that sector AC-57 has been rendered permanently uninhabitable to all forms of life, due to one of you accidentally opening an interdimensional rift with a faulty portal gun. Yup, that guy’s gone for good. No i...
Chrysotile
Créé par Demon Arisen
Cave Johnson here. Due to the numerous minor complaints and/or violent death threats we've received about the use of trace amounts of liquid asbestos solution in our Excursion Funnels, the funnel in this next test is made using a completely different mater...
Funnely Enough
Créé par Demon Arisen
Funnely Enough is, funnily enough, a minimalist puzzle focusing on a funnel. Enjoy! :)...
Elide
Créé par Demon Arisen
Easy-ish difficulty laser puzzle. Have fun! :) If you are stuck and need a hint: Look up the definition of the word "elide". Also, Demon Arisen veterans may recognise the solution from two previous puzzles I've made. EDIT 1: Fixed exploits....
Dual Inverse Helicoidal Infundibuliforms
Créé par Demon Arisen
Medium difficulty Excursion Funnel puzzle. (Title translation: Two Opposing Helix-shaped Funnels) :P I'm really proud of this one. It's not my hardest but I think it's a pretty fun puzzle with very clean design. Hope you enjoy playing it as much as I enjoy...
Convert Ops
Créé par Demon Arisen
Easy-Medium difficulty conversion gel chamber. Hope you like the punny title :P No ninja moves, but a tiny bit of timing required. I've been thinking about how I could make this chamber work since 2015 (I'm not joking) since Conversion Gel tests are so blo...
Illuminet Tenebras
Créé par Demon Arisen
Hello Test Subject, it's Cave. Not gonna lie to you, this test is pretty difficult compared to this moron's usual chambers so you'll probably be in here a little while. So, if you need to go to the bathroom, just find a quiet little corner and keep it neat...
Olympian
Créé par Demon Arisen
Welcome, ladies and gentlemen, to the Aperture Science Multiverse Olympics. Alien Athletes, Mutated Horrors, Interdimensional Monsters from the Depths of Hell, you're here because we want to test. And you are fit. Now, you all met each other on the Transdi...
compact
Créé par bhoun
-...
Access Denied (v2.0)
Créé par Demon Arisen
Cave Johnson here. Just a reminder that I'm your boss and I have the power to fire your butt whenever I please. And by your butt I mean you, because to be honest I can't even tell much of a difference right now. That's right, I am NOT happy. Some wise guy ...
Swashbuckle
Créé par Demon Arisen
Ahoy, me hearties! Cap'n Cave 'ere, just wanted to let yer know that since all yer young scallywags are gettin' all miserable over not bein' able to do yer usual testin', we've installed a swashbucklin' test chamber right 'ere on the ship. Aye, the ship ai...
Exhaust Station
Créé par srs bsnss
It's been a loooong time... === Armed with a portal gun, you must make your way through the backstage areas of Aperture Science, making the most of both your puzzle-solving ability, and the environment. === Solution Video === My (second-place!) entry for t...
Skyranger
Créé par Demon Arisen
Hello, soldier. Welcome to the Extraterrestrial Combat project, or XCOM for short. We are Earth's last and only defense against the alien invaders who have taken over our governments and convinced humanity to obey them using widespread propaganda and dubio...
Catharsis
Créé par Demon Arisen
Cave here. According to those uptight snobs in the PR department, my pre-recorded messages have been getting a little too... inappropriate lately. Apparently test subjects have been seen sat in the corner sucking their thumbs at the mere mention of that ac...
Synthesis
Créé par Demon Arisen
Cave here. So apparently all our test chamber designers went insane because they couldn’t get their puzzles to work properly. So, while they take a week of unpaid leave to cry to their parents about their “compile errors” and “unintended solutions” and oth...
Nostalgia
Créé par Demon Arisen
"Nostalgia" is an old map I found sitting in my editor which, for some reason, I never published. Judging by the mapping style and the fact that it uses stock puzzlemaker rather than BEEMOD, I estimate that it's from around 2015 - 16. No idea why I didn't ...
Extinguish
Créé par Demon Arisen
Hello test subjects, it's Cave. Just an advance warning that the sprinkler system in this next test is extremely sensitive - and I don't mean it'll go off at the drop of a fiery hat. What I do mean is that it's programmed with a rudimentary AI personality ...
