Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Seriously though the one thing that if i could have anything would have been a trader shop at the dancefloor bar.. but i know and accept it would be out of place.
That was my first thought, but having given it a little more thought i would love a teleporter that was active during trader time that teleports you back to the dancefloor bar.
Also...
HELICOPTERS!!
Other than that nothing the map is perfect the way it is.
Engine limit is 500Mb per map, advised map size is 300Mb and GrooveYard size is 500Mb so I'm really picky in how I update the map not go go over that limit.
Objective Mode would need a lot of kismet work(programing) and I'm simply afraid it would take too much space for it to work ok.
I will try tho...