Left 4 Dead 2

Left 4 Dead 2

The Ultimate Mod Testing and Reviewing Area - Main Files
 Dieses Thema wurde angeheftet; es ist wahrscheinlich wichtig
мяFunreal  [Entwickler] 15. März 2020 um 8:23
Idea thread
In this thread you can suggest ideas.

Please don't hold conversations in here. I do not want to check on my notifications and see someone telling their own opinion about a suggestion to someone else made.
Thanks
Zuletzt bearbeitet von мяFunreal; 21. März um 5:36
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Beiträge 115 von 38
Kon 4. Aug. 2020 um 10:03 
Perhaps make an CI spawn map with less CI spawned in for those of us who have it crash when we load them in?
мяFunreal  [Entwickler] 4. Aug. 2020 um 21:41 
I cannot do that cause the map uses one single entity that can not be modified to spawn all ci models on its own
Kon 5. Aug. 2020 um 8:56 
Ok, Good to know.
мяFunreal  [Entwickler] 26. Sep. 2020 um 7:14 
yea i'm already on it. calm down.
maybe put this map into pvp mode? people can do some exercise.
мяFunreal  [Entwickler] 26. Sep. 2020 um 14:08 
its a mod testing map, not a "Git Gud" map.
Will we be getting an update for the new (or rather old, I guess) L4d1 infected variants to be included in the l4d1 map? :scribe:
Zuletzt bearbeitet von Facepalm Full O' Napalm; 27. Sep. 2020 um 14:13
мяFunreal  [Entwickler] 27. Sep. 2020 um 15:39 
technically i could do that.
the SI already spawn. but the CI spawnpoints are setup to use L4D2 populations. it would be a rather easy thing to change
particle testing area?
Nate 27. Okt. 2020 um 23:58 
What do you think about adding a small target/bullseye/shooting range? For testing weapon recoil/spread, etc. for making good weapon scripts? The zombie gallery works well for penetration but you can't see where shots land specifically. If you have another area specifically like this, I apologize for the ignorance.
мяFunreal  [Entwickler] 28. Okt. 2020 um 7:35 
i don't yet have such a map in TUMTaRA. I always thought just shooting at a wall would work nicely enough
glances at my own shooting range

I'm not sure if i can make a model show where the bullets land. at least not accurately.
Maybe if i make a wall with, lets say the grey measure texture, but then cut it up into tiny pieces which will turn orange when shot.
that...could actually work. Might add that to the "items" map.
along with another common spawner
Zuletzt bearbeitet von мяFunreal; 28. Okt. 2020 um 7:35
una cosa, cuales son los comandos para los demas mapas

nezxc 28. Juli 2021 um 1:14 
make more bigger mar for building from admin menu
мяFunreal  [Entwickler] 28. Juli 2021 um 6:07 
could you elaborate on that? i don't use that thing.
no offense but please remove the anime girl on the screen (its a bit distracting)
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Beiträge 115 von 38
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