Sunscreen
Créé par Demon Arisen
Cave Johnson here, reminding all test subjects to apply a generous coating of Aperture brand sunscreen all over your body before entering any test involving a Hard Light Bridge. And I mean all over your body. Eyes. Hair. Teeth. Yes, even your... gentleman'...
Splatter Advanced
Créé par Demon Arisen
An advanced version of Splatter, one of my older chambers which I am quite fond of and which can be played here: http://steamproxy.net/sharedfiles/filedetails/?id=514116196 If you like you can play the original Splatter before this advanced version to ...
Marathon (v1.1)
Créé par Demon Arisen
🎵🎙 CAVE JOHNSON ft. Himself Huge Dark Cave (Radio Version) Aperture Records Inc. * * * * * Cave Johnson here Yo, it's Cavey J with a brand new rap Aperture Science Man oh man. Wow. Shoved my girl all up in a computer Got my kicks with a quantum tunnel shoo...
Something Blue
Créé par olshi
I've discovered two finished test chambers that I created years ago for P2LC but never published. They are non-trivial puzzles, however, and have been playtested. Bonus ducks if you can guess the theme....
Readjust
Créé par Fumbly Bumbly
Medium Difficulty A chamber focusing on a laser and momentum. Inspired by Demon Arisen's Fluid: http://steamproxy.net/sharedfiles/filedetails/?id=395391078 and Afro Melon's Stargazing: http://steamproxy.net/sharedfiles/filedetails/?id=823067363 Mus...
Epiglottis
Créé par Fumbly Bumbly
Medium Difficulty A test focusing on a laser and a light bridge. Inspired by BEN 77's Reflection: http://steamproxy.net/sharedfiles/filedetails/?id=313908312 and Demon Arisen's Solar Energy: http://steamproxy.net/sharedfiles/filedetails/?id=8556175...
Obdurate
Créé par Fumbly Bumbly
Easy-Medium Difficulty A puzzle focusing on funnel polarity and momentum. Inspired by Almisuifre's No Elements: SeeSaw: http://steamproxy.net/sharedfiles/filedetails/?id=524123109 Music used: Testing With Nature and Testing With Nature (Funnel) by Harr...
Occlude
Créé par Fumbly Bumbly
Easy Difficulty The retractable/ extendable light bridge returns in this prequel to Epiglottis. Please report any exploits and such in the comments. Your feedback is appreciated!...
Turbulence (Fumbly Bumbly Version)
Créé par Fumbly Bumbly
Medium Difficulty Original puzzle by PrismTanker. Reworked by Fumbly Bumbly. Please report any exploits and such in the comments. Your feedback is appreciated!...
Ostracized
Créé par Fumbly Bumbly
Medium Difficulty My first published blue gel puzzle, with some lasers too. A little timing is involved in one spot, but nothing extreme. Inspired by Demon Arisen's Chaos Theory (BETA): http://steamproxy.net/sharedfiles/filedetails/?id=183958547 Music ...
Weaver
Créé par Fumbly Bumbly
Easy-Medium Difficulty A redesign of one of my older maps, Weaver. This redesign keeps the core of the puzzle while fixing some issues with the original. Music used: Natural Light by Harry Callaghan (Harry101UK): https://youtu.be/EsLKHMNL07k Playtested by ...
Jaffa Cake
Créé par Fumbly Bumbly
Easy Difficulty A tasty, orange themed test chamber, hence the name Jaffa Cake (Intended to be my attempt at a fun, eccentric title). Main elements are a faithplate, reversed funnel and propulsion gel. Easy for Nockontest, orange for Halloween! Entry for N...
Ostracized Redux
Créé par Fumbly Bumbly
Medium Difficulty A redesign of Ostracized and Discomblobulate. Main elements are repulsion gel and two lasers. I also thought I should follow Libbybapa's advice about button clarity. Thanks Libby! Entry for Nockontest #5 Please report any exploits and suc...
Anfractuous
Créé par Fumbly Bumbly
Hard Difficulty Rooms link together in a circle. Don't get dizzy. Main elements include a reversable funnel and a laser. Playtested by HugoBDesigner Please report any exploits and such in the comments. Your feedback is appreciated!...
Hydra
Créé par K7 Avenger
A logic puzzle featuring Excursion Funnels. Original puzzle by MagmaMcFry. Tweaked by K7 Avenger. "Braintwist 1: Excursion". http://steamproxy.net/sharedfiles/filedetails/?id=152410509 Music: Portal Stories: Mel - Soundtrack | 17 - Natural Light by Har...
