RimWorld

RimWorld

The Dead Man's Switch
facial animation compatibility
hi^^
i made your synth xenotype facial animation compatible, they still have a bald spot on top of their heads from the side, but it doesnt look as bad. doesnt do anything without facial animation, ve framework and big and small core. eye implant textures are visible too. feel free to implement!^^
heres the edited genedef:

https://fastupload.io/c8e02927af296e01

and heres a picture

https://steamuserimages-a.akamaihd.net/ugc/2461858129068061365/A7BE2A4ECBE1BABF090B9B8E05639E5E572389C7/