Garry's Mod

Garry's Mod

[wOS] Roll Mod
zxRizu 24 Feb, 2017 @ 11:01am
When starting the game, the camera is leaning to the right
When I start the game, the camera leans to the rights and stays there. When I suicide, it still happens. Not sure if this means that a addon is conflicting with this addon
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Showing 1-15 of 38 comments
King David™  [developer] 24 Feb, 2017 @ 11:14am 
I think it might. Are you able to list the addons you have installed or are there hundreds?
zxRizu 24 Feb, 2017 @ 11:16am 
There's 175 addons that are in my computer, but half of them are disabled. I'll try to disable all of them except for this mod.

(EDIT) It's fixed now, but I need to find the addon that is conflicting with this addon
Last edited by zxRizu; 24 Feb, 2017 @ 11:17am
King David™  [developer] 24 Feb, 2017 @ 11:21am 
Could you take a screenshot? I can help find the issue as I have a hunch which function is messing it up
zxRizu 24 Feb, 2017 @ 11:24am 
Most of my addons are disabled, just to let you know.
King David™  [developer] 24 Feb, 2017 @ 11:27am 
Alright so in your console do the following:
clear --Clears the console sv_allowcslua 1 --Allows lua_run_cl to take action lua_run_cl PrintTable( hook.GetTable()["CalcViewModelView"] ) --Will print all hooks for that function sv_allowcslua 0 --Disables lua_run_cl again
King David™  [developer] 24 Feb, 2017 @ 11:27am 
Then paste the console output here
zxRizu 24 Feb, 2017 @ 11:30am 
] sv_allowcslua 1
Server cvar 'sv_allowcslua' changed to 1
] lua_run_cl PrintTable( hook.GetTable()["CalcViewModelView"] )
BFG_WeaponSeats_CalcViewModelViewCompensation = function: 0x43225fb0
wOS.RollMod.RotateGun = function: 0x42fffa30
] sv_allowcslua 0
Server cvar 'sv_allowcslua' changed to 0


This is what I got
King David™  [developer] 24 Feb, 2017 @ 11:46am 
Are you running with Seat Weaponiser 1 or 2?
Last edited by King David™; 24 Feb, 2017 @ 11:53am
zxRizu 24 Feb, 2017 @ 11:58am 
2
King David™  [developer] 24 Feb, 2017 @ 12:42pm 
I'll have a look and get back to you in about an hour
King David™  [developer] 24 Feb, 2017 @ 4:40pm 
Well that addon was clean, can you do this for me now:

clear --Clears the console sv_allowcslua 1 --Allows lua_run_cl to take action lua_run_cl PrintTable( hook.GetTable()["CalcView"] ) --Will print all hooks for that function sv_allowcslua 0 --Disables lua_run_cl again
zxRizu 24 Feb, 2017 @ 5:42pm 
] sv_allowcslua 1
] lua_run_cl PrintTable( hook.GetTable()["CalcView"] )
ParkourCalcView = function: 0x431f1cb0
SCar CalcView = function: 0x431e5588
Spin View.CalcView = function: 0x4318be68
pac_CalcView = function: 0x41df8a68
wOS.RollMod.FirstPerson = function: 0x4320a418
wac_cl_calcview = function: 0x431de378
] sv_allowcslua 0
Server cvar 'sv_allowcslua' changed to 0


Sorry for the late reply
zxRizu 24 Feb, 2017 @ 5:45pm 
Now the camera doesn't spin, AND the playermodel doesn't roll anymore.
King David™  [developer] 24 Feb, 2017 @ 5:51pm 
It's not problem man. Did you accidentally unsubscribe from the wiltOS animation extensions?

I'll check out those hooks
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