Garry's Mod

Garry's Mod

Apple's Team Deathmatch Gamemode [Beta 1.42]
 Ten wątek został przypięty, więc pewnie jest ważny
Bite That Apple  [producent] 28 października 2016 o 2:34
Suggestions, Bugs, and more!
Since the last thread was not made by me, and the format was not the most detailed, I've decided to make my own thread. Whether I actually end up using it or not, I have no clue. We'll see if I have time or not.

Please just copy and paste the format, and edit what needs to be edited.

- - -

Suggestion Format:
~[SUGGESTION]~
1.] description of suggestion.
2.] reason why your suggestion would make it better, try to include an example



Fix Bug Format:
~[BUG]~
1.] description of bug
2.] directions to replicate bug
3.] bug scale [1-10]


- - -

An example of both of these are: going to be located in the next post
Ostatnio edytowany przez: Bite That Apple; 28 października 2016 o 2:39
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Bite That Apple  [producent] 28 października 2016 o 2:36 
THESE FOLLOWING POSTS ARE EXAMPLES, AND ARE NOT REAL IN THIS SITUATION WHAT SO EVER.

~[SUGGESTION]~
1.] Add Friendly-Fire button
2.] It would make it so the server owner can decide if he wants friendly fire on or off.


~[BUG]~
1.] Player models not setting correctly
2.] Just add a model to any team, and it doesn't add correctly.
3.] 6/10
(the bug scale is basically how bad is the bug. Does it stop you from being able to play the gamemode, or is it just a really simple bug that doesn't doesn't disrupt gameplay, but is still annoying.)
Ostatnio edytowany przez: Bite That Apple; 28 października 2016 o 2:38
EricksonGaming 28 października 2016 o 9:45 
[SUGGESTOIN]
This gamemode is great. One thing that I do really think it needs is a walk/run speed customizer. the default sandbox walk/run speed is too fast compared to real fps shooters. I think that would make the game even more playable. Keep up the good work!
Bite That Apple  [producent] 28 października 2016 o 11:00 
Początkowo opublikowane przez ericksonj2468:
[SUGGESTOIN]
This gamemode is great. One thing that I do really think it needs is a walk/run speed customizer. the default sandbox walk/run speed is too fast compared to real fps shooters. I think that would make the game even more playable. Keep up the good work!

I feel that can't be too hard, I'll look into that in the next up coming month.
EricksonGaming 28 października 2016 o 12:35 
awesome!
Winn 13 listopada 2016 o 8:21 
Please please PLEASEEE add markers for teammates. I can't tell whos enemy and ally on my server.
bep 28 grudnia 2016 o 17:00 
Hey, is there a way to add ammo types, such as for CW2.0 weapons?
Net4Gamer 11 lipca 2017 o 4:50 
~[BUG]~
1.] Problem with Fa:S 2.0
2.] Weapons from Fa:S 2.0 does not appear in the hands
3.] 3-5
GRIMM 16 lipca 2017 o 3:10 
Ostatnio edytowany przez: GRIMM; 16 lipca 2017 o 3:59
Dj_Nathan_ 19 września 2017 o 7:54 
[SUGGESTION]

1.Replace the tubes with small cube as spawners.

2. Make players can't collide *With props or players* for 4seconds. *Because sometimes they spawn on each other and get stuck*

3.Each team has their own classes. *Instead using the same classes*
Ostatnio edytowany przez: Dj_Nathan_; 19 września 2017 o 9:01
[BUG]

for some reason when I make loadouts, medkits randomly are added to each of them
Bluedragon463 17 maja 2018 o 22:39 
~[SUGGESTION]~
1.] Add a Weapon Selection Option for Classes

2.] This would allow a player to have more customization options for their weapon loadouts.This could basically be done by adding an option for admins to make weapon lists that can be applied to classes, so when a player uses said class, it would allow them to select one of the weapons within the weapon list. Though, if the admin only wanted a class to have a very specific weapon loadout, they can still technically setup the class like it is right now. When a player would probably select a weapon from a weapon list would probably be done as soon as they are selecting the class or just done via a weapon loadout menu (with the initial weapon probably being a default choice or a randomly selected one from the list).

Example: For a sniper class, players would be able to choose what kind of sniper rifle and/or pistol they want to use from pre-made lists made by the admin of the server.
i agree with Bluedragon's idea i was going to recommend the same thing
Kacper531 18 listopada 2018 o 8:55 
So, i have a problem. So i was setting up some loadouts (with cw 2.0 weapons) and when i spawned to test them, i had no ammo. So can you please allow us to add custom ammo types?
Oz Cun' 4 lipca 2019 o 6:02 
[SUGGESTION]

Make an admin menu to be able to spawn in Entity, Vehicle and Weapon spawns to the map to be able to have Vehicle combat, Custom weapons etc
Oz Cun' 9 lipca 2019 o 22:17 
[]

the Defaulting two teams don't exist, when i try to create a new one, all the occurs is a script error and "That team already exists" Although it clearly doesn't
Scale 10 since i can't play at all
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