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Zgłoś problem z tłumaczeniem
Military buldings for Western Nations and Foderati Tier 1 have a problem, when you own a city of your culture typ there is none but when you dont the military building Tier I gives for example "Germanic Hurlers" but no "Levy Spearmen" or any melee unit can be build since you need your culture typ or germanic on main building chain.
WRE
Preventores, Foderati Swordsmen, Equites Promoti, Contarii, Scholae Palatine, Equites Dalmate, Equites Palatina, Sagittari, foderati archers, ballistari, elite ballistari, scholae gentiles
Greeks
Citizen cavalry, armored saggitari, greek swordsmen, royal peltats, thorax swordsmen
Visigoths
Auxilia horse, foderati swordsmen
Vandals
vandal swordsmen
- Many new cavalry units tend to have double as deep formations: Legatus, Citizen cavalry, Aspis cavalry
Inconsistancys: in shield optics and stats "Heerban" has mixed but lots of small shields and 45% block rate in stats.
I would suggest giving them all the bigger round shields look like "elite heerban" has so it matches more a 45% block chance unit
Axe Heerban and Francisca Heerban look a little weak now compared to all new axe units in game and their own swords now. Maybe making them like the mercenary version in campagin could be an option so +10 armor and +10% blocking chance.
Charge values of some new units way to high and often their melee attack also on low tier units (example "patrol" of Roman Republic)
If you need more Tests for texture BUGs let me know, I'll stop posting for now to avoid spamming too much here. PM me if you need more tests or further help. Great MOD I love you guys!