Fortitude
Créé par K7 Avenger
Fortitude is a logic puzzle combining multiple elements. Thinking before moving equals solving. Music: Portal Stories: Mel - Skototropism by Harry Callaghan. Thanks to HankyMueller and RedSilencer for helping with playtesting. Inspired by Stract & RedSilen...
Arcadia
Créé par K7 Avenger
A single reversible funnel is the main mechanic in this sequel to Hydra. Original puzzle by MagmaMcFry. Tweaked by K7 Avenger. "Braintwist 2: Destruction". http://steamproxy.net/sharedfiles/filedetails/?id=98002689 Music: Portal 2 - Comedy = Tragedy + ...
Oppugnant
Créé par Fumbly Bumbly
Easy-Medium Difficulty Main elements include a faithplate and funnel. This puzzle uses the Matter Inquisition Field. It acts like a normal fizzler, except portals remain intact when you pass through it. Inspired by Emerge by K7 Avenger. Music used: Ride it...
Parabolical
Créé par K7 Avenger
Get to the exit using Faith Plates and a timed pedestal button. A puzzle made for Nockontest #3. Theme of the contest is to make a puzzle with a timed pedestal button as the only connection to the exit. This is also my first map using Faith Plates :) **Upd...
Illuminate
Créé par K7 Avenger
Logic puzzle focusing on reversible Excursion Funnels. It has been a while. I recently got a sudden burst of inspiration and this is the result! Music: Portal Stories: Mel - Soundtrack | 19a - Testing With Nature. *Update* Changed around the end game of th...
Slowdive
Créé par Fumbly Bumbly
Easy Difficulty A minimalistic chamber using only momentum and a reversed funnel. Title: Slowdive, from the album A Kiss In The Dreamhouse by Siouxsie & The Banshees. Please report any exploits and such in the comments. Your feedback is appreciated!...
Polarized
Créé par Goldensliv
Nothing Special... Just a quick, easy map I made in a few hours...
BFFs
Créé par PixelPerfect
The two solutions and solutions that work in harmony! You probably don't get it....
Polar Transit
Créé par Skairul
An easy-medium puzzle utilising the Excursion Funnel, set in an Art Therapy style chamber. Enjoy! Solution Video attached! If you encounter any bugs or unintended solutions, or if you have any other feedback, do comment down below. Thank you!...
Obsolete
Créé par Fumbly Bumbly
Easy Difficulty Simple puzzle with a laser and redirection cube. Originally this was an advanced version of Readjust, which I scrapped. I got some ideas to tweak it, and it's now its own puzzle. Please report any exploits and such in the comments. Your fee...
Trapdoor
Créé par Fumbly Bumbly
Easy Difficulty Another simple puzzle with a laser and redirection cube. Inspired by Pistons by TuRboz Please report any exploits and such in the comments. Your feedback is appreciated!...
Obstruction
Créé par Fumbly Bumbly
Easy Difficulty A single laser relay opens the exit door, but it also creates some obstacles along the way... Music used: Five (Rexaura) by Ben Bryant (Mevious) Please report any exploits and such in the comments. Your feedback is appreciated!...
Nostalgia (Fumbly Bumbly Edit)
Créé par Fumbly Bumbly
Medium Difficulty A tweaked version of Nostalgia by Demon Arisen. Main elements are a funnel and lightbridge. Please report any exploits and such in the comments. Your feedback is appreciated!...
Bound
Créé par Fumbly Bumbly
Easy Difficulty A small puzzle with only two contiguous portal surfaces. Main element is repulsion gel. The stair surface can be a tad finnicky to let you place a portal on. Sorry, there's not much I can do about it. Please report any exploits and such in ...
Spring
Créé par Fumbly Bumbly
Easy Difficulty Another simple puzzle with only two contiguous portal surfaces. Main elements are a lightbridge and faithplate. Please report any exploits and such in the comments. Your feedback is appreciated!...
Venture
Créé par Fumbly Bumbly
Easy-Medium Difficulty This is my redesign of a puzzle from Ventura 5 by Skyferret. Main elements are a funnel and repulsion gel. Please report any exploits and such in the comments. Your feedback is appreciated!...
