Project Zomboid

Project Zomboid

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[B42/41] KATTAJ1 Military Pack
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File Size
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115.549 MB
11 Nov, 2023 @ 11:24am
24 Dec, 2024 @ 11:29am
6 Change Notes ( view )

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[B42/41] KATTAJ1 Military Pack

In 1 collection by Krolldar
[Krolldar] - Mods
17 items
Description
New Military Supplies for Kentucky's Last Stand has arrived!

Join our discord, stay tuned for development process![discord.com]

Description

Prepare for the undead onslaught with the KATTAJ1 Military Armor Pack, a comprehensive addition to your arsenal.

This mod introduces a diverse array of military equipment from essential basics like shoes, pants, shorts, shirts, jackets, gloves to gear including bulletproof vests, thigh and shin protections, shoulder and forearm guards, sheaths, holsters, helmets, balaclavas, bandanas, berets, gas masks, googles, hip utility bags, back utility bags, front mag bags, and backpacks.

Each item is available in 8 color variations



  • Camo is not just color. Items with different color have their specific stats. For example, white camoed gear will give you more low temperature resistence.

  • Several items has unique extra skins



  • Jackets can be worn zipped / unzipped with hood up / down, sleeves rolled / unrolled .

  • Pants can be rolled up / tucked into shoes

  • Holsters and Sheaths can be worn on belt / hips / on hips armor.

  • Helmets can be worn with belts strapped or not.

  • Defender helmets have slot for tactical flashlight from core mod

  • Vanguard helmets have night vision function if (Night Vision Chucked or NVAPI is required for this feature, but overall mod will work without them)

Where to look for?
Scavenge for your survival gear at military bases, checkpoints, and army surplus locations, clothing stores. Borrow supplies from the remains of undead military personnel.
Things that are not truly military like skirts could be found only at clothing stores. You will not see zombies in skirts walking around military base

Q&A thread-TAP here

Permissions
This mod's permissions fall under TIS's policy Ask for permission[theindiestone.com] This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. Explicitly forbidden to add this mod to any public modpacks. Each modpack with the elements from this mod inside will be taken down. [theindiestone.com]




In case you'd like to support us =)[ko-fi.com]


Workshop ID: 3079948242
Mod ID: KATTAJ1_Military
Popular Discussions View All (2)
64
8 Dec, 2024 @ 2:24am
PINNED: Q & A
TTAJ1bl4
24
29 Dec, 2024 @ 1:32pm
PINNED: Bug Reports
TTAJ1bl4
432 Comments
Zara ♡ 15 hours ago 
Thank you! Love this pack. Played it in B41. Glad i can use it in 42 as well! :heart_eyes_yeti:
golddiesel 20 hours ago 
shut the fuck up chillz
WeiXiao7_7 1 Jan @ 6:32am 
hey bro u want add skull badana in your pack?
chillz 1 Jan @ 2:50am 
first look: this sheit looks ahh
second look: wait a minute..
third look: I CAN BE A TREPANG OPERATOR?!?!
*downloads mod and likes & favorites it*
TTAJ1bl4  [author] 30 Dec, 2024 @ 3:10pm 
Sure, gas masks will be using filters in the next update for B42. Happy New Year to everyone!
LumberingTroll 29 Dec, 2024 @ 5:52pm 
Def need to use the new mask filters, and protect against smells etc. also, the equipment should probably have at least a little discomfort, not to the levels of stuff in vanilla, I think its over tuned right now, putting on some basic armor has your character freaking out because they are so uncomfortable. There should be a little bit of a penalty however.
Mustang 29 Dec, 2024 @ 9:09am 
I mean Gas Masks.
Mustang 29 Dec, 2024 @ 9:09am 
Cool addition, but i wanted to ask, can you please make the masks work as real masks (as in protecting from smells for example)
TTAJ1bl4  [author] 29 Dec, 2024 @ 1:47am 
Kind reminder that issues go here: Bug Reports
TTAJ1bl4  [author] 29 Dec, 2024 @ 1:37am 
@Joc,
Hello there!

I’ve considered this option but decided not to go with it.

It’s hard to say we’re making "constant" updates. That hasn’t been the case before, and it won’t be now. I’m not going to release a fix for every minor bug as soon as it’s reported—unless, of course, it’s critical. My plan is to gather as much feedback as possible throughout January and roll out fixes in one update.

As someone who’s managed their own servers, I completely understand how frustrating it is to constantly see the message “workshop item is different.”

So don’t worry—things will remain pretty stable on our end for those playing on Build 41.