Stellaris

Stellaris

Improved Hyperlanes and Fog of War - Standard
Audie  [developer] 3 May @ 5:44pm
Vanilla files changes
You can find the compatibility page here.

This mod contains the following changes:

Defines
NGraphics = { RANDOM_HEIGHT_MIN = 0.0 RANDOM_HEIGHT_MAX = 0.0 STAR_PIN_CIRCLE_RADIUS = 0.0 STAR_PIN_CIRCLE_NUM_POINTS = 0.0 MAPNAME_NEBULA_SCALE = 0.0 } NGameplay = { FLEET_MIN_TI_CLEAR_RADIUS = 1 HYPERLANE_GEN_REMOVE_PERC = 0.01 HYPERLANE_GEN_REMOVED_MAX_DIST = 50 HYPERLANE_GEN_REMOVE_TOO_MANY_EDGES = 3 TI_CORE_SCALE = 0.0 } NShip = { HYPERDRIVE_INTERSTELLAR_TRAVEL_SPEED = 0.1 HYPERLANE_WINDUP = 150 HYPERLANE_WINDDOWN = 150 }

gfx\FX\terra_incognita.fxh
static const float TI_BLEND_START = 0.01f; static const float TI_BLEND_STOP = 0.2f; static const float TI_GRAY_BRIGHTNESS = 0.00f;

\map\galaxy\galaxy_shapes.txt
Changes the value of all "num_stars_core_perc" and "stars_min_dist" to:
num_stars_core_perc = 0.05 stars_min_dist = 2.0
Along with changing "core_radius_perc" in all armed-spiral-type galaxies to:
core_radius_perc = 0.25
Last edited by Audie; 3 May @ 5:56pm