Total War: ATTILA

Total War: ATTILA

Settled Huns 3.0 + New Factions
Possible BUGs or glitches
Don't know if its a BUG but like in vanilla LTR, Franks do not get Salian and Frankish Lancers from their military buildings, but only germanic lancers. Cavalry stables Tier 2 does not give new units
Ostatnio edytowany przez: oNe & oNLy Rammstein; 29 stycznia 2017 o 12:44
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Texture glitch on "Foderati Swordsmen" for WRE, black parts on their arms. "Mercenary Desert Legionary Defectors" have the same problem no matter which faction.


Military buldings for Western Nations and Foderati Tier 1 have a problem, when you own a city of your culture typ there is none but when you dont the military building Tier I gives for example "Germanic Hurlers" but no "Levy Spearmen" or any melee unit can be build since you need your culture typ or germanic on main building chain.
Ostatnio edytowany przez: oNe & oNLy Rammstein; 29 stycznia 2017 o 12:49
List of Texture glitch units I found (mostly black or wrong textures):

WRE
Preventores, Foderati Swordsmen, Equites Promoti, Contarii, Scholae Palatine, Equites Dalmate, Equites Palatina, Sagittari, foderati archers, ballistari, elite ballistari, scholae gentiles

Greeks
Citizen cavalry, armored saggitari, greek swordsmen, royal peltats, thorax swordsmen

Visigoths
Auxilia horse, foderati swordsmen

Vandals
vandal swordsmen
-Roman Officers specially WRE tend to have black texture parts also
- Many new cavalry units tend to have double as deep formations: Legatus, Citizen cavalry, Aspis cavalry

Inconsistancys: in shield optics and stats "Heerban" has mixed but lots of small shields and 45% block rate in stats.
I would suggest giving them all the bigger round shields look like "elite heerban" has so it matches more a 45% block chance unit

Axe Heerban and Francisca Heerban look a little weak now compared to all new axe units in game and their own swords now. Maybe making them like the mercenary version in campagin could be an option so +10 armor and +10% blocking chance.

Charge values of some new units way to high and often their melee attack also on low tier units (example "patrol" of Roman Republic)


If you need more Tests for texture BUGs let me know, I'll stop posting for now to avoid spamming too much here. PM me if you need more tests or further help. Great MOD I love you guys!
Ostatnio edytowany przez: oNe & oNLy Rammstein; 29 stycznia 2017 o 12:48
Sean 5 sierpnia 2017 o 7:30 
Yeah I'm seeing plenty of graphical glitches, seems to have something to do with anyone wearing fabrics and tunics and stuff like that, so the Roman factions are affected quite a lot.
my boi fix the roman migrants thing so I can actually have a family thing since the leader cant have kids,
B1ERMAN 14 kwietnia 2018 o 15:25 
I've been experiencing this glitch where whenever I conquer a city the city center is a grayed out plus sign, like I need to build. I can't repair the city center or convert the building. It's just a dead space. Have experienced this glitch with Attila's Huns, Herules Romans, and Roman Republic
Fisknor 27 grudnia 2018 o 12:27 
MIssing units ERE roster
WarriorOne1 17 listopada 2019 o 16:26 
Hmpf..Attila Huns dont have any steppe shield archers from any building ? only replace bows.
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