A Familiar Taste
Créé par Fumbly Bumbly
Easy-Medium Difficulty 'Tis a familiar setting that breathes memories of another time, whispering the air that tasted of blood. Do you recognise it? Main elements are a faithplate and repulsion gel. Music used: Trials (Aperture Tag Soundtrack) by Harry Cal...
Circuit
Créé par Fumbly Bumbly
Easy-Medium Difficulty Main elements are funnels and faithplates. Inspired by Interlude and Dawn by ColorCubeMan Please report any exploits and such in the comments. Your feedback is appreciated!...
Anfractuous
Créé par Fumbly Bumbly
Hard Difficulty This update improves the map's visual style, adds a secondary usage to one of the lasers and also makes the presentation more concise. Main elements include a reversable funnel and lasers. Original playtested by HugoBDesigner Walkthrough vi...
Bootstrapper
Créé par Fumbly Bumbly
Easy-Medium Difficulty A puzzle all about laser management and bootstrapping. Also includes only two portal surfaces. Music used: Darkness (Portal Pro) by Ben Bryant (Mevious) Please report any exploits and such in the comments. Your feedback is appreciate...
Discharge
Créé par K7 Avenger
A laser and lightbridge puzzle with a funnel blocking your exit plan. Back again with another map, this time a laser and lightbridge puzzle. I thought it would be fun to see if I could make a Wheatley "themed" map without the use of Hammer. I think it turn...
Carbon Prevails
Créé par Fumbly Bumbly
Easy Difficulty Just one faith plate and one light bridge. You may want to wear protective headgear for this particular chamber. Inspired by Demon Arisen's puzzle Effervescent created on his livestream. Title: Carbon Prevails (The Social Network Soundtrack...
Obdurate
Créé par Fumbly Bumbly
Easy-Medium Difficulty Redesign of Obdurate. Focused on a reversible funnel and momentum. Please report any exploits and such in the comments. Your feedback is appreciated!...
Terminate
Créé par Fumbly Bumbly
Easy-Medium Difficulty A puzzle focused around a laser and a turret. Inspired by Laser VS Turret from the singleplayer campaign. Music used: Beeps (Portal Pro) by Ben Bryant (Mevious) Please report any exploits and such in the comments Your feedback is app...
Readjust
Créé par Fumbly Bumbly
Medium Difficulty Redesign of Readjust. Main elements are faithplates and a laser. Original inspired by Fluid by Demon Arisen and Stargazing by Afro Melon. Please report any exploits and such in the comments. Your feedback is appreciated!...
Topple
Créé par Fumbly Bumbly
Easy Difficulty A puzzle with two blue funnels. Partially inspired by Locked Remix by Camerson1313. Please report any exploits and such in the comments. Your feedback is appreciated!...
Homage: l1zardr0ckets
Créé par Skairul
To a great puzzlemaker and friend Two great puzzles set in a Wheatley-style map. Enjoy! If there are any bugs or feedback, feel free to leave them in the comments. Rarara and Planer by l1zardr0ckets Hammer Work by Skairul Solution Video Attached! What is H...
Rarara
Créé par Shane
Really good puzzle...
Planer
Créé par Shane
escape is inevitable...
Sofia
Créé par 󠀡
'Sofia' is our entry to the 'Make a map with a chap' 2020 contest. Contest page Puzzle by SuperAiderton Hammerised by Lambda Core This map is a tribute to the amazingly talented Viktor Antonov, who was the art director for Half-Life 2. He created the style...
The Edge
Créé par Lassi
Welcome to the edge of Aperture. A few oddly placed tests were found here, with no seeming origin, so its presumed that it must have been a small test bed for modern Aperture architecture, and new elements. The chambers were never finished, so you'll have ...
Crimson
Créé par Mevious
Gaze unto the wretched kingdom. Sunder thy fiends therein....
The Midas Exhibition
Créé par evelyncarnate
Welcome to the Exhibition Credits Concept and writing by Jofish and Demon Arisen . Puzzle design - Demon Arisen Mapping and asset creation - Jofish Custom assets Jofish Angstrom Midas statue Muesum plaque model and hologram material Crystal fizzler materia...
Nullpoint Crisis [Custom Portals & PortalGun]
Créé par laVashik
Attention, test subjects! A dire emergency has befallen the Aperture Science research facility. The "Aperture Zero Point Energy Harvester", an experimental device of immense power, has reached critical instability threatening to destroy the entire complex....
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