Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
i don't have the red jacket and the red pants appear to be grey...
grn_orcs_torso_03_lods_diffuse.dds then add it to his file here, it would take care of the LOD problem
That's all that is needed to get it to work. :)
Hope this helps everyone.
Found work around for orc LOD problem.
@hooveric and anyone else who might be interested in this.
I found out how to fix the LOD texture loading problem that has been reported. Sadly, I am not skilled at making new looking ones to match what hooveric did. I've tried.
So while I can cover up the LOD, I sadly am not as skilled as hooveric is at making new ones that look good.
The main problem is this file. grn_orcs_torso_03_lods_diffuse.dds wasn't retextured then added into the mod files. It would go where all of the others go.
\variantmeshes\wh_variantmodels\hu2\grn\grn_orc_boyz\torso\tex
So when ever you zoom in or out, it's using the file from the main game folder.