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Αναφορά προβλήματος μετάφρασης
- At lower levels, Veera's Plain Runner passive sometimes will cause his movement speed and agility stat to fluctuate, usually while moving a long distance in a straight line
I'll post more as I keep testing the mode out.
I changed Viscous Ooze's ulti charges and items to be permanent this morning :D
I'm not sure how to address the Plains Runner fluctuation; it seems to be unsynchronized for some reason. I'll look into it!
Xarax also cannot level stats.
Working on this in the test client (its not in the public mod yet fyi).
The Second ability of Veera consist of running into an enemy autoattack him and do a backflip.
Zulf have the ability to disarm.
So if you use the ability of Veera you start running against Zulf, if he desarm you while running to him, you will lose control of Veera and you'll be stuck there until you get disarmed and then sometimes you even will not do the damage and do the backflip. So Zulf can make you dive a tower and other things...
ALSO another thing I don't know if it's a bug or what. But the hero that uses the skin of Nyx, if he uses mind control on an enemy the allied structures will attack the mind controlled enemy too... I don't know if that is intended or not. But At least needs a rework... becouse that's worst than Winter Curse.
ALSO the one that uses the skin of Juggernaut, sometimes can make his model dissappear and just be untergateable and totally invisible, like he just doasn't exist but he can continue attack you... It can be fixed using his first ability.
I'm glad you were able to bring these to my attention, thank you! I'll fix them right now. The first issue is a really simple fix, the second will probably need a rework, and the third is sortof hard to recreate, but I've seen it before and will find another way to check his model.
Ah yes, I made that change because I liked the idea of UE being used casually on creeps for free mana (like Lich Sacrifice). It's great for laning because it makes your creeps harder to last hit, then gives you mana and a right click advantage without needing to take a lot of damage yourself.
Hope you like what I've done with your concept! It's one of my favorites right now :D
It has a channel time so moving early cancels it, but I will change that!