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Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at genebodysize.HarmonyPatches+VariedBodySizesModSettings_AffectMeleeDamagePatch.Postfix (VariedBodySizes.VariedBodySizesModSettings& __result) [0x00021] in <0d4aee43d37644fd8eb9a795f768a6ea>:0
at (wrapper dynamic-method) VariedBodySizes.VariedBodySizesMod.VariedBodySizes.VariedBodySizesMod.get_Settings_Patch1(VariedBodySizes.VariedBodySizesMod)
at VariedBodySizes.Pawn_BodySize.Postfix (System.Single& __result, Verse.Pawn __instance) [0x00000] in <4b1cf93a2d5a42b4bffc46eae2292f84>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.get_BodySize_Patch1(Verse.Pawn)
at RimWorld.StatPart_BodySize+<>c.<TryGetBodySize>b__2_0 (Verse.Pawn x) [0x00000] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.PawnOrCorpseStatUtility.TryGetPawnOrCorpseStat (RimWorld.StatRequest req, System.Func`2[T,TResult] pawnStatGetter, System.Func`2[T,TResult] pawnDefStatGetter, System.Single& stat) [0x00019] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.StatPart_BodySize.TryGetBodySize (RimWorld.StatRequest req, System.Single& bodySize) [0x00000] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.StatPart_BodySize.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00000] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.StatWorker.FinalizeValue (RimWorld.StatRequest req, System.Single& val, System.Boolean applyPostProcess) [0x00022] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) RimWorld.StatWorker.RimWorld.StatWorker.GetValue_Patch1(RimWorld.StatWorker,Verse.Thing,bool,int)
at (wrapper dynamic-method) RimWorld.StatExtension.RimWorld.StatExtension.GetStatValue_Patch2(Verse.Thing,RimWorld.StatDef,bool,int)
at RimWorld.Pawn_NeedsTracker.SetInitialLevels () [0x00000] in <1ea541f48818430abd724fc665f76dc4>:0
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x000e8] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GenerateNewPawnInternal_Patch1(Verse.PawnGenerationRequest&)
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00188] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) Verse.PawnGenerator.Verse.PawnGenerator.GeneratePawn_Patch2(Verse.PawnGenerationRequest)
at RimWorld.Faction.TryGenerateNewLeader () [0x00254] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001f0] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) RimWorld.FactionGenerator.RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch0(System.Collections.Generic.List`1<RimWorld.FactionDef>)
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <1ea541f48818430abd724fc665f76dc4>:0
at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010e] in <1ea541f48818430abd724fc665f76dc4>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Exception drawing Boomalope335010: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnRenderer.DrawBodyGenes (UnityEngine.Vector3 rootLoc, UnityEngine.Quaternion quat, System.Single angle, Verse.Rot4 bodyFacing, Verse.RotDrawMode bodyDrawType, Verse.PawnRenderFlags flags) [0x00000] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.DrawAt_Patch1(Verse.Pawn,UnityEngine.Vector3,bool)
at Verse.Thing.Draw () [0x00015] in <1ea541f48818430abd724fc665f76dc4>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at (wrapper dynamic-method) Verse.DynamicDrawManager.Verse.DynamicDrawManager.DrawDynamicThings_Patch1(Verse.DynamicDrawManager)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) Verse.DynamicDrawManager:Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (Verse.DynamicDrawManager)
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch2 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
With Gradient Hair, anyone with a gradient gets an error and the famous pink square.
https://gist.github.com/HugsLibRecordKeeper/e577a2ad1d745bbfc9bfe8f6bd7018a8
also it seems that body proportions are out of wack as of now. in a heavily modded game my colossus gene colonist had giant heads and regular bodies, and smaller genes only had their bodies shrink but not their hair.
even during the testing above those colonists sizes increased but not their heads.
i unfortunately can't find errors for those.
https://gist.github.com/b8e25120a55296c02317acbeb2352ce8
I'm running a fairly heavy mod list, but recently done a wipe. I am unsure of what could really be the source of the pawns not being their intended size, but I'd like to not get rid of this nice gene mod.
@GrandisimoBull I'll look into it. There's definitely a mod causing some of my changes to fail - see the messages about the variedbodysizes transpiler not finding a target. If you have a chance to cut the list of suspects down, I would appreciate it.
Good news, it's not combat extended. It's specifically when both Yayo's Animation and HAR are active.
Varied body sizes
Body size genes
Humanoid aliens