Project Zomboid

Project Zomboid

[B42/41] KATTAJ1 Military Pack
 This topic has been pinned, so it's probably important
TTAJ1bl4  [developer] 12 Nov, 2023 @ 12:49am
Bug Reports
All bugs go here

Disclaimer:
Before clicking "submit," ensure your report is clear and provides enough detail for others to understand and replicate the issue. Without this, it will be difficult to offer any help.

A proper bug report must include the following details:
1) Build version.
2) Singleplayer or multiplayer.
3) Male or female character.
4) Provide the exact name(s) of the item(s) that you experience issue with.
5) If the item has multiple wear options, specify the exact one.
6) Clearly describe the steps needed to reproduce the issue.
7) screenshots showing the issue.

If you encounter an error, include the log files as they are very helpful for identifying and fixing the problem.

Important:
Bug reports missing this information are unlikely to be reviewed and will be deleted, as they do not provide enough details to be useful.


Once bug is properly reported and all details are shared. I will delete the report and add summary of it here. It will be up to date and I will work on these bugs. Bugs reported in a way "It doesn't work" will be just deleted. I can do nothing with such types of reports



Currently Known, Confirmed and Unresolved Issues. Will be fixed in update:
* [B42] Flashlight attachment turned 180 degrees
* [B42] Gas mask M80 currently not protecting from sickness - FT
* [B42] Vanilla Base.Tshirt_PoloTINT ground model dissapears due to owerwrite by KATTAJ1 TShirt_Ground





Issues not fixable on our end.
1) Ponchos may cause invisible pants issue while on character
2) [B41] Masks protects from sickness due to "Working Masks" mod. Masks can be only defined inside table in that exact mod. Unfortunaly, original version is no longer updated .To resolve, you can use updated version from other creator https://steamproxy.net/sharedfiles/filedetails/?id=3319687077&searchtext=Working+masks
3) Adress questions about hair clipping to the creator of Fluffy Hair
https://steamproxy.net/sharedfiles/filedetails/?id=2447729538
Last edited by TTAJ1bl4; 29 Dec, 2024 @ 2:58am
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Showing 1-13 of 13 comments
JulesAndromeda 25 Dec, 2024 @ 1:07am 
The hip holsters affects the regular vanilla holsters position as well. ie. When the vanilla holster is equipped on the waist, the gun goes to hip.
TTAJ1bl4  [developer] 25 Dec, 2024 @ 1:59am 
Originally posted by JulesAndromeda:
The hip holsters affects the regular vanilla holsters position as well. ie. When the vanilla holster is equipped on the waist, the gun goes to hip.
Appreciate your report will take a look a t it
TTAJ1bl4  [developer] 25 Dec, 2024 @ 3:21am 
Originally posted by JulesAndromeda:
The hip holsters affects the regular vanilla holsters position as well. ie. When the vanilla holster is equipped on the waist, the gun goes to hip.

Need more details, including exact naming of items and their positions. Ideally with screenshot. From first look works fine
Last edited by TTAJ1bl4; 25 Dec, 2024 @ 3:24am
Прошу прощения, надо было сразу так глянуть , запустив "[B42/41] KATTAJ1 Clothes Core" без "KATTAJ1 Military Pack" получил тоже самое, скорей всего не в этом моде ,а в "[B42/41] KATTAJ1 Clothes Core" заключается ошибка
\mods\KATTAJ1 Clothes Core\42\media\scripts файл KATTAJ1_Armor_modelsItems.txt строчка
model TShirt_Ground
{
mesh = WorldItems/Clothing/TShirt_Ground,
scale = 1,
}
и изменив название самой модели всё пришло в норму
JulesAndromeda 25 Dec, 2024 @ 11:18pm 
Originally posted by TTAJ1bl4:
Originally posted by JulesAndromeda:
The hip holsters affects the regular vanilla holsters position as well. ie. When the vanilla holster is equipped on the waist, the gun goes to hip.

Need more details, including exact naming of items and their positions. Ideally with screenshot. From first look works fine

Here you go, hope it helps!

https://ibb.co/PZqysJm
TTAJ1bl4  [developer] 25 Dec, 2024 @ 11:41pm 
Originally posted by JulesAndromeda:
Originally posted by TTAJ1bl4:

Need more details, including exact naming of items and their positions. Ideally with screenshot. From first look works fine

Here you go, hope it helps!

https://ibb.co/PZqysJm
Thanks
TTAJ1bl4  [developer] 25 Dec, 2024 @ 11:41pm 
Originally posted by ДядяШкафчик:
\mods\KATTAJ1 Clothes Core\42\media\scripts файл KATTAJ1_Armor_modelsItems.txt строчка
model TShirt_Ground
{
mesh = WorldItems/Clothing/TShirt_Ground,
scale = 1,
}
и изменив название самой модели всё пришло в норму
спасибо за репорт
Yumpi 28 Dec, 2024 @ 1:50pm 
1) 42.0.2 rev25282
2) SP
3) -
4) Base.Gloves_FingerlessLeatherGloves
Base.Gloves_FingerlessGloves
Base.Gloves_LeatherGlovesBlack
Base.Gloves_Surgical
and all the other vanilla gloves "Base.Gloves_xxx"
5) -
6) "KATTAJ1 Clothes Core" removes 3D worldmodels from all vanilla short gloves
Last edited by Yumpi; 28 Dec, 2024 @ 1:51pm
TTAJ1bl4  [developer] 29 Dec, 2024 @ 1:04am 
Originally posted by Yumpi:
1) 42.0.2 rev25282
2) SP
3) -
4) Base.Gloves_FingerlessLeatherGloves
Base.Gloves_FingerlessGloves
Base.Gloves_LeatherGlovesBlack
Base.Gloves_Surgical
and all the other vanilla gloves "Base.Gloves_xxx"
5) -
6) "KATTAJ1 Clothes Core" removes 3D worldmodels from all vanilla short gloves

Appreciate your report, will take a lot into it
UndeadLokemaniac 29 Dec, 2024 @ 1:32pm 
Only issue I have had thus far is not being able to attach a sleeping bag to any of the backpacks. Other than that, this mod has been perfect for me. I am on b42 btw
Last edited by UndeadLokemaniac; 29 Dec, 2024 @ 5:49pm
in B42 theres an issue on trying to equip bags and backpacks, as its not an available option (not shown when richt clicking). Single player, male, not an specific one but all of them
TTAJ1bl4  [developer] 4 hours ago 
Originally posted by Galvanik:
in B42 theres an issue on trying to equip bags and backpacks, as its not an available option (not shown when richt clicking). Single player, male, not an specific one but all of them

Do you see anything in context menu?
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