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Zgłoś problem z tłumaczeniem
~[SUGGESTION]~
1.] Add Friendly-Fire button
2.] It would make it so the server owner can decide if he wants friendly fire on or off.
~[BUG]~
1.] Player models not setting correctly
2.] Just add a model to any team, and it doesn't add correctly.
3.] 6/10
(the bug scale is basically how bad is the bug. Does it stop you from being able to play the gamemode, or is it just a really simple bug that doesn't doesn't disrupt gameplay, but is still annoying.)
This gamemode is great. One thing that I do really think it needs is a walk/run speed customizer. the default sandbox walk/run speed is too fast compared to real fps shooters. I think that would make the game even more playable. Keep up the good work!
I feel that can't be too hard, I'll look into that in the next up coming month.
1.] Problem with Fa:S 2.0
2.] Weapons from Fa:S 2.0 does not appear in the hands
3.] 3-5
and this weapon pack by tfa
https://steamproxy.net/sharedfiles/filedetails/?id=533104097
http://steamproxy.net/workshop/filedetails/?id=861779815
then i install this Ulib/Ulx
http://steamproxy.net/sharedfiles/filedetails/?id=557962238
http://steamproxy.net/sharedfiles/filedetails/?id=557962280
But when i start the game i stuck in spawnpoint in every map i load . i try spawning with bots .
i also tried to disable all the addons except this
1.Replace the tubes with small cube as spawners.
2. Make players can't collide *With props or players* for 4seconds. *Because sometimes they spawn on each other and get stuck*
3.Each team has their own classes. *Instead using the same classes*
for some reason when I make loadouts, medkits randomly are added to each of them
1.] Add a Weapon Selection Option for Classes
2.] This would allow a player to have more customization options for their weapon loadouts.This could basically be done by adding an option for admins to make weapon lists that can be applied to classes, so when a player uses said class, it would allow them to select one of the weapons within the weapon list. Though, if the admin only wanted a class to have a very specific weapon loadout, they can still technically setup the class like it is right now. When a player would probably select a weapon from a weapon list would probably be done as soon as they are selecting the class or just done via a weapon loadout menu (with the initial weapon probably being a default choice or a randomly selected one from the list).
Example: For a sniper class, players would be able to choose what kind of sniper rifle and/or pistol they want to use from pre-made lists made by the admin of the server.
Make an admin menu to be able to spawn in Entity, Vehicle and Weapon spawns to the map to be able to have Vehicle combat, Custom weapons etc
the Defaulting two teams don't exist, when i try to create a new one, all the occurs is a script error and "That team already exists" Although it clearly doesn't
Scale 10 since i can't play at all