Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
(EDIT) It's fixed now, but I need to find the addon that is conflicting with this addon
Server cvar 'sv_allowcslua' changed to 1
] lua_run_cl PrintTable( hook.GetTable()["CalcViewModelView"] )
BFG_WeaponSeats_CalcViewModelViewCompensation = function: 0x43225fb0
wOS.RollMod.RotateGun = function: 0x42fffa30
] sv_allowcslua 0
Server cvar 'sv_allowcslua' changed to 0
This is what I got
] lua_run_cl PrintTable( hook.GetTable()["CalcView"] )
ParkourCalcView = function: 0x431f1cb0
SCar CalcView = function: 0x431e5588
Spin View.CalcView = function: 0x4318be68
pac_CalcView = function: 0x41df8a68
wOS.RollMod.FirstPerson = function: 0x4320a418
wac_cl_calcview = function: 0x431de378
] sv_allowcslua 0
Server cvar 'sv_allowcslua' changed to 0
Sorry for the late reply
I'll check out those